Why do melee have so many favorable maps

It matters just as much because even if people have a ton of mobility just mindlessly chasing after people still punishes you on large maps

1 Like

Feels like you’re arguing just to argue. With the increased mobility there’s less chasing. Gap closers are added to the game while the map stays the same. That certainly changes how effective kiting on a large map is. Can’t we agree on that?

I mean he probably knows more than you do random lvl 12

listen man he got 2.2 on a demo lock in ss
he’s the paragon of knowledge

1 Like

Nah, still feels pretty horrific to get dragged around big maps.

At least by casters that don’t get brute forced in the first minute.

1 Like

In RSS the map selection is quite small I feel. Not even half of those r in it.

There’s a map pool rotation

I thought that pool was normal ladder, and shuffle has its own handful of maps.

1 Like

I think it applies to shuffle as well

1 Like

Shuffle has had the same pool of maps since it was a brawl in SL

Still yet to see empyrian, robodome, hook point. I thought the rotation was supposed to be weekly.

I’m almost pretty certain that it does apply to shuffle, as I didn’t get mug the entire time I was back and I didn’t realize there was a rotation until later

I’ve definitely seen that one in shuffle

Have you? I’m like 99% sure I’ve never seen Dalaran, Ashamane’s, Hook Point, Robo or Empyrean.

1 Like

I only get Maldraxxus, Blade’s edge, nagrand, Black rook, that SL one from 8.3, the new DF one and the zandalar one.

I am like now 70% certain I’ve seen that one.

I never see those either. Always get black rook hold or blades edge and have a miserable time

Aren’t those ideal for warrior cleave?

Nobody likes blades edge

1 Like

blades edge sucks, black rook might be but i just have a terrible time on it