Why are cross realms enabled for battlegrounds and not for dungeons?

Every wow expansion since the second half of wrath has been worthless.

Hearthstone, HotS, and SC2 are worthless.

Diablo 3 is worthless.

Sorry.

Also whatever that shooter they have is. Overwatch?

1 Like

it was more ruby sanctum and the addition of dungeon finder that messed things up

honestly wotlk with no dungeon finder at all would be alright

1 Like

It was in 1.12, that was the main selling point of the patch.

Blizzard has not done well in 10 years or even a little bit more.

This is why I won’t give them even a second’s faith.

They are no longer a good company. They never will be again.

Why do you think they released wow classic and are releasing wc3 reforged?

Do any of you silly guys honestly think any further wow expansions will be or COULD be good?

People here seem to honestly actually think Shadowlands or any further wow expansions have the CAPACITY to be good.

You’ll see.

2 Likes

In your opinion, D3 was not great at the start, Ros turned the game around. Hs was pretty good back at launch too, they just release too many expansions now, these are all opinons though, my wife still plays overwatch daily

D3 is crap from start to finish. Do not impart my opinions unto me. Literally everything blizzard does from 2005 onward is, has, and will be worthless.

playing a d3 vanilla pserv it’s painfully obvious that vanilla d3 is a better game than ros and the only reason the game was bad was the RMAH

In your opinion

Diablo 3 is cartoony, phone-game crap. It always has been.

It is not valuable.

Blizzard no longer possesses the ability to do things right. Nothing modern or new they ever make will ever be good.

They’re done.

They’re over.

We just need to use them up for what little they’re still worth then say farewell.

It didn’t turn the game around. It added one idea which they blatantly stole from Path of Exile while removing the whole premise for actually farming and that being trading.

D3 is mostly the game you pretend to care about playing for the first three days of every season.

If you want something of that gametype worth playing for upwards of a month at a time look into Path of Exile.

A new WotLK pserver drops the 21st, if you really really want LFD, just play there for a bit.

1 Like

I play both, they both have their merits, but they’re both only exciting the first month of a season

Launch D3 was trash, there is a reason they had to do such a hard 180 with RoS.

RMT AH made the game trash, odds are you would play through the difficulties while barely finding gear for your class, but if you had cash th throw at the AH, you got to set record clear speeds without effort.

Launch D3 was literally Pay to Win and it was trash because of it.

1 Like

So… d3 was / is trash.

How is that NOT what I said?

Yeah they aren’t meant to be played for extended periods. Path of Exile lasts longer because it takes more time and currency to get items that ascend your build to godtier and there is a wealth of different builds and stuff you can do with your currency.

A month is the ideal time for something of that nature, arguably two weeks if you have a lower tolerance for monotony. However all that time is spent at least productively in terms of farming currency to get the crazy items for your build.

I have a suspicion you don’t really need an answer to that question.

One of those GOTCHA Blizzard posts? Usually made when a development goes against one’s preference?

And yet you guys still think blizzard is the bee’s knees.

Why do you guys still like this company?

Edit: All they do, All they are, is failure.

1 Like

Because I enjoy many of things they put out? Is it that hard to understand opinion

1 Like

Wholly disagree, it was a catalyst for why people didn’t like the game and for the record, I didn’t like it either. However the game had far bigger issues than the RMAH. Namely that Inferno difficulty was just your ability to avoid one shots which happened with damn near anything, the tongue lashers of act 3 were a big problem with this since it was basic mobs that one shot you. I didn’t have an issue with this because Demon Hunter on launch was capable of 50 seconds of invincibility but it was still very poorly thought out.

Blatant early game exploitation I’d say was a bigger issue, all I did was farm the gold chests that were static spawns in areas, or I would do A4 with the spirits, work them down solo then have my friends will full magic find gear pop in right before it died and we’d have a lot of extra items which was infinitely repeatable. I’d say those were far bigger issues than RMAH.

Also if I’m not mistaken, RMAH didn’t exist for two weeks out of the launch, by then people had a lot bigger concerns with the game.

I don’t think Blizz is all that great, but I do enjoy Classic WoW and Overwatch. But you know, my enjoyment doesn’t mean others have to follow suit. God forbid people like different things :cocktail: