Why are people opposed to duel spec?

This game is dying out and people cry how there’s not enough tanks / healers.

I understand there’s a large percentage of people that play that have nothing to live for but play this game all day… and adamantly attack all ideas to progress the game

I go out of my way to help people, when I notice people asking for 2 hours for a tank for ZF I’ll run them through or whatever I do this frequently.

It’s not fun waiting for a tank or healer and it isn’t very fun paying someone 100g or more to tank / heal something.

Do I enjoy ret or holy? No, but I’m willing to accommodate what’s needed and don’t see the reason for respeccing nonstop.

I don’t see any negatives nor how this is any worse than that “GDKP” system where you can guarantee yourself drops by throwing a lot of gold around…

I don’t understand what the resistance is about this

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The people who are opposed to dual spec (and everything else, for that matter) are just forum trolls who use ‘authenticity’ as an excuse to naysay everything. They’re entire purpose of living is to say the opposite of what the majority are saying with no real reasoning.

A vast majority of the playerbase wants dual spec.

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“Slippery Slope” Boogeyman and “MUH CLASSIC” despite the fact that nobody plays this game the same way they played it back more than a decade ago.

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Mostly just people with a lot of hatorade for others who play the game differently than them even though dual spec wouldn’t actually hurt them.

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Because to many the game being bad and keeping the player count down is important to the 1% severely addicted to the game.

Some weird complex from those people who have to be “better than” because they take the “hard way” out when it’s really just the more annoying way

Have to validate themselves by terrible systems they do confusing it with skill or something.

“I pay to respec three times a week get good loser!”

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Are they wrong though? GIT GUD!

But seriously, I think most of the people who were “muh respec r fine” are probably gone at this point.

The better question is if you think the Specialisation system is fundamentally ill-designed for group content, why do you advocate keeping it in the game at all? Why not introduce a retail-esque model that allows you to change specs on the fly?

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You’d be shocked.

Another strawman of how dual spec will “fix” an issue. It won’t. History shows it didn’t fix the tank and healer shortage. It won’t magically do so for tbcc.

Wait for wotlk if you want dual spec. It has no place in tbc though.

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It’s probably mostly people just saying, “It’s coming, but not part of the game, yet.” As opposed to resistance.

Like, if I say, “I want to play a death knight,” or “I want to be able to use shadowmeld in combat,” people might have similar reactions. It’s just not part of this version of the game, yet.

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Eugh. This is why these threads seldom go anywhere - you’re not actually interested in dialogue, and you’ve already formed your negative stereotypes of the other side.

This cuts both ways. It’s the same as when Dual Spec detractors say “You’re just all Retail Zoomers!” and “#allchanges”.

There are legitimate arguments on both sides of the fence. At the end of the day, it mostly boils down to where that arbitrary line in the sand is drawn as “too far” between balancing authenticity and encouraging participation. Advocates draw the line at one point, detractors at another.

I personally think Dual Spec is an unhelpful compromise because there are more activities in-game than two specs provide but the “issue” it is addressing (inconvenience of respeccing) is intentional game design that players trivialised by developing efficient gold farming techniques. Therefore, if you you think the spec system is too restrictive, we should probably just allow unlimited free respecs. Conversely, if we want to preserve authenticity then we should make the cost of all respecs more cumbersome (such as adding a 7-day real life cooldown) to double-down on the design intent.

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No. There is not a valid argument for the side against.

It’s “lol only 100g” or “omg get good”

Can afford the 100g
Moderately okay the game.

Personally find it a pain to respec and IMO it would improve the healers and tanks for dungeon queues.

There are. You just don’t want to hear them.

I don’t support Dual Spec but I’m not so arrogant to say the opposition parties literally do not have an argument.

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I’ve read both sides and don’t really care what they do. I don’t respec ever, and if they added dual spec maybe I’d try resto. Huge maybe.

But put it this way. They changed it in future iterations of the game for a reason. Same reason they changed ranking in classic. Because it’s old and outdated.

Locking you to one spec unless you farm gold. Only to redo macros, trees, bars, skill ups is old, outdated, and a waste of player time.

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Exactly. Then they changed Dual Spec after two expansions because it was still an inefficient system, and introduced the system that retail uses today.

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Also one of the main reasons that retail starting hemorrhaging players.

Insulting others that have a different opinion from you is a surefire way to not convince anyone of anything.

So then tank or heal yourself if you don’t want to wait? Or maybe you could try befriending someone that tanks or heals?

It wasn’t in TBC so it shouldn’t be in TBCC. We’ve already strayed far enough from TBC, there’s no reason to do so anymore. The game is great. If you don’t enjoy TBCC because it doesn’t have dual spec, then perhaps WotLK Classic or Retail WoW might be of more interest to you.

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aside from HvH bgs i dont remember them changing that much from original TBC

Really, the easiest answer is that dual spec wasn’t a core feature in TBC to begin with. When people think of TBC regardless of when you joined, they don’t think “dual spec”.

Are there any negatives? Well, no - if your class is locked to a certain spec come raid time (people shouldn’t get to say “hey we’re struggling with healing, for this encounter let’s go with 7 healers instead of 5”). But then there are also none with transmog and barbershop either.

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It’s something that gives trainers meaning, and really if you’re doing it often not something that takes much time.

Of course you can use addons for help, but even without them, it’s quite a quick process mostly. As for redo-ing macros, something that I do is comment out macros…

For example:

#showtooltip
#/cast Holy Shock;
/cast Avenger's Shield;

That’s an example of commenting out Holy Shock when I spec into prot and use Avenger’s Shield in that same keybind.

While I can understand why some people might not particularly like doing that, dual spec doesn’t really solve that issue, as even with dual spec, there’s still the need to respec relatively often, for example, different specs for solo farming versus raid tanking versus different roles such as healing or DPSing in PVP/PVE content.

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