Why anti duel spec?

Neither of them will be adequate for a heroic and certainly not a raid. Which is why dual spec is not just some free pass to do whatever you want for tanks/healers, they still have to put the time and effort into gear that spec.

I agree, but the types of people who would respec if there was dual-spec already have a full tank set sitting in their bank. My tank gear is pretty much preraid BiS(with some raid pieces) and I haven’t been feral a single time since TBC launch.

I even chose the Kara tank ring over the caster or healer ring because it is actually BiS, while the others aren’t.

Eh… LFD did nothing to solve tank/healer shortages beyond normalizing the wait time equally across all servers, it was specifically implemented to help low pop servers that couldn’t form groups at all. And in that regard it worked wonders, at the expense of servers that didn’t need it…

But what about when they’re done?

I don’t run heroics anymore outside of helping friends. I’m not joining some pug heroic for the sake of the community, they’re not worth my repair bill, poisons, flash powder, and time.

I doubt many people would disagree with me.

Sure there will be these “altruists” who will run it for the sake of running it, but can you with a straight face tell me, prove to me, that they are the majority of the modern wow player base?

If you can’t, then what, 3 weeks after dual spec and all these tanks are gone, dust in the wind, only to come back for a month in P5, to just be dust in the wind again.

Although we would see a lot of Druids respec bear specifically for the birb mount in H SH in p2.

So, you got me for one of the instances where I can see people running it consistently after being done with that tier of content, otherwise, no, those tanks won’t exist for any extended period of time.

So what I’m hearing is

Oh, dont be that pathetic brain-dead child… Dont u know, we can go respec right now as well, in mid raid run, so its nothing new…

Dual Spec is a tool to make it easier and whenever respec tool with saved assigned keybinding profiles.

If it is a player-made problem then why did Blizzard need to fix it? The lack of tanks is to some extent caused by Blizzard’s raid design.

Point is, you can’t say it has been tested when it hasn’t. You agree that there would be some increase in the number of tanks. The only debate is whether it would be big enough to warrant a change. I say it would be, you say it wouldn’t be.

At that point there is nothing else to discuss.

Good work on the offset (guenuinely). I’m going to hazzard a guess that you probably do actually respec a lot and pay the gold. It may well be why you’re such a proponent of dual spec, because it is an inconveninece.

However, I think people who are willing to invest in an offset of gear are also more willing and able to pay for the respec (as much as it may irritate them to do so).

The ones that aren’t willing to respec are the ones we need to coax into Tanking and Healing roles if we are to reduce wait times. I’d wager these are the same people that are not likely to have invested in an offset.

Not at all, it generally helped forming groups regardless of why on low pop realms but had no impact on high pop realms(beyond the whole porting to the instance thing).

While both are player made problems, one has a viable solution, the other one doesn’t without complete overhaul of an aspect of content for the sake of lower tier’d content.

FvF only affects both factions positively. While Alliance would get far less use out of it than Horde, if the day comes that Alliance need it and Horde doesn’t, it’s already there.

The majority of this playerbase, I feel like I can reasonably say after being apart of this game for 15 years, does not want to run content that have no need of doing, outside of pure help for friends or guildies, people they play the game with.

I doubt most people would run instances for the sake of running it, so once these “new tanks” don’t need the content anymore, than dual spec suddenly exists in all areas of content, and DOES NOT SOLVE THE PROBLEM IT WAS IMPLEMENTED TO SOLVE.

That is the difference.

One solution actually solves the problem.
The other is a tool that extends past what it’s supposed to solve, and with over a decade of data of that tool in use in game, we know it won’t solve that problem, which ends up making that “solution” just be another QOL change for the sake of being a QOL change.

Dual spec has been tested. For over a decade.

Tanks were still non existent, even with MORE TOOLS implemented and MORE CLASSES THAT CAN TANK being introduced.

While dual spec in TBC specifically hasn’t been tested, I don’t need to shoot a melon, shoot a cat, and shoot a bear to know that if I shoot a human, the bullet will penetrate them.

I can use the already collected evidence, notice the innate pattern in the results and come to an understandable and reasonable conclusion.

