Why does IoC favor alliance so much?

Alliance and do this as well. So relax.

its doesnt imho. get Raid Leader, spam in /rw Hanger and Workshop, and have all your stealthies go wreck the glaives and catapults then reinforce Workshop. horde win everytime

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First of all, Mr. Arathian, you’re a condescending piece of trash. Everyone in here has discussed this with respect, not your overly-used laugh crying emote bullsh*t.

Second of all, I win more than I lose IoC, so this isn’t a blaming game, this is me pointing out a flaw and wanting to hear the rationale behind the imbalance. There are decisions made, measurements made, when building maps…this seemed to be ok with Blizzard, and I want to know why.

Also, I never said you can’t win without hangar. Any strategy can win, but hangar almost always wins. That 95% is from my personal experience, I’m not going to start siting statistics that aren’t needed. Anyone with half a brain can back that up, simply because the hangar is undefendable, consistent damage.

I do agree with Squeektoy about using the demos to defend glaives/hangar and not attacking gates. But they are still prone to being destroyed, rather easily, from a handful of gathered players.

Oh, and the resource nodes mattering…that’s rare. Rarely does a gate come down in close proximity to the other. Nearly every IoC game I play, one team has the enemy gate down before loooong before the other team. It’s very rarely a close race, so while 30% siege damage sounds good on paper, it doesn’t sway much when the only siege damage being done is airship (since glaives/demos/siege are generally all destroyed).

Once in awhile you’ll get a game of players that are clueless, and the vehicles are worth more or don’t get defended, etc…once in a long while.

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If you want to speed up get yourself an electromagnetic mount morivator. They have 50 charges and usually are 10g on auction house if you arent an engineer. Stock up and enjoy your ban.

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oh no horde aren’t winning 100% of bgs 100% time, it must be blizzard cheating us!

Hey, something has got to favor Alliance.

Oh no, quarry.

Please tell me this is a troll

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Thanks. At least I am condescending…you’re stuck on the basic level of trash to complain just to complain with your ticky tack issue.

:rofl::rofl:? I mean that sums up my opinion of your thread. You’re winning so much in IoC, but whining because you think IoC favors Alliance based on geography of what…a few seconds traveling to hangar? Did I forget to point that you said you are winning more than losing? :roll_eyes:

Lmao. Activision-Blizzard would be rolling their eyes at you, especially Ion when he hears stupid questions. He will never say it’s stupid but he has given that expression before :rofl:. The imbalance is, again, not 1 sided. You just subjectively choose to believe so. The geography gives some perks to both factions…and has been that way for a decade + 1.

You’re not going to cite statistics because there are none that shows you are winning because you got hangar at the start and losing because Alliance got hangar at the start. But yes, hangar is usually a retard friendly strat which is often favorable to pugs.

You’re having trouble understanding what subjective means. So nearly every IoC you play, refinery/quarry don’t matter…and that equates to all IoCs…

This is how you arranged it and how I am reading it.

With that said, have you ever thought that it’s rarely a close race because your team has been owning refinery and/or quarry? You’re also not accounting for incompetent Alliance teams. But by all means, give a competent team ws, docks, refinery and quarry. We’ll see how far ahead your team gets. :roll_eyes::rofl:

/wave to the SJWs inc…lulz

It’s a :rofl: thread. A :roll_eyes: thread. I don’t have to insert myself. It’s a public forum. Agree, disagree, scoff…it doesn’t matter. Idc if you don’t like disagreements. Idc if you don’t like my condescending replies lol. Your issue is ticky tack, nitpicky and subjectively 1 sided.

I usually don’t agree with bad players when they use the “it’s just a game, just have fun” attitude as they hold people’s gear progression back; but, I have to use that attitude when it comes to people using rulers and stopwatches to present miniscule pvp issues as a reason for why they can’t win. Here’s the icing on the cake though, you say you’re not even losing that much anyways lolz!

And I just expected the SJWs to come in droves to your defense. We do live in an SJW era sadly and it is the internet. But hey. You got me. Laughter and fun equates to being miserable. :sunglasses::+1:

Haha! My ‘issue’ is absolutely not subjectively 1 sided. It’s mathematical. Perhaps you should work on your comprehension. Also…I never said this imbalance is a reason I can’t win, because horde is simply better at PvP than alliance and we DO win, more often than not. My question was specifically asking why the battleground that involves direct races to shared points isn’t even (again, NOT subjective).

I also never said this imbalance was a terribly huge deal, you just chose to read into that way (again, work on your comprehension). I could have sworn this forum was open to any kind of thread, not just the super serious, but I must be mistaken. Good thing we’ve got knights like you around to set everyone straight with your emotes, lol.

Oh that makes sense, SJW’s in WoW fighting to defend a random point / person. You’re clearly a miserable person blending your hatred across so many points that were never brought up. Keep on fighting the fight, lmao…

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then why argue about it? if its not a big deal it doesn’t need to be said.

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I’ve timed all three from both bases and they were equivalent to within 2 seconds. That’s not enough to matter.

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This. So much this. Come on up, horde brothers and sisters. I can’t heal you if you stay behind.

I didn’t come here to argue, I just wanted to understand the rationale behind it. There are a bunch of imbalances across the BGs (because it’s more interesting than having a symmetrical battlefield), but in the BG’s where it’s a race to the same point, it’s a little more relevant.

I actually disagree, 2 seconds can be a very big deal when everyone’s abilities are primed and ready: knockbacks, stuns, Ring of Frosts, etc. It’s much easier to defend a position than to attack a position (this all includes the docks as well).

I try to tell everyone to not stop on the hill, or the crest of the hill, because it’s just exponentially worse. Priest, shaman, hunter…they send half the team a mile down the hill, lol.

Well. You’re anal and nitpicky…check. Dense?..check.

The distance that you “apparently” put a lot of time into measuring isn’t subjective. Your overall conclusion is. I guess I have to use extra space so that hopefully your “smart, mathematical” brain can figure it out…

You asked, “Why does IoC favor alliance so much?”

That is a subjective conclusion. It doesn’t and I already pointed out why. You counter argued that those points are not important in your opinion. You can have your own opinion, but doesn’t mean it’s not subjective.

Once again, IoC’s map does not favor Alliance so much. If it did, you wouldn’t be winning no matter how bad the Alliance team is.

It’s (sarcastically) astonishing that all the “math” thinking you did to come to your conclusion(s), you never thought that maybe the IoC map was designed the way it is because…

WoW is a game and Blizzard didn’t want IoC to be boring and/or bland by making distances, altitudes and obstacles between Alliance and Horde mirror images of each other.

You forgot toxic. Because I didn’t agree with you and I scoffed that you complained about “the napkins on the table not being folded to your liking and asked for the restaurant manager.” :rofl:

He’s a human paladin. You’ll have to forgive him, he thinks he’s “the hero” of this game.

Yeah I look good in the armor. It’d rather wear it than tinfoil hats. :sunglasses:

I bet he vaguely looks like you with the helmet off too.

I think we’re talking about different things. Don’t mind if I move on from you troll. :-1: