Its still not fun or engaging. BWL trash is 100x better. Just replace those packs with something funner. I feel like for the entire raid thats not that big of an ask
Iâve only done the 40 man naxx, but those I raid with that have done the 25, 10 man version say it is so much easier there is no comparison to the real 40 man naxx.
Molten Core was cleared on day 4 of Classic by a raid that wasnât even level cap. Thereâs nothing difficult about Classic raids at all beyond not falling asleep at the wheel. Nevermind that âdifficultyâ doesnât necessarily equate to âfunâ anyway
Besides, after the reception BFD got from the Classic purists about how it was âway too hardâ and âstraight out of retailâ Iâm not inclined to take their word on actual difficulty to begin with. It speaks volumes that Ragnaros, the final boss of Molten Core, is less mechanically involved than a random water elemental as the first boss of a level 25 leveling raid
Nobody said the raids are hard for people who know how to play. Yet to this day, plenty of players struggle to clear naxx.
The raids are fun because they feel epic, everyone has an important role, and often mistakes will cause wipes.
No player that clears 40 man naxx thought anything in SoD was difficult. It was so much easier than every single vanilla raid.
But it isnât about difficulty it is about making content with consequences, trash that can kill raids, wipes that cause long run backs, not easy rez and teleport back to where you were like nothing happened.
Also to do rag with a group of undegeared 58-60s, people are funneling items to tanks, getting buff from another instance, etc. it isnât some SoD casuals who keyboard turn and get hit by every mechanic.
Mess up a rag mechanic and you are dead. Not that they are hard to fail on, but people constantly do.
Iâve never felt anything epic in a 10 or 20 man, thereâs just too few things that can go wrong and too few people to feel like we are a real force.
Thereâs exactly the same number of things that can go wrong. Thereâs just more people that can go wrong, but thatâs not epic thatâs just herding cats.
You can even make the argument 40 mans are less epic because each person matter less most of the time.
But they donât - the most common mistakes (pulling extra stuff because you stood in wrong place) will wipe all 40 people.
If someone is making one critical mistake every 40 raids, then every 40 man will have about one mistake per run, but only 1 in 4 10 man will have a critical mistake.
Going from 10 to 20 allows the non-meta specs to have an easier time getting into groups, why do people not like this? Iâm really tired of the âbring the class, not the playerâ
SoD MC20 will be âmore challengingâ than SoD MC40.
Unless the Dev team wants to increase the health of trash by 50% and double the health of bosses.
a 40-man raid ready to pull the first pair of Core Giants was pretty k-rad back in Q2 2005.
in #TheCurrentYear, not so much.