Must have been a bigger problem with ML, than folks realize for them to remove it in the first place. I don’t give Blizz much credit 95% of the time, but pretty sure they looked into the ML probs it was causing before they up, and just removed it.
well this is just wishful thinking isn’t it? Wasnt the context about people that would resent each other around what happens with loot?
Or you know… just show up and play your class.
I’m actually so confused that I keep seeing this one.
Currently in runs it takes so long for people to reroll off PL gear, then they have to find the person and trade it. in combat? gotta wait. and try trading again.
How in the world were people taking more than a couple minutes to give out loot before, while everyone else just does trash to the next boss.
is there something im missing?
i feel like the only issue is if you do a random and the master looter in charge will likely pin the loot to someone else intentionly.
rare, specially if they dont say anything about it, thats the only fear.
tho a guild run needing randoms, might prioritize guild members over the randoms that were invited, while welcome to do so, it just feels cheated out of if they did not even roll.
of course it is rare, but fear of that chance is what’s most likely getting to em.
me personaly?
idc, just let folks do w/e, if they are afraid, just add bonus rolls again to calm em down.
It really can be.
How many times was gear ninjad from you?
How many times was it not. now what’s the actual percent of that happening to you?
I’ve had gear ninjad from me. I know what it’s like.
I’m not gonna spend the rest of my life afraid that it’s happening at all times.
And this mindset that PL is to “protect the players” has more controlling notions than anything else that I can see.
Do a random what? Dungeon? This isn’t going to be in dungeons.
Oh, you’re talking about pugs?
I can probably 1000% guarantee that ML will only be for full guild groups. One pug and it’s PL. If they don’t make it full guild groups, someone needs to smack them upside the head.
Three things need to be done for ML:
Full guild groups only
Obviously it’s a choice to use
If ML is enabled, it rolls from the entire loot table, not just the classes in the raid, to cut down on stacking
sorry i got alcohol in me.
random folks they sign up with.
Yes!
i’ma stop you right there… im not sober enough for a debate
but i am enough to say, you explained very well in a good detail on what to do in case you feel worried about pugs, i’m just listin what some folks maybe afraid of.
I understand. I just wanted to point out the three things for those people, so that they understand where, I think, most of ML supporters are coming from.
I think it should be a choice each player can make when joining either a pug, LFG, or Guild run, in the form of a required active consent box the player makes before joining.
Examples:
PUGs/Guild runs: Organizer must choose either Personal or Master Loot before being allowed to accept others into a group. Once selected it cannot be changed during the existence of the group. When joining the group, players are given a pop-up window that displays the type of loot the group will be, and must agree before being allowed to join the group, or decline. Window has a 1 min timer.
When joining a random group in LFG, player must select the type of loot preference before being allowed into the queue.
This way, everyone gets the type of loot group they want to join.
Person A is my friend, they get loot.
Person B is better than you, they get loot.
Those are the only reasons people want Master Loot.
Even if your guild is fair about loot, it still just adds obligation and expectations to the people who get loot to perform. That isn’t something that contributes to a healthy non toxic atmosphere.
Master loot gave birth to systems like the DKP of old, which tbh I didn’t mind.
I’d love for the need/greed loot system to come back
Something about rolling on an item feels better than personal loot
Sure, you might not win - but you’ve basically got a chance at something, with personal loots it’s just like BL nothing. Atleast need/greed gives a glimmer of hope
Also mount drops e.g: NW dungeon are so much more exciting if the whole party can roll rather than player X looted it and done. Kinda kills the excitement
Yeah, but if you allow some people to choose ML – you create an environment where players can be obligated to participate – or potentially excluded from content for choosing PL.
I’m all for player choice. At most I’d say allow players to trade items the game considers upgrades. Even that can create situations where players are forced to give up items due to social demands.
Personal Loot has problems, but at least the players are protected from social pressures because of it.
Need/Greed/Master Loot can work wonderfully when your fellow human beings aren’t trash. It just only takes one to completely ruin someone elses experience.