You want dual spec quite literally because you want it. You know as well as we do that this “it’ll solve the tank issue” is pure cope.

We already know.

What we say doesn’t matter. We already know the result.

You’re right, you’re just a man on a full cope train trying to convince us that a decade worth of evidence is nothing and you “need to see it for yourself in TBC to know” which is just you wanting a QOL change for the pure sake of a QOL change.

You might not, but some people will. Maybe they’re bored, maybe they need a nether for something or other, maybe they just want the 25g from the daily who knows.

I can’t guarantee how many would do so with dual spec but I can guarantee that it is higher than the zero who would without dual spec.

Have you played Horizon Zero Dawn?

That was…a pretty damn great distraction…but a’las, the worst part about single player games…

You beat them and you can’t dump on other people (PvP) with your learned skills…

LFD still helped high pop servers because it still added to the pool. It didn’t take away. If you have a pool of 10k from server A, 5k from server B, 3k from server C, and 2k from server D, and you’re on server A with LFD across all 4 servers, you don’t lose anyone. You double your pool of players to pull from.

This idea that LFD hurt high pop servers is pure cope. It only added players, it took away no one, but it did help lower pop more than high pop, but had no negative on high pop like you put it.

LFD also did a lot more than that, and there is still more tanks added, and more incentives to do lower tier content in conjunction with dual spec, and now the free flow spec style of retail.

On a single comparison basis, LFD was the key tool that provided the most benefit to solving the tank problem.

Dual spec, and it’s better free flow replacement in retail sure as hell are not putting tanks in that Mythic+ LFD tool.

But is it enough to say that it’ll fix the tank shortage? 10 years of retail says no.

And all those people helped put out Australia’s fire, but the fire still raged on till it killed itself. Those people helped, but they didn’t fix the issue.

Change the words to dual spec for people helping and tank shortage for fire.

My current respec cost is 20g. I leveled in TBC as a boomie, used the same spec into some early raids but dropped Celestial Focus for Improved Faerie Fire then decided to go full PvP resto(8-11-42) to do arenas and farm BG’s. I hate treeform with a passion, hated not having the range talent for PvP, so I went a hybrid 37-0-24 spec.

I actually don’t want dual-spec. I just want reduced respec costs. I only want to spec feral when I’ve been sitting around looking for a tank a while and can’t find one. And I’m not willing to spend a bunch of gold to respec just to do one dungeon.

Really depended on your server whether it helped your wait times. I was on a high pop server and my wait times as tank healer or dps didn’t change in any meaningful way. So what it did do was bring the negatives of LFD without really helping wait times(once again ignoring the port to dungeons)

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They have? Where?

I have read the threads. Your claims of having been “beaten to death” are unsubstantiated.

Presumptive argument. Doesn’t account for the fact that #SomeChanges is the policy.

The game will continue to change. There is nothing you can say or do that will stop this from happening.

You cannot even argue against this because Blizzard has said this is their policy regarding TBC Classic game design. You might as well be arguing against the EULA.

Because the existence of bots means people are buying gold. People are buying gold to sustain their gameplay. A “gold sink” such as respec only incentivizes gold-buying from people who are bored of farming and want to take the path of least resistance. This was what happened in Classic WoW.

I think most DPS would be fine with a minor reduction in wait time vs none at all. The closest blizzard ever came to actually fixing the tank/heal shortage was when the CTA satchels actually had real rewards in them.

I have, I was interested for a bit but the Ubisoft curse hit me. Climb this tower, do these side jobs, do this main quest for a bit, next area and repeat till you hit the “Act closure” and move onto the next act of the story, to which the process begins again. I did it for AC, I did it for Far Cry, and it eventually stopped me. I get tired of climbing towers, or any variation of a high point, you know.

AC Valhalla kept me interested by the world itself, but even that game got too repetitve for a bit, and too easy. Hardest difficulty and I’m just roleplaying Doom Slayer because these I’m not on England with the English. The English are on England with me.

Why is same-faction queues a “viable solution” but lowering respec costs isn’t?

Is a 10g respec really more impactful on the game than horde-vs-horde battlegrounds?