However, addons are a native element of the game, supported by an API. Multiboxing scripts and software are entirely external to the game, and not policed or defined in any way by Blizzard. There is no line when it comes to multiboxing; besides by direct observation there is no actual way for Blizzard to tell you are even doing it.
It’s not a sudden issue, and it’s not really about the token, although that is part of it too. It’s more specifically about shared resources, where one node can be looted by multiple people, meaning that one person with multiple accounts can acquire x times more resources for the same input, minus a small overhead.
There are other issues too, insofar as being able to simultaneously moonfire the same person with 20 druids at the exact same moment is a feat that can’t easily be replicated by a raid of people, but from a purely resource standpoint, it means that the time input value of a multiboxer vs. the resource gain is functionally multiplied by the number of accounts they run.
The brutosaur mount is the issue. People are rushing to get 5 million and suddenly they noticed Multiboxers are more and more present, because it’s “easier” to get gold multiboxing. Yes, by spending real $$…
That is why tokens should never have existed. So you agree multiboxing is a form of P2W? Then do you also condone Blizz transitioning into a P2W game? There are many other things a P2W multiboxer can achieve which a normal player can’t. some examples:
you can multibox dungeons all by yourself, a normal player? no
You can multibox farm any material x 10, a normal player? no
You can multibox world pvp, a normal player will never beat you.
Addons that use 3rd party information from websites and desktop apps (TSM, Raider.IO) outside the game. People going to Simcraft to get their BiS because someone is running bots on a server to see what is the best outcome for you. The game is surrounded by gray area of “cheating”. But getting something faster, isn’t always cheating, its convenient.
Blizzard has Warden and they know ISBoxer, they know it’s not a bot, they know who is running it. Trust me, if we were botting, they would know.
You’re doing multiboxing very wrong if you’re paying anything but your isboxer subscription. Assuming baby levels of GpH, it looks something like this:
12 hours of farming at 10k gold per box, to break even on all of your accounts.
It would be about 12 hours for a solo player too, but then the magic happens.
24 hours for a solo player: 120k of profit.
24 hours for an eight person boxer: 960k of profit.
Neither player is paying a single cent to play, only time. But one player gets 8 times as much gold because they are paying a third party subscription for 3rd party software. Seems legit.
Always the same people defending this stuff. Always makes me laugh.
*multi-boxxers
Just going to toss this out there, banning those accounts could be seen as a way for blizz to actually… make money.
Think of it like this. Every month they are likely banning the same people/companies that keep setting up these bot accounts. It’s not like the people botting just… stop. Every month they likely have the same rough numbers of bots starting. They likely allow them to work for a certain window and then ban them ahead of their subscription ends. The botter make new accounts, resub, and a new subscription is started.
By clipping the previous pay period, blizzard ends up making a decent chunk of change. So while they are banning those 74,000 accounts, they might be making the profit of 150,000 accounts.
I would assume they want to balance that. They want it to be profitable enough for the botters, but not so much that it gets out of hand. Regardless, it’s pretty lucrative.
None of those things directly impacts and interacts with the game from externally to the game. It is all required to be (manually, by a person) inputted into the game to be useable from within the game, and must adhere to the functions available to people from inside the game.
Again; it’s not even about just botting. The simple act of multiplying the output of your input time is already an unfair advantage, despite Blizzard classifying it otherwise.
If they sold an item in the cash shop that said “$10 per month - your character now collects an extra 100% resources when collecting resources. Limit 40 stacks” - would you be ok with that? I sure as hell wouldn’t.
That said, ISBoxer is one version of a method to multibox. Multiboxing is extremely easy to do, and many players who do it simply write their own scripts or adapt scripts that others write. It’s very easy to do. There is very little reason to run ISBoxer, especially if you’re planning to do something nefarious, but even if you’re not - why would you run the risk of running ISBoxer when Blizzard might change their mind, when you could instead run any of a number of simple scripting programs that they can’t even tell you’re using?
But thats the thing, it’s my business, I don’t want to waste 24h of playtime to farm gold for my sub… some solo players are making lots of gold without even farming for that long.
Time to break even is only marginally impacted by the number of accounts you’re running. There is some efficency gain from ease of triggering hyper spawns, and faster kill times, but it’s not a huge difference.
If it’s 12 hours of farming to pay for your sub, it’s 12 hours to pay for an 8 box team.
The disparity, and why it’s so extremely unfair, is every hour after the break even is a straight multiplier.
That’s the main difference with Boxers and Bots. We have lives, we can’t all farm 24h a month for a gold advantage in a video game.
12h to pay a sub for 8 toons. If I play 1h a day it’s 12days, almost half my game-time to pay for my gametime… when I could just play the game instead. We are people, not robots who farm 24/7 to resell gold to mythic raiders.
The main problem with the rise of multiboxers in the recent months, is Brutosaur mount getting removed, stressing people out on how to make gold quick.
This will all go away in Shadowlands once the mount is gone, and wow token price goes back to 200k.