But as I already told you, it depends on what you perceive as a “problem”. To me, Respec cost is not a “problem”. It’s a feature.
Because it’s discount dual spec. It’s dual spec, but worse. We already know dual spec won’t solve the issue over a decade of watching it not solve the issue.
A worse version of it won’t magically be better.
We saw Horde queues go from 45 minutes to instant. We literally saw instant improvement the second it was implemented. We know for a fact that it will work, because unlike dual spec and tanks, it actually worked.
something something Australia, something something fire.
I’m done typing that same analogy out for you to ignore it because addressing it directly counters your point of “dual spec helping”.
Respec cost is a feature. Lack of tanks and healers is a problem.
Same faction battle ground aims to solve the problem by finding the solution in the problem
Problem: Battle ground queues aren’t popping.
Core problem: too many on one side.
Goal: Allow people to do battlegounds more.
solution: since they all want to do battlegrounds, let them do it with each other.
Problem: Dungeon groups struggle to find tanks.
Core problem: EITHER tanks don’t want to group with random people, OR, there aren’t enough tanks to begin with.
Goal: Have more tanks wanting to do dungeons.
Proposed solution: Make it easier for for people to swap to tank role.
The issue here is it doesn’t actually address the main issue. if people don’t wanna tank for random groups, allowing them to do it easier… doesn’t give them incentive to start. And if there aren’t enough people who tank, this change doesn’t enable a thing that was previously impossible.
Now don’t get me wrong. I don’t know if dual spec is bad for the game or not, but “Dual spec should be implemented because of the effect it might have on the tank shortage” is a bad argument.
For someone like me, who almost only heals and tanks… its a feature for me.
Why is it a worse version?
Except it’s not an all or nothing binary situation hence your analogy is garbage.
“Dual spec should be implemented because of the effect it might have on the tank shortage” is a bad argument.
Why?
For someone like me, who almost only heals and tanks… its a feature for me.
And what about the other 90% of the playerbase?
Why is it a worse version?
It’s normal respec, but cheaper. It still costs something, still requires a trainer, and you have to manually change your bars. Dual spec is a one time fee, no trainer and accessible anywhere, and it saves your bars.
I don’t know if you’re trying to play 1D or 4D chess with me right now. I doubt you’re doing 4D chess by asking dumb basic questions that already by nature of having any knowledge of the conversation, is already answered.
Stop with the stupid questions, stop coping. I have explained, and now someone else has explained why FvF is an actual solution, while dual spec is not.
You just want dual spec.
Say it and move it.
Also a feature. And player controlled.
Except it’s not an all or nothing binary situation.
No one said it is.
But you’re suggesting that even if 1 person goes out and uses dual spec to run content that don’t need, to fill a role that isn’t played as much, that it warrants a change that affects the entire player base, pve, pvp, max level, still leveling, etc, for a problem that only exists within a lower tier of content that will be outpaced by the majority of the player base in time.
Edit: Since you edited, no, it’s literally pissing on a fire. It helps, yes, but does it really? Like really really? No. Because the proposed solution doesn’t fix the problem at the core, it’s just a QOL you want and are hiding behind the lack of tanks as an excuse to get it.
As we’ve all been able to glean, these arguments for “everyone” are really just arguments for them specifically to save gold because they have poor gold management. Their desire for dual spec actually neglects others, and is purely selfish, ironically.
But you’re suggesting that even if 1 person goes out and uses dual spec to run content that don’t need, to fill a role that isn’t played as much, that it warrants a change that affects the entire player base, pve, pvp, max level, still leveling, etc, for a problem that only exists within a lower tier of content that will be outpaced by the majority of the player base in time.
Dual spec helping with tank/healer shortage is only one of it’s benefits. And given that noone can provide an actual problem with it even if that was its only benefit it would still be worth it.
Dual spec helping with tank/healer shortage is only one of it’s benefits.
One of the smallest benefits it can provide. It will be mostly used for pvp, farming, or dps going healer, or healer going dps for raids.
I doubt many would respec specifically to tank content they don’t need.
And given that noone can provide an actual problem with it even if that was its only benefit it would still be worth it.
So because, I agree Dual spec is objectively good, that we should just take it because of that? Alright, LFD helped low pop so get LFD in. Let’s get incentives. Let’s get more content, give me mythic and mythic+ speed running for my AC run. Give me achievements. Give me barbershop.
Where does it stop? I want a mount tab and not use inventory space for mounts. You wouldn’t understand, Druid, but it’s a problem for everyone else, so it must be changed.
That’s you. That’s what you sound like.
noone can provide an actual problem
Yeah, have yet to see anyone show any evidence that dual spec is a bad thing. All just vague speculation and holding to some kind of standard that was done away with as soon as #SomeChanges was announced.
have yet to see anyone show any evidence that dual spec is a bad thing. All just vague speculation and holding to some kind of standard that was done away with as soon as #SomeChanges was announced.
So because, I agree Dual spec is objectively good, that we should just take it because of that? Alright, LFD helped low pop so get LFD in. Let’s get incentives. Let’s get more content, give me mythic and mythic+ speed running for my AC run. Give me achievements. Give me barbershop.
Where does it stop? I want a mount tab and not use inventory space for mounts. You wouldn’t understand, Druid, but it’s a problem for everyone else, so it must be changed.
That’s you. That’s what you sound like.
/10ten10ten
It’s normal respec, but cheaper. It still costs something, still requires a trainer, and you have to manually change your bars. Dual spec is a one time fee, no trainer and accessible anywhere, and it saves your bars.
The problem is a shortage of tanks for dungeons. If you’re running a dungeon you’re probably sitting in a town anyway, so going to a trainer isn’t a problem. It also takes like 30 seconds to change your talents and switch your bars. So that isn’t a problem.
Dual-spec would be “free” to change specs but it isn’t actually a free respec. Because as you said, a majority of players will have a PvP spec as their dual spec(or even another similar PvE spec).
Thus we know that free respecs would increase the number of tanks and healers far more than dual-spec. But what about 5g respecs? Or 10g respecs? The higher you raise the price, the fewer players will be willing to respec.
So the question is, what makes someone willing to respec? Why might paying 50g not be worth it, but 5g would be?
/10ten10ten
have yet to see anyone show any evidence that dual spec is a bad thing. All just vague speculation and holding to some kind of standard that was done away with as soon as #SomeChanges was announced.
/10charcters?
And player controlled.
Faction-imbalance is also player-caused, but Blizzard still put in same-faction queues.
Good point!