Do you consider June more spring or summer?
Still Spring.
Basically summer
it is spring till the calendar day of start of summer.
i live 2 miles from the ocean. its basically warm here, year round.
Cool so basically summer.
So you just want to argue got it.
Well you will spend most of spring w/o the patch.
i will say that even if i cant normal fly at this point that Dragonflight is a wonderful x-pack. im having lots of fun.
No I will spend the spring playing other games. My sub ends in April but I really donât see me playing much until I can fly again. If DR becomes the only alternative for flying then I will not be back.
He has a point. The last month of spring is practically summer. When I think of spring I think March/April/May. By June itâs getting way hotter, it may technically still be spring but really itâs the start of summer.
I canât wait for normal flying and I expect much sub loss if it doesnât come back in a reasonable amount to time.
Once I get the Ohnâahra mount Iâll join the chorus. It just doesnât bother me enough to care about it being here or not. Iâd rather we had teleports because traveling has to be my least favourite part of this game. I hate how in love people are with it.
im thinking a pathfinder will be here soon. work on it. then pathfinder 2. just like always. im Fine with that. this x-pack is a really fun one.
You could be right. I am still unsure how fun this xpac is. I hate professions and there isnât much to do other than make gold.
The reason flying was introduced in the first place was because back during vanilla folks spent 80% of their game time purely travelling, and flying above travel hinders were a way to fix that
Another one was to change how zones and the overall world continent was designed
With the exception of Cataclysm and Shadowlands, every continent has always been a circle, because it keeps things closer, but still allow some distance between different objects you want further away
And this includes in TBC, where flying wasnât actually needed anymore because of this change, but instead opened up something else: elevated high level areas ⌠because thatâs literally all flying added in TBC and WotLK, but it has since then been removed because what flying did was cause a very specific problem - players being disconnected from the world
Letâs break down this example:
- Flying removes the ability to meaningfully design encounters, the world, quests, scenery, or organic gameplay elements (think Super Mario world 1-1 analysis of the first Goomba encounter)
- Resources and materials that can be naturally allocated to the player can no longer be allocated because youâll just skip those mobs, so anything they drop (quests, quest items, money, materials, etc.) will no longer be naturally obtainable
- Consequentially, the only way to design these elements in the open world thusâ requires it to be set inside so you can be forcibly dismounted and requires a degree of engagement and participation in the game by the player
Whatâs the common theme?
Engagement and participation - players avoid anything âunnecessaryâ and âwasting timeâ, and developers try to create environments where you are forced to engage with the world
And they have done this plenty of times; this is why weekly dungeon quests has been a thing, this is why there are zones like Suramar city where flying doesnât actually help you complete the stuff there, Iâd argue that the BFA Strongholds was part of this as you were sent there by a âportalâ (boat) to do a series of quests that were laid out to be part of a region nearby, meaning that flying whilst nice when it was enabled served no real practical purpose
Heck, part of the requirement to keeping players grounded is part of how the Maw was designed so⌠yes, one can blame playerâs consistent requesting for flying created in part the experience that was the Maw (this is a very, VERY weak argument but I wanted to demonstrate how far one can argue that flying affected the game)
So⌠why doesnât Dragonriding have this effect?
Well, it kinda do but it has two distinct elements to it, one of which you touched upon as well:
Dragonriding was never meant to be a âchallengeâ, because it isnât, but it requires players to actually engage and participate in the game, because thatâs all it does
Yes, you can in some cases skip to the end of an area or zone or whatever, but ⌠where are the towers in DF? There arenât any - zones are open, quest areas are more open, you can land wherever you want to and still participate in the game and do quests, whereas the final bosses in each questing area still requires you to interact with an item, or its in a cave, or its a maze, or a phased instance, or anything else like that
Dragonriding is built so you are forced to land, which means that you donât have people who âfly past the towerâ because Dragonriding meant getting rid of that mentality
Blizzard wants us to be able to go hunting for rares, to gather like maniacs, and much more; and each zone is designed with that in mind for Dragon riding - rares are big and you get notifications, gathering nodes are obtainable whilst mounted, and for World PvP you are even able to chase down players and âcut them out of the skyâ with your own dragon
This is what the big difference between âfloaty mcfloating in the skyâ and âforcing you to landâ; and since the game is now built with dragon riding in mind being there, thereâs a lot less areas that during questing, when exploring, or gathering, or whatever that has areas of land locked away due to a required flying capacity
All of this whilst preserving the awe inspiring ability of scale that we have seen in the game at times - the statutes you walk between in pandaria became a whole lot smaller when I could just fly up to 'em, but since I still have to land I can land on the ground, on a hill, or the top of a mountain
There is A LOT of reasons why flying was bad for the game and still is to a huge element, but thereâs also a lot of positives as well ⌠but Dragonriding has very few of the negatives, and close to all of the positives
Do I care about getting the old swim-mode back? No, but I want it for people who want it back to come back at some point, but I also want to ensure you get that ⌠there is actually a very real cost to it coming back at the wrong time, in the wrong way, and most of the time when it would be appropriate for it to be put into an expansion, its way, way later than when (to generalize) folks like yourself would want it to come back
(I donât speak for you, but I hope you get what I mean when I say that I âgeneralizeâ my point here)
I live in Southern California itâs pretty much always summer weather. I go by the Calendar not somebodyâs âopinionâ on whatâs summer.
I feel WoW could solve the issue of players using flying to practically negate elements of quests. Like have them shoot at us and damage us in the air and when our health reaches around 50% we get knocked off our mount. Or put stuff on the ground to find thatâs actually worth finding that canât be seen from the air, and have it spawn randomly and change the spawn points so addons canât just mark it for us. Stuff like that.
The last day of spring would still feel like a spring release to you huh?
i just recently made 1 of each Ally race. both factions except Zan Troll & Vulp. still have to unlock those. maybe try doing the same. gives you plenty to do.
Oh I see. You only go by what applies to you were you live. Got it.