Why are most people going to a PvP server? ⚔

Its the world of WARcraft, not the world of PEACEcraft.

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Like I said pve realms are basically in a cold war state, which actually makes a ton of sense and has happened all the time in history.

But wpvp makes little sense and you’re ignoring this about what i said,

That’s WoW pvp in a nutshell, as alliance I can never go burn down say cross roads and build an alliance output there instead. As horde I could never go to darkshore and burn down auberdine and set up a city there. That would actually make wpvp very interesting but you can’t.

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Strategically speaking, you’re entirely correct. “The Lines” in Classic will never be redrawn. Contested areas will remain so. There’s no “end”.
What you get from wpvp is the thrill of being there. The challenge of skilled and intelligent opponents. As opposed to the predictability of AI. You’re going to lose fights. I’m going to lose fights. But you learn and you get better. Because that’s our nature. Adapt & survive.
But, “fun” is defined differently by different folks. I enjoy the thrills of wpvp very much. Everything that goes with it. Ganks. Camps. Rescues. Escalated events. All of it. It’s more random than Battlegrounds. There’s an air of unpredictability about an event that’s escalating. That’s what makes South Shore/Tarren Mills & Crossroads so engaging. So far, I’ve not participated in an BRD guild war. But that sounds like epic fun. Can’t wait for Classic!!!

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I’ll be the rogue camping people constantly. :stuck_out_tongue:

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The main issue for me is that if you roll on a PVE server the other faction can still grief you by killing NPCs. Yes, they may not be able to kill you directly unless you flag PVP but if everything is dead then what’s the point of playing?

So you might as well roll on a PVP server and be able to kill the other side if you want to/need to.

Now, I wish that WoW’s PVP was better than the implementation they have in retail and classic. There really should be a way to kick people out of zones for a bit, stop them from being able to easily rez and come back to grief more. Yes, when you’re killed often it takes longer to rez but that can be gotten around pretty easily.

Yes, this is disappointing. I’m sure their viewers would love to see them WPVP in STV.

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To me that is another opportunity to PvP. If there is a group of people killing off NPCs… you call out in General and invite people to come PvP. That is a place where you can enjoy PvP.

And it really doesn’t happen that much. The type of person that enjoys inconveniencing other people get a much bigger woodie from ganking lowbies… so generally roll on PvP servers.

Still you have the closet gankers… who can dish it out but not take it and therefore stick to greifing people in less hazardous to their toon’s health ways.

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Here’s the issue I have with the PVE server players. This is a video game, there is no “suffering” or inconvenience. Those things you experience and feel are game play. They are obstacles you try to overcome or triumphs you get to enjoy.

If you honestly go into World of Warcraft with the thought that you need to find the shortest, fastest way to get into a raid, then a PVE server is a better choice for you - or retail perhaps.

If you want to saturate yourself in the unexpected and dangerous world of Azeroth, you need to go PVP.

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In America, PvP servers were more populated. In Europe, the percentage of people on PvE servers was large than America, but I don’t recall if that resulted in PvE servers being more populated.

pve omegalul

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doesn’t PvE just mean you have to flag /pvp
I thought only The flagging is what makes it different.

Flagging yourself on a PvE realm is not the same as being auto-flagged.

  1. There’s no guarantee you’ll even be attacked.
  2. If you are attacked, the attacker will always hit you first.
    Those are the two big differences. While I’m sure “pvp happens on pve servers”, the every day experiences are vastly different. PvP servers feel (to me) to be a more living, breathing world. More immersive. PvE breaks my immersion. It’s predictable. Always. Bleh. Been there, done that. Never again.
    To each their own though. :grin:
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So, a level 60 ganking level 20’s is fun for the level 20’s? I mean, really. What level 20 who gets ganked by a level 60 8 times while trying to level is saying they re having fun?

Truth be told (and many PvPrs will never admit to it) what they love about ganking is the enjoyment of bullying. They like to antagonize other people, intimidate them. It’s actually a personality flaw.

Most of them do not kill a lowbie hoping a higher level will get on and give them challenge.

No, above all they want the lowbie to keep logging in so they can frustrate them.

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I remember being Horde on Wildhammer in Vanilla. Because not everyone in our raid had epic mounts at the time we’d all meet up in Kargath and run on foot to Blackrock Mountain. We’d roll in there 40 deep and have some of the most epic battles across the chain and down to the MC entrance. It was SOOOOOOOOOOOOOO much fun!

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Yes it is fun - because the whole immersive game is fun. You are being stymied and abused by the enemy. That is what the enemy is supposed to do. What you do, for fun, is eventually overcome the obstacles and defeat your foe. It may take you 6 months, but it is supremely fun.

If all you do is level up in peace and then battle dragons, you might as well play a single player game.

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So much this.

They aren’t lying when they say that PvP servers can be more exciting, but they always fail to mention the negative bits, or gloss over it. Or say, “Get tougher, get revenge” etc.

Hell no. I love how they (the PvP extremists) attempt to ensure you know that they are superior to you if you don’t do as they do. Very much a bully tactic.

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While I do have numerous flaws, this isn’t one of them. I don’t gank lowbies. There is no honor in it. I don’t camp them either. Unless they were the ones griefing.
What I might do is sap them and take their node. :open_mouth:

If they’re killing guards and quest givers on a PVE server you most certainly ARE able to kill them if you like since they’d be flagged. Even on a PVP server, if you’re level 20 and the attacker is level 60 then good luck doing anything about them killing your quest givers.

I plan on playing PVE but flagged for PVP almost permanently. I like the rush of thinking I could get attacked at any moment, but I also like the option to unflag when Joe Tryhard is attempting to give me a 6 minute rez timer while spamming /sit on my face.

Gankers want to ruin my fun by camping? I’ll ruin theirs by unflagging. Balance.

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No idea. Pvp got stale, repetitive and boring to me by the time of bc.

Its just. Dull.

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But…PvE isn’t??
:joy:

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