If horde have instant queues, what is the downside of everyone playing horde?
Horde would gank between their 1-hour queues.
1-hour battleground queues are a core issue, but 1-hour dungeon queues aren’t? More people do dungeons than battlegrounds, and you can’t raid if you can’t do dungeons.
It would be a faulty argument if he were assuming that adding dual spec would solve the stated problem. However, he’s assuming it won’t and therefore there is a genuine causal trigger for further change.
If Bliz attempt to solve Tank and Healer shortages by adding dual spec and if that doesn’t solve the problem then the community will ask for more change.
The next step may be to suggest removal of talents and the implementation of on the fly role selection as is in retail - to get around the problem of people not selecting a tank or healer option for their second spec. Essentially give them all roles to select as needed. But that won’t work either.
Then will come the problem of gear. The Tank and healer shortages still not solved because people aren’t carrying the role specific gear for the task. No doubt the community will demand role adaptive stats on gear.
The core problem is that the suggested solution doesn’t work and so there will be more and more changes in an effort to find something that does work. We know this will happen because that’s exactly how and why the system we have in retail evolved.
Because nobody cares about LFD/LFR. The way mechanics work in those areas are moot. If you’re going to try and shove Retail into a Classic discussion then do it right.
So you just add Dual Spec, simple enough. Otherwise the option is to just to hearth out, change spec and summon back to raid.
Point is dual spec isn’t going to ruin the game. Just let people do it honestly.
Why would you? It wasn’t part of the original TBC, and it doesn’t solve the problems it aims to solve (or at least, as well as better solutions do).
This again makes me question why you chose my post to reply to. What you’re saying doesn’t really have anything to do with what I’m saying, as far as I can tell.
Adding dual spec in to try and alleviate the tank/healer shortage is a small piece of why people want it though. Many people just want it for the ease of switching between different builds for small situations. I’d personally like to have a second spec in order to switch to a survival build when its my turn on our rotation we have in my guild. Somebody else might want to have it so they can have their pvp spec. Or somebody who mains a healers has a dps spec as their secondary so the have the chance to compete against the other faction for resources in the open world.
Yes, which only reinforces the idea that FvF is a good idea.
The bg queue is a queue system that exists via the game itself. You don’t manually make bgs. The queue requires both factions to work, so when one faction says no, it literally breaks the entire system.
Instances are player made, the “queue” you keep saying can vary from instant to never because it relies on your ability to talk to people. It is dependent fully on people filling roles, which we already know that with dual spec, there is no guarantee at all that you’d still get a tank, which we have already seen with the fact that with dual spec and even more tools for tanking and group making, there was still issues with people not wanting to play tanks.
You’re proposing a system that at best has an insignificant effect on the problem proposed, and at worst, is literally a QOL change so you can have two talent systems with no bearing at all on the problem you’re hiding behind.
How you confuse these two is beyond me.
Complete overhaul and rework of all classes to more of a FF style where anyone can be anything, streamlined gearing that converts stats to whatever role you’re filling, and an overhaul of the game that requires more tanks and less dps for fights.
And if that happens, then dueces, because that’s not wow, and I want to play wow.
I’m done going in circles with you. It’s so obnoxious. You keep asking the same damn questions every time.
Dual spec has already been seen with more tools alongside it to not substantially increase tanks for heroic instances. Adding dual spec by itself, and no other tools, will just be adding dual spec for the sake of it, not for any “tank” issue you’re hiding it behind.
I wish neither of these things happened and it’s proof of how bad the slippery slope is for when Blizzard does make changes, especially completely uncalled for changes. Now we have people demanding stuff like this because other changes have been made.
That aside, I am not against all changes, but this is not black and white though. It’s not all or nothing, there are fundamental differences between fixing something due to problems that have arised in classic that didn’t in original and just begging for QoL changes because you don’t like the way it plays.
World buffs are a great example that they should have tackled sooner because, especially on PvP, servers the meta became extraordinarily toxic due to wbuff purging/ganking and the outrage created when raids wiped. Yes, wbuffs played exactly like they did in original, but they were never abused like they had been (and Blizzard admits they likely would have done something if they had been) and the gameplay that came out from classic was toxic as a result. It was ultimately up to the player to bother with it or not, but it was so widespread that it should have been handled earlier.
Dual spec doesn’t suffer from any of this. It’s something you just hate and want to circumvent, but it is otherwise in its own vacuum.
To that I say don’t play it if you don’t like it. Retail, and plenty of other MMOs, are that way.