When a healer thinks they're dps

Its fine, great if you know what you are doing. However the ones who let the tank die dpsing always crack me up.

Sometimes you can’t even save ppl so may as well get some dps in and kite and pop defensives and pots with the rest of the pros instead of wasting globals.

Really this game needs more variety to comps. Let ppl roll two heals 2 dps 1 tank. Let them run 5 tanks. Or 5 dps. Or 4 dps 1 heals. Or 3 tanks two dps. Whatever they want. Only class fantasy should matter to an extent. Within reasonable limits.

Someone wants to run 5 frost mages? Let em. Someone did an all tank bfa raid for nyalotha. Check out the vid. It didn’t end the world that day. Again all the power to them and all good fun. Let em.

Same thing with raid comps, your guild has 5 tanks, 7 healers, and 6 dps. That should be fine. I’d be in that guild even if they only did lfr with that comp.

Not to mention how often I see tanks and healers above dps these days in the meters. That isn’t our problem. And we shouldn’t be punished for being good and having the tools and using them when other ppl cannot even do their primary role. Not that I care. Im here to carry both hps and dps as much as I can within the confines of my spec. Whatever that may be.

Heck i have been the dps heal in raid comp only there to cover the big damage windows and help speed things along and get through dps checks. That to me is a lot more fun than being trapped as hard dps or hard heals and where specs like disc and hpal really usedto shine b4 the big nerfs.

I love this video but my wife was giving me the side-eye when we watched it the other day.

This might be how I’m playing my Half-Orc Cleric in D&D right now…
And she keeps getting knocked out on her Rogue every big combat.
I can’t really see how the two are related though
:wink:

1 Like

Annnnd i still find plenty of time to dps or cc even in big messy overpulls. Especially since I had that divne hym buff and mastery going before the massive damage.

I try to heal avoidable or not generally in pugs anyway because I’m a nice guy. Especially in content I outgear. I’m there to help anyway as most healers have this mindset.

When it won’t wipe my group.

And I still find time to dps a little even if it’s a cringe sub 1k. Like 989 dmg per sec.

Heal, harm macros. ) both icyveins and wowhead and that other priest site have a whole default kit of them you can copy paste.

I have plenty of macros.

I love these guys. :heart:

1 Like

Make some useful ones then.

Also yeah in 252 gear you aren’t going to be doing big dps. So who cares? Just do you. It’s not like you’re doing 10s.

No one who is honestly any good and or nice will care if you dps in mythic 0s (now dropping 268 btw) or normal and lfr raids.

It’s totally unnecessary to dps as a healer.

BTW on herioc and fated herioc I don’t really dps much either out side of burn phases that have absolutely nothing else to do and there’s a good OG healer that doesn’t often do incredible dps either. No one complains.

Set your bar higher for groupmates and content and ignore the other 252-270 ilvl ppl telling you how to play or heal. You don’t have to play with them the way they want you to.

My door is open for a heals only m0 tho )

I won’t even make you dps in it ) heck ill go kyrian and 4 other ppl can just heal me ) you can keep all ur dps spells off your bars. And even mouse click for all I care. Ill have fun anyway and we’ll definitely find something challenging we can do. I’m for real serious. Im going to try and do this grp now … tomorrow at 9am EST good? Lmk.

Very true it’s what roles are supposed to be if we wanted to dps we would be that role.

If healers “need” to do damage because it’s so important to the party/raid dynamics, it should be a pure product of healing. The healing role should never have downtime.

If the healing role was difficult/constant enough to never have downtime, most people playing healers would not be good enough to fulfill that role.

Fortunately healers only “need” to dps at the highest ends of challenging content. If a person doesn’t want to dps, thats fine. They just have to accept they will have a tougher time doing the most challenging content that expects all players to use their full toolkit.

2 Likes

I mean, with some specs like Disc and HPal, doing damage is fundamental to how you keep your group alive in those “oh crap” moments.

And other healers like shaman deal a ton of DPS solely through flame shock + lava burst procs which costs at most a few GCDs.

Part of high level play is finding ways to squeeze out damage while pumping out the heals.

2 Likes

There are multiple specs where their damage is tied to their healing.

Yes it should lol. There are plenty of times where your party is not in any danger and there’s no point in wasting mana when you know you’ll need it later on. There’s no form of content and no level of play where healers have exactly zero down time — and healers tend to have more down time the better the group is, since a significant amount of damage, especially in dungeons, is avoidable.

Even in raids, there are plenty of bosses that aren’t stressful for healers, and I don’t think it’s good game design for every boss encounter to be a heals check.

2 Likes

How? How is it possible to have 100% healing uptime? Is it designed around ilvl 230 fresh 60, or is it designed around 300 ilvl max gear? Is 100% healing uptime required in normal, heroic, or mythics? If healing is anything BUT a finite requirement, then it is exclusionary to so, so, so many people. I wouldn’t be able to play the game anymore, because I’m not a perfect player…and I definitely get hit by avoidable damage on occasion.

3 Likes

It’s deranged, right? How would that even be fun?

4 Likes

I just don’t think people really consider the ramifications of what they’re asking for. There is just NO way for healing uptime to be 100%. It would mean damage would need to scale with healer gear, so healers would just NEVER see gear again. It’s just…I don’t understand how people can think like that.

3 Likes

You have not played enough FFXIV. We have even more dps tools as healers in WoW.

4 Likes

The ramification of zero healer downtime is that healers are provided with game play that is the primary focus of the class.

And the way that is achieved is for bosses/trash to always be pushing out unavoidable damage with pseudo random targets or game play mechanics that deal unavoidable damage according to some paradigm.

When a meme topic has run its course

3 Likes