People being unable to run dungeons, and sitting in groups spamming world chat for an hour world looking for a tank isn’t a problem?
That’s an extremely flawed analogy because 10 minutes - 2 hours is a gigantic, noticeable, and significant gap.
Let’s pretend it was 2 hours to 1 hour. Is that enough?
is it though?
Some other pro dual spec people have said a 5 minute change is worth the change.
No its like saying 2 hour queues to 1:30 queues doesnt solve the problem.
And to get those 1:30 queues we make 20% less from professions.
It’s not. It’s a demand the game has of the player to network with the people they know or do not know to form groups, despite the difference in ratio of the roles.
It’s not a problem. It’s part of the experience.
If people don’t like objectively, historically, dual-spec-less expansions, that we all knew well ahead of time would definitively not have dual spec, they don’t have to play them. Nobody is forcing them.
How about we do this. Let’s have Blizzard do like they did with the horde-vs-horde queues; Completely turn off respec costs for a few weeks for “testing”, and we’ll see how much of an impact it makes on the availability of tanks/healers, and whether it causes “20% less professions”(whatever that means).
Absolutely not.
The HvH test has proven to be an absolute disaster in terms of being a “can of worms” that they can’t ever re-pack. I would never, ever, ever, recommend to any QA team that they test a feature of any sort the way Blizz chose to do HvH.
Sitting in PvP queues has been part of the experience, but no one actually enjoys it.
And if someone doesn’t want to face the consequences of their own actions in a game where that is still supposed to be a thing, they don’t have to play that game.
Are you trying to run everyone off?
Nobody is quitting due to lack of dual spec.
To expand on that:
Blizzard has to weigh the cost of adding a thing that nobody is quitting over.
It’s likely people actually are quitting due to the queue times for horde…hence probably why they went with such a nuclear option.
Nobody is quitting to lack of dual spec, so there’s pretty much zero opportunity cost other than to make whiners happy at the expense of the TBC game design integrity.
I would bet money there are people quitting because they feel like they can’t play the game because of a lack of tanks. When people feel like they can’t play the game they get frustrated and stop playing.
I suppose if it were significant enough to be noticeable, Blizzard would have acted on their own accord already, just like they did HvH.
Thankfully it seems most people actually don’t care as much as they act like they do in these debates, and Blizzard has felt no need to meddle. Believe me, I sure as heck do not trust Blizz to stiff crying players if they cry enough.
Wrath had dual spec. Wrath had a tank shortage. Can you touch on this point.
He already has.
His argument is that even a -1 minute reduction in group formation time/queue time is worth it (which is arguably possible).
This forum was flooded with complaints about horde queue times and people quitting because of queue times long before Blizzard introduced same-faction queues.
This forum is now half people demanding same-faction queues be put back in, and half people demanding dual-spec.
Would the tank shortage have been worse if wotlk didn’t have dual-spec? Does dual-spec make no difference?
Seems like a pretty disingenuous stance.