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The same people who also campaigned for vulpera were also campaigning just as hard for Sethrak though and Sethrak was never made playable.
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People have been asking for races like naga, ogres, murlocs, etherials and a number of other old races since the earliest days of wow and non of those are playable dispite multiple expansions that could have been the perfect situation to add them.
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Once bfa hit vulpera were probably already planned because they had just about all the work done for them already to be playable. However I do believe that gilgoblins might have been planned at some point during development long prior to bfa ever being announced. However I believe the true reason for the pairing is because whoever is responsible for the goblin/gnome AR pairing was probably a ratchet and clank fan.
@ Woohoohellya
Dude you posted a thread about bias on a druid. Get real.
Similar to your non-existent âsense of humorâ when you claimed to argue with me based on a 3 month old post you couldnât be bothered to remember?
Yeah thatâs some fancy sense of humor youâve got there. Seems like it works only when it comes to your convenience.
Iâm sorry your jealousy over Worgen blinds you to the facts presented. Anyone with half a brain cell can see the clear differences between Horde and Alliance and how the horde has it better in terms of in-game advantages most of the time even if your story is constantly lose another leader. Its ok the Alliance is whatâs the horde doing⊠ok react to it accordingly. Worgen get running wild in the maw⊠cute druids get a mount as well and shamans can ghost wolf. Soon everyone can unlock a mount and it will not matter but your trying to make a mountain out of a mole hill by claiming there is no bias. Cold hard truth is there is a bias rather you care to admit to it or not I have accepted it, you need to as well it will make life simple.
The Alliance guards in Najatar being awful compared to Horde guards
They were the same NPCs with a different model. The alliance NPCs would swarm you in packs of 50 and would chase you all the way to the horde base. The horde NPCs would despawn the moment they left the base.
Iâm sorry your jealousy over Worgen blinds you to the facts presented.
LOL jealousy. Iâm not jealous of worgen. And itâs hilarious that you keep deflecting from the point Iâm trying to make: (3rd time)
If goblins got a racial mount in the Maw and no Alliance race did, youâd see that as yet another account of Horde favouritism and the screams would melt the polar icecaps. Admit it that youâd see that as yet another reason to think that the Horde is favoured.
And yet, with things the way they are man do the rationalisations and justifications and whataboutisms come fast and wild about about how it doesnât matter that Alliance have a racial advantage in the Maw.
So once more since you have trouble following.
- you have a preconceived notion
- You discard all evidence that is not consistent with that notion (such as you have)
- you dwell on all evidence that favours your narrative
THIS IS CALLED CONFIRMATION BIAS AND YOUR THINKING IS NOT BALANCED.
Screaming on the internet will not change the fact the game is biased in favor of horde. Nothing you do will change that. Your not going to change my mind and Im not going to change yours. The facts are just the facts. You trying to twist to say Alliance has an temp advantage in the maw till everyone unlocks mounts is pointless cause druids exist on both factions. Sorry you lost this round too but you know maybe one day youâll win one.
âla la la i canât hear you you lose i win inky pinky stinkyâ
Also Nazjatar: The intro to unlocking WQs was completely different for each side, I know cause I did both and its bias. Alliance had to save some fish people then kill a boss and then they asked you to kill 15 nagas. Horde had to save goblin sea people and then weaken a super easy crab thing to unlock their WQâŠhmm 15 nagas+1 boss vs an easy boss fight.
What? Thatâs not how the intro worked at all. There were a lot of quests, and at no point do I remember seeing any crabs. Youâre thinking of The Little Mermaid⊠go back to watching The Little Mermaid.
See isnât that much better than screaming at someone on the internet. Just roll with the punches life gives you and youâll have a lot less stress. You are simply doing the same thing your accusing me of so you know like I said we can just all know that the horde get favored treatment and just keep playing the game like we always have.
PS. Every once in a blue moon they throw the Alliance a bone too. Such as the Worgen racial working in the Maw. But like I said both sides have druids and they do the same thing as the racial so there is no need to get up in arms over it.
Every once in a blue moon they throw the Alliance a bone too.
âeverything that goes against my narrative is an exception to the ruleâ
âeverything that favours my narrative is the way of the universeâ
Just like flat earthers, once youâre in this stage, no argument can penetrate.
True they gave a major minority of the alliance the ability to mount early without being a druid but then gave all the horde a safe place because they were getting picked on in war mode for the first time.
Saying the alliance gets a bone here and there is a bit of an overstatement. Its more like a pice of a bone.
Another one of these post crying about how Alliance isnât pampered. Simple fact is people donât want to play the Alliance as much there is no inside conspiracy. Different factions attract different types of player its not Blizzards fault that a certain type of person gravitates to the Alliance and there for lacks skill and competent raiders and pvp in mass not saying they donât exist. Bleh bleh popcorn mode engaged!
