It’s more what level I stop enjoying an alt which is usually around 40 and you’ve unlocked all the base spells so there’s much bigger gaps between new shiny thing.
classic has some of the best lvling experience, just 90% Of this community are not MMO players and want instant max lvl and to pay for boosts…They don’t really play the game, they only want to raid log like retail.
That is your opinion… it’s not about instant gratification, we want to have FUN. Mindlessly grinding generic quests and killing mobs for hours without any real change of pace or quality story… isn’t fun to me. You don’t have to agree and can give all the excuses you want with “MMO players” but it doesn’t change the fact that I find the leveling experience absolute GARBAGE. I am an MMO player… period, not liking the leveling experience doesn’t change that
It wasn’t great, not at all… but it’s better than vanilla and TBC… leveling progressively got better after them all. They never figured out the fun leveling process.
Hillsblad for horde if they take that route gets fun.
Old boy sends you to the same area so many times.
Go kill peasants now.
I did dude.
No, you killed farmers…peasants are differnent.
Do that.
Now go kill 10 guards.
Can I be prorated dude? I killed 10 at least on accidental agro pulls.
Nope….fresh 10 my dude.
I wish could mod in npc kill all mods and kill that quest giver by that point. Many stupid quest givers have died for less than this in my modded Skyrim and fallouts.
Generally, I enjoy just about every level when playing alts! But here are some highlights and lowlights for me:
Positive stuff:
Level 1
Listening to starter zone music (most often Elwynn Forest), doing the first-time setup of my UI, setting macros and keybinds, and just enjoying doing the quests again. Starting from scratch with no power or money (both in gameplay and in lore/RP) is probably my favorite thing about RPGs and leveling a fresh alt in WoW perfectly embodies that.
Level 10
Getting to Westfall, finally starting to get talent points (I LOVE Vanilla-Wrath talents), collecting some of the first green items. Also, beginning leveling professions.
Levels 20-38
I love how there are no “quest droughts” in the zones I like leveling in (Duskwood, Southshore, Dustwallow) so I can stay very busy and not worry about downtime. I love how there are always dungeons within my level range and they’re typically very easy to find groups for. I love that in this level range I’ll start having complete sets of blues/greens and talents that make the playstyle feel more complete. It’s around this time that most classes start to take form and become a bit more than just white swinging or spamming one spell. So not only does it feel better to play than previously, but there’s still so much to look forward to in deep-tree talents.
Levels 40-55
As others have said, Tanaris and Un’Goro are highlights. Areas are dense with quests and there’s PvP and dungeons to enjoy.
Levels 58-61’ish
Love Hellfire Peninsula (unpopular opinion?) and Zangarmarsh. Outland feels great. New zones are beautiful, gear itemization makes stats more fun (less garbage stats, more stuff you like), and questing progression becomes more streamlined. Professions no longer require entire bags of mats because of a huge variety in mat types. Also, at this point, most classes have finally achieved the majority of their playstyle, finishing their main talent tree and branching into others.
Levels 65-68
I mostly spend my time in this range in Nagrand. I don’t really run many dungeons here because I unfortunately don’t really enjoy the dungeons in this level range, but luckily Nagrand is so beautiful and the quests are so enjoyable that I’m content to level just with questing.
Levels 68-80
I pretty much love everything about Wrath. Zones, gearing, quest writing gets soooooooooooo good, almost everything feels epic. Basically all of the positives of going to Outland, but even better.
All levels
Reaching the upper levels in every PvP bracket and enjoying some battlegrounds before I move on and keep leveling is great. At level 58 and 68 it’s nice to grab a few greens from the next expansion for the OP stats.
Negative stuff:
Level 14’ish
Westfall doesn’t provide quite enough quests for this level range, and you can’t quite run Deadmines yet (and be useful), so I do an awkward transition into Redridge quests and just kind of complete quests in both zones until I can level in Deadmines or until I can start in Duskwood.
Level 47’ish
At this point, the only dungeons that are still totally relevant to me are quite out of the way and more complicated or time-consuming to run. They offer some fantastic gear, but you have to commit to more time spent in the dungeons to get it.
Levels 53-55
Once I finish up in Un’Goro, there’s a very awkward period where there just aren’t any completely obvious questing zones that are decent for the last stretch to Outland. I always finish up my Azeroth questing in Winterspring, and I love the quests there, but sometimes I’ll need to scrounge to get there. I’ll find myself running all over Azeroth to complete the few worthwhile quests for experience. Only way to avoid this is to have a good habit of gathering rested experience when I log, run lots of dungeons, or now in Wrath, wearing at piece or two of heirloom for better “exp economy” (or all of the above).
Levels 61-65
I’m not really crazy about Terokkar Forest. Once I’m past Hellfire Peninsula and Zangarmarsh + associated dungeons, the questing, zones, and dungeons feel a bit less enjoyable.
I was really impressed at the quest design in WotLK that they largely avoid this ever happening. You seem to always have 2-3 quests that organic overlap with each other.
Pretty much what Im saying is that the classic questing is the most bland/basic questing experience there is. As we progress through the expansions there are variations that make the questing experience different and interesting.
and i enjoy wow for all its content, but the redundant collection quests dont make it a great experience, its just a grind, its acceptable but certainly not why i play.
you can tell me repeatedly what i already know about questing in the game, but it will not change that repetitive collection quