I say remake the whole dang thing. Apply this to every raid instance in the game:
All raids are now max level, buff them all up once per expansion in the X.0 patch.
Story mode:
-Scales for 1-40 players, grants 10,000% main stat buff.
-Has a queue, but starts groups as needed and backfills. If it doesn’t find you a group in 1 minute, it starts you a new group and starts the run. No role check
-Uses new normal encounter mechanics, but encounters are trivialized with stat buff.
-No loot is dropped during the run, but at the end you get a large cache of treasure once per week, and a minor cache of treasure for further runs that only have a very small chance to grant an item.
-Loot cache includes by default the lowest difficulty boss loot table, and a large amount of the trash mob loot from that associated raid. Legacy raids over 5 years old also include the higher difficulty loot tables in the cache.
-Rule set can also be applied to private groups
Normal mode:
-Tuned to play a bit like LFR, but faster and all one unit. Shave about half the health out compared to current LFR
-Keep the mechanics damage moderate, nerf the required tank swaps to be noticeable as to make players aware of them, but not absolutely required.
-Scale for 5-40 players and start instances as soon as 1 heal, 1 tank, and 3 DPS are ready.
-Loot follows new story mode mechanics, large cache at the end once per week, minor cache for further runs.
-Rule set can also be applied to private groups
Heroic:
Same as current normal, but applied to all raids from all eras.
Mythic:
Same as current heroic, but applied to all raids from all eras.
Ultimate:
10 player fixed raid size, timed, item normalized, leaderboards, current mythic tuning, applied to every raid.
we have been able to solo legion m raids for ages now. hell, i farmed nighthold ages ago (like in ba) solo for the mounts and transmogs. now im doing antorus, again for the mount on toons ranging from max to barely lev 60.
You have about a 9x damage multiplier in legion content. The damage buff you get is multiplicative, so if you do no damage to begin with you won’t see the benefit.
its organic multiplier because of our gear. they haven’t added any debuffs at all to legion. if they had added a debuff, mythic KJ wouldnt still be a b to solo for most classes/players that arent DHs