No it’s not, as my logic for the purposes of this conversation doesn’t extend beyond Dual spec. Dual spec would improve my TBC Classic experience and since it has no down sides great.
Now we can have that same discussion for every single item you’ve listed and the results would vary item by item. But claiming that because i’m in favor of dual spec means I’m automatically in favor of any change, ie slipper slope, is false.
50% by itself is worthless. 50% of 1000 is 500, just like how 50% of 2 is 1. If you have a server pop like Mankrik, almost 9k Horde players, and have 1,000 tanks total, increasing it by 30% and decreasing dps who can tank by 30% puts you at 1,400 tanks and thousands of dps still waiting.
Australia had people helping put out the fire, but the fire didn’t stop.
Dual spec will help, but there will still be a massive tank shortage.
Really? You’re changing it now, because all you stated was that if there is no negative then it’s good, and if it’s good, by extension of dual spec, it should be implemented.
So it’s not about the tank shortage then, it’s just your personal experience.
Thank you for finally admitting it.
Sure.
Even in the event that it is slippery slope, we have seen already what changes do. It brings more changes.
It happened in retail.
Why can’t it happen here?
The idea that it’s a fallacy lies entirely on the fact that there isn’t evidence of the exact situation happening before, but we have seen this happen before. It’s why we’re on TBCC and not retail.
If we do the same thing but expect a different result, it isn’t a slippery slope anymore, it’s just the definition of insanity.
If Blizzard could introduce something that increased their subscribers by 1%, 2%, or 5%, they would consider it a success. I just find it odd to think that a partial solution is a failure.
At best you can argue that the cost outweighs the benefits. So what then are the downsides of reducing respec costs to 10g?
That implies that there will be tanks to even do the lower tier content.
I don’t get how you don’t get it.
This isn’t LFD, it’s all manual, and it takes people who in a few weeks after dual spec gets implemented to run content they don’t need, for players they don’t know.
You can add 400 tanks on a 9k pop server, and notice literally no difference because there is still so many groups trying to do content, and still so few of tanks willing to do it.
If you’re going to repeat the same question 50 different times to me in 50 slightly different ways, then just stop replying to me. I am tired of typing the exact same thing every single time because you’re trying to cross analyze my answers, and bait me into change an answer.
Not if the goal was to increase it by a much larger degree.
If shareholders were promised a 50% increase, and they only got a 5% increase… its a failure.
I find it odd that you keep flipping back and forth between
“It will have a significant increase” and “Any small increase is enough”
Can you pick one?
I’ve already elaborated on this concept, but here it goes again. This change does not enable anything that was previously impossible. and This change does not tackle the primary issue, which is that people don’t want to take.
This again, is looking at the marginal increase where people fall into the gray area of 10-50g
Tell me why a 10g respec is going to change someones stance from “I dont like tanking” to “I like tanking”.
The Ship of Theseus is a thought experiment. Instead of running through the ocean of QOL changes, I can understand exactly what you want form how you answer this.
The Ship “exists” and over time, part by part gets replaced. Eventually, the ship of Theseus still exists, but it retains not a single original part. Is it the same ship, or is it a new ship?
If we take TBC apart, piece by piece and replace each one, does it stay TBC? Is it Retail hiding in TBC clothes? Does it cross a line at a certain point, and if so, where is that point that it is no longer TBC, if it ever does stop being TBC.
I’ve said it to you just as much, the majority of of players will not respec tank, and those that do are doing it for their own accord. Almost no one wants to tank your heroic if they need nothing or get nothing from it. They aren’t gearing as a tank to tank for their raid, as it’s literally the smallest role in a raid.
Almost no one is running content for the fun of it.
And my answer is the same as your question about whether dual spec helps with tanking. It’s not a binary yes or no. All or nothing answers are easy having to deal with nuance and shades of grey is much harder.
God I tl:dr’d it and idk if this is the thread where I broke down how I got to 9k.
1k of each class, 9 classes is 9k.
Even distrubition of each for their specs, so 1000 mage dps, versus 333 priest dps, 666 priest healing versus 333 holy paladins healing and 333 of each tank.
3 tank classes with 1 tank spec each means 999 tanks. A 30% increase of dps to tanks, so 200 from warrior, 100 from paladin, 100 from druid as paladin and druid have healers, and they aren’t respecc’ing.
It gives 1400 tanks. There is 2,333 cloth dps, 1333 leather, 1666 mail, 999 plate dps, after the aforementioned decreases from the people who can go tank, you still have around 6,000 dps. 4200 dps get a tank. That’s almost 2k dps still waiting on a tank and that is optimal numbers on a 9k pop server, more than Mankrik’s entire Horde population.
That assumes all the tanks who can tank are tanking, which is absurd. People log off, people raid log, people don’t play, people don’t want to do the content you’re doing.