Why do mythic+ players take the (debatably)most commitment with the slowest gear prog?

what am i missing? it’s criteria for a random generation of loot that can’t overlap in the same week? pretty straightforward. My point is that the other gearing progressions give you the loot along the way whereas mythic plus only gives ilvl 252 once a week and it can be a bad piece of loot. No trading it to guildies to help the raid or anything. It’s kind of a weak system.

You’re so clueless it’s actually sad.

Mythic plus is the best way to gear up.

This clown thinks you can organize 10 players for Mythic raid loot.

yes, to get to that mid-level gear range, but not to get to max ilvl

The only thing I’m unhappy about with M+ this patch is the lack of dom sockets from M+ gear. Otherwise I think M+ is in a good spot right now.

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246 isn’t mid level.

M+ is still the easy path to gearing.

You realize only what, 700 guilds or so worldwide, can unlock the 3rd 252 slots from the raid on a weekly basis?

That’s 14,000 people in a game (allegedly) played by millions.

Meanwhile basically anyone can do 15s this season.

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What does this have to do with anything? You don’t need 3 cache slots to attain 252 loot from the raid. You don’t need ANY cache slots to attain 252 loot from the raid. Mythic Terragrue just straight up drops 252 gear.

It’s also worth saying that 239 heroic gear is better than 252 gear because of Dom sockets.

Raid gear is plenty easy to attain gear. In fact, I would go as far as saying if you did implement a change that required you to time keys to fill the Vault, that M+ would be by far a greater challenge than acquiring raid loot, because you can get loot that is better than the best possible M+ loot simply by killing Heroic Terragrue.

Timing a 15 is less challenging than killing M: Tarragrue though.

You can 4man them no issues.

I think doing both being the optimal gearing path is completely fine.

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You only need to kill Heroic Terragrue to get 239 Dom gear. Which is better than 252 gear. Only marginally for M+, but it is better.

That’s only a handful of slots.

Can’t say i’m a fan of the dom shard system (as shown by the glaring lack of a one of the damn thing in my shoulder slot) but its a temporary issue.

Remove that system and gearing is fine.

it takes 25 weeks to get there, even. just did it out for you

1st - nobody actually has to do that though. You +2 some, you get higher keys for some because they’re random, etc.

2-4 are all avoidable by running content that’s intended for organized groups in an organized group.

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Again, if you think you’re not missing something, look the gear of raiders and see how much is from M+. If gear is so plentiful in raids, it should be nearly all raid gear.

Let’s take a hypothetical average 9 hour per week raider that somehow does not do M+, and an average 9 hour per week M+ player that does not raid. Let’s also ignore the first couple weeks when mythic raiding is not out, and people are leveling keys.

First, let’s assume that raider has filled every slot with current tier heroic and normal raid gear. They are about 230 ilvl
The M+ player, with valor upgrade and vault, is going to be about 235.

The average raider, didn’t get 3 bosses down the first week and only 3 people in the raid got loot, so they are still averaging around 235 item level. The only upgrade was a stat upgrade from their vault.
The average M+ player got their 252 from the vault, and have upgraded through valor. So they are closer to 245.

The next week the mythic player got no loot but got 3 bosses. So their item level is now 242.
The M+ player got his 252 and upgraded again with valor he is 247.

Continue this pattern for a few weeks.

The raider has seen at least the first 4 bosses in mythic. With average luck, they have seen 3 or 4 pieces of gear, and probably only duplicated 1 piece of gear in their vault. So they are now at 5 or 6 pieces of 252 gear, but because their secondary gear is still 239 they are only around 245 item level.

The mythic plus character has been able to pick from 2 or 3 pieces of 252 gear per week, so with average luck, have not overlapped any slots. The only pieces they upgraded are those that were best in slot and only replaced 1 or 2 of those. So the mythic+ player is sitting around 249 item level.

But here is where M+ really takes off. The raider is doing the same few bosses every week. They have everything useful off the first 2 or 3 bosses, but they keep getting loot off those bosses. Worse, they only get 1 or 2 choices from their vault, which is consistently from those bosses they don’t need loot from. The M+ player is getting their 3 choices, and those choices pull from an item pool that is literally everything from any dungeon. Even if they didn’t do that dungeon. Even if they aren’t getting an item level upgrade, they are at least getting a stat upgrade, when the raider is just seeing the EXACT SAME item.

It isn’t until (really if) a raider starts pushing CE and opens up ALLLLL options from the raid that they can pull ahead of M+. This is the top of the top players who have invested 10 hours+ per week over the course of months, for maybe 3 item levels above what a M+ player could do with less than half that time investment. The number of people who clear the whole mythic raid every week, rather than push the content through raid lockout extensions (which gives zero vault loot), is negligible.

EDIT: Hadn’t seen this post before I wrote this. If you want to see people honestly speaking from the other side of things try this post: Raids are disheartening

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Going from Norm → Heroic gear levels, M+ is by far the fastest.

Going from Heroic → Mythic gear levels, Raiding is faster (assuming your a competent CE guild that clears in 1-2 months). If you’re in a CE guild that extends for months, then no M+ is still fastest.

PvP, no idea. I don’t PvP.

Your entire post is invalid because

Dom Sockets exist.

Imagine wasting your time typing all that up and your entire post is just completely invalid. Lol.

Good reply, thanks for your time!

Dom sockets don’t add a whole lot in M+. They don’t add a whole lot in raid either until you get the proper combination. If anything it makes my point more because it makes it harder to supplement the flaws I laid out in raid gearing with M+. This was a major problem for world first guilds. If I recall correctly it was Method that had to sit a rogue over this.

Good try though. :+1: :sunglasses:

Yes, they do. Not relative to how much they add in the raid, but they absolutely do add tangible power that is worth more than 13 ilvls.

Sorry, I know it is a bit of pain when you feel like you put in work, but your entire post was invalidated. You need to go back to the drawing board with your argument, sorry bub.

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Takes 25 weeks to get where?

You can get fully geared in 246 gear faster in mplus than in the raid.

Mplus is easier

Mplus is repeatable