The story is also catered towards the Horde. They always mention that their leaders die, yet their leaders are always the main characters and affect Azeroth in some crazy way while the Alliance are like NPCs that have to react. Also, where is the justice for Teldrassil? More Horde bias, they completely look over the heinous crimes of a faction.
This point I completely agree with, the Horde for the most part has been the central figure in all the WoW story thus far. Even in WoTLK which revolved around Arthas the Horde had a bigger impact to the story than the Alliance did which made no sense.
It canât be fixed now, in terms of the playerbase the Horde will always be more powerful- unless they can build a time machine and go back to fix imbalances and racials when balance was closer.
Problem now is- the half of the playerbase who doesnât care about min/max/M+/raiding will always just do whatever they feel like, so thereâs always going to be a big chunk of players who donât care how capable the faction is while also not doing any of the major content.
The half that does care, that wants to do M+/raiding/arena and wants to have someone to play with- has no choice, they must go Horde. Just look at the data gathering sites- thereâs something like 5x more Hordies doing the top end M+, mythic raiding, etc⊠So sure, the actual population might be something like 55 H/45 A, but the high end raid/M+ pop is more like 90 H/10 A, and it keeps getting worse because any time a serious alliance guild loses someone they canât find a replacement, and every alliance player wanting to raid canât find a guild- itâs pretty easy to tell switching factions will fix that and eventually everyoneâs going to do it.
Basically, the only possibility of saving the Alliance now is to treat mythics/raiding the same way you treat pvp- pvp has merc mode, let us group cross faction for pve content too. It likely wonât reverse whatâs happening but it might stop the hemorrhaging before it is too late.
This point I completely agree with, the Horde for the most part has been the central figure in all the WoW story thus far. Even in WoTLK which revolved around Arthas the Horde had a bigger impact to the story than the Alliance did which made no sense.
If you remove the Alliance- or, simply use the Alliance as an NPC villain- every story in the game so far could still have happened and been fixed by the Horde.
You remove the Horde though and half the game couldnât have happened, and most of the rest wouldnât have made nearly as much sense. The Horde drives all the stories, the conflicts, the change- the Alliance is just an unchanging âforce of goodâ, they play the same role as a God in most heroes journey stories, their sole point being to be a tool for the protagonists (Horde) character development, either as an obstacle or to overcome an obstacle.
MoP was about the Horde returning to its roots as evil conquerers, some of the Horde having a crisis of morality which sparks a civil war- with the Allianceâs sole purpose to be a foe at first, and then a reminder later of their good side. Heck, the Alliance even act as Gods when needed- they have several leaders who individually are more powerful than the full Horde leadership, yet when the Horde opposes the Alliance they lose all their powers so that they donât beat the Horde immediately, but when another foe shows up that the horde needs help with they are back to being gods.
If this story were told in Greece times, the Horde would be all the heroes and kings, while the Alliance would be all the monsters in their way or Gods giving occasional assistance.
I agree. I actually think this started to shift in WC3. If you think about it WC3 was story about the birth of the new Horde and how they would be the center driver of the story. Meanwhile the old Alliance in WC1-3 was utterly destroyed and honestly the way they write the new Stormwind Alliance is essentially just bystanders in the world dominated by the Horde.
I know itâs a separate universe but go watch the Warcraft movie look at how engaging the Alliance is there compared to the Alliance in WoW. Itâs almost as if the older leaders like Lothar, Medivh, and Llane who were like OG Warrior adventurers have basically vanished from all of the Alliance. Now the only heroes on the Alliance that actually drive plot anymore are Jaina, and sometimes Khadgar. Every other hero or leader and plot driver in the Alliance is almost always driven by something the Horde did and never really seem to have any impact on the world unlike the Horde whoâs leaders die, literally alter and change everything in the World all the time.
Do the intro questline again, it wasnât a crab persay but a crab like creature you free of mind control for the hordeâs side after talking to a sea goblin thing. You beat it to low hp then it breaks free and sea goblin guy takes it back cause it was their pet?
let me ask you this.
a toxic, elitist, hardcore raider and former (debatable) lawyer takes command of the dev team. this player is also horde.
why would alliance matter to this director? expect nothing to change until that moron is knocked off the game director throne.
Way to, like, completely ignore the part of the post where I addressed that.
And noted that when the concept of Allied Races was devised, High Elf fans got their due in Void Elves first. AND when the fans werenât satisfied with base Void Elves, they got a huge number of updated character customization options, more than any other Allied Race currently has.
There is a ton of hate for vulpera; lotta try-hards who think theyâre too cute or trolls who hate them for being animals (but excuse tauren for some reason).
But this Icy Veins chart kinda invalidates those people.
Sure, vulpera are nowhere close to the most popular, but an eyeball scan easily puts them in Top 5. (Seems BElf, Undead, Troll, Orc, with Vulpera/Tauren pretty closely tied for 5th to me.)