From my perspective as predominately solo player, that does some group content.
Maybe a mix of systems like ESO and GW2.
ESO has a great story that you can play through from start to finish with no story beats hidden behimd group content, the story isn’t gated behind some weird throttled reputation grind either like you usually have in WoW when you hit max level and start the max level campaign.
GW2 has engaging Open World content such as events and World Bosses, think of the recent prepatch invasion event except its more engaging and theyre all over the world.
ESO and GW2 have crafted sets that are relevant in End Game content, this way youre able to participate in raids without falling behind.
It is accessible. 99% of the game is created with you in mind. Let people who want to challenge themselves, the “1%” get some fun, exclusive rewards for completing the small amount of challenging content left in the game.
Just because you can’t get the same level of gear as those who do that content, doesn’t mean you are being left out or excluded. The content is there if you want to do it. If you don’t want to do it, then you don’t get the rewards associated with it. Simple as can be.
That’s what raiders do. They stay subbed until they’ve finished their raid and then unsub until the next patch.
It’s raiders who were cyclical subscribers while casuals were doing world quests and normal dungeons in Legion and BfA.
Because in every successful MMO, casuals are the majority.
FFXIV has been gaining market share continually for years, while wow couldn’t even retain its playerbase during the covid quarantine. They’ve been losing MAU’s and their earnings are down.
Raiding participation fell off a cliff in Shadowlands, as did PvP. Clearly you haven’t been paying attention.
If it wasn’t for the wow token and shop sales, they wouldn’t be making more money than they used to. I don’t understand these numerically challenged elitists who don’t understand that if the game still had 10 million subs they’d be making more money than if they hadn’t given up on player retention to pander to you and your ilk, who won’t be happy until the game is a tiny hardcore elite lobby esports game with a cult following, and no upgrades because there’s not enough revenue to support new content development.
Even whales won’t keep paying for a game where they can go out and see absolutely no one.
Nobody’s asking for that, so is your point that you are a bad liar? Elitists keep repeating that as though copying and pasting from that script you guys seem to be using can make it true. It’s like one obvious troll a month, and probably an alt of a friend of yours posing as a casual. Are you so gullible you can’t tell a troll when you see one?
It’s too bad that you can’t feel good about your life choices unless you can take away the entertainment of the people whose money is paying for yours.
Thats reasonable, that said maybe they can create some challenging solo content like the Arenas in ESO, or maybe transmogs hidden behind collection achievements like GW2, or maybe update archeology so that it’s as engaging and rewarding as ESOs antiquities.
This is an example of a logical person asking for logical things.
I think they created Torghast and Mage Tower with more challenging solo content in mind. Of course you can group up in Torghast but you can still do it solo as well.