Why Does Alliance Lose AV 90% of the Time?

“The only true advantage horde has is the SH-SP choke to keep alliance from getting onto offense. And even that can be comparable to IB-FW choke”

lol

You are arguing with a guy who legit wrote

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Somehow it always feels like its 20v40 because alliance can’t seem to group up, horde are like 50% undead so they all pop will of forsaken and just fear bomb while orcs resists stuns while alliance focuses the tank getting spam healed and ignore the horde healers. All while we get spam blasted with chain lightning from up on top of the hills because somehow nobody else can look at the map around them.

Fact is you need fewer players to effectively defend than horde does. That is an advantage whether you want to admit it or not.

The only true advantage horde has is the SH-SP choke to keep alliance from getting onto offense. And even that can be comparable to IB-FW choke… but because they rarely get to that point, they assume it doesnt exist.

Vanilla Horde here. The map favors Horde. Horde cave is much further up(this was fixed in retail). As a horde player you can cap SF before Alliance get there, as a horde player you can run pass SH bunker before alliance players get there.

IBGY is very well positioned. The IBT and IBGY chock point is a good one to defend should Horde choose(never needed to), as it has a narrow chokepoint right next to the graveyard and tower, and the graveyard has a back side that allows you to either flank behind the chokepoint or bypass the chokepoint into the middle of the map. Horde tower is better designed and has fewer blindspots for archer NPCs compared to Alliance’s where only the 1-2 NPC on the closest side gets to shoot.

SPGY is also a pain because horde can take up high ground around it, and melee cannot effectively engage them.

I recommend you try to pvp on alliance side, when it comes to AV, it is not just the players, it is mostly the map.

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no on smaller servers many times you would get less than 40 maybe this was a later expansion thing but i recall doing bgs in tbc with less than full bgs

Vanilla Horde here too. We must’ve had very different experiences because it was common for Horde to lose after the big changes to AV. There were whines on the forums how the map favoured the alliance. Hence “the bridge” meme

All the stuff you said are true, and has always been true since the map is the same. Only the strategy and players changed

*The normal 1% win rate gets bumped to maybe 5%.

I fixed it for you.

Why should I try and win? I have just enough time to grab something from the fridge before the the next queue for it pops.

…meanwhile, Horde are on year 2030 of estimating their taxes, while solving world hunger (fun fact: The Forsaken are spearheading that), learning the piano and violin, and visiting animal shelters to give some love to the floofs. All while waiting on their queue.

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You’re such a colossal moron.
Horde can full send 40 people to any location at the start of the game and NEVER have to worry about holding IBGY because the cave exists.

Meanwhile alliance HAVE to defend SH because a softcap means they can’t reinforce anything and lose.

Stop talking about dumb irrelevant garbage with the “Alliance have the bridge” meme. Who cares what someone has when they’ve already lost the entire map.

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Soft? Perhaps, Hard? Not remotely.

Nobody believes you played horde during vanilla, much less now.

The complainers must be looking like a mad fool right now. Funny how the win rates jump close to 50-50 on the weekend. I wonder why HMMMMMM

It’s funny because they don’t.

Where did this 50/50 come from? That’s not even close.

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It’s called playing the game. If you actually played and not AFK, you’d see that. So stop dragging the team down and win. Rofl at saying tha paladin pull is harder to pull off than the Prospector pull we know where your biases are

I quit playing AV altogether so it’s puzzling why you’d tell me to stop being afk. And really, posting on a retail toon talking about classic av doesn’t give me confidence that you even know what you’re talking about. That, and what you actually say of course.

You are 100% welcome to armory this character. Notice the Rank 13 title? Wonder where that came from lol. But plz continue to post on a lowbie character. Maybe the reason why you somehow think that paladin pull is harder to do than the prospector pull is because you dont actually play classic? rofl

But yes, thanks for telling me you dont actually play AV. That explains why you’re so clearly uninformed on the current AV weekend win %

I’ve been playing AV for 2 days straight on an alt. I’ve won 1 game.
The win rate is still between 1-5%. The 2-3 games you played in the past 48 hours mean nothing.

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You want me to armory your retail toon because somehow that will show you know what you’re talking about??

Feel free to post on your Classic Alliance toon and post screenshots of all your wins. Until then, you’re simply spewing nonsense.

Bro, the burden of proof is on you. You’re the one making much more outlandish claims suggesting that the win rate of an even team is 99-1 when its really not

They lose because AV isn’t optimal honor per hour for the alliance since AB released. It is optimal honor per hour to queue for AV and build up time in queue between other BG queues for horde, so the quality of player is skewed in the horde’s favor. This is exacerbated by the fact that the horde has embraced long matches where a majority of the honor gained is from hks and not from match completion (a strategy adopted because queues are effectively somewhere between 6-8 hours long when you factor in other bgs - a quick loss to unstoppable alliance rush would 100% not be worth it).

I honestly don’t know why this thread even exists - did you guys miss the months long stretch of time where the horde had no choice but to adopt a no-win strategy where we lost 98% of the time due to the unbeatable alliance premades? Map imbalance really has nothing to do with it - this is a player created scenario.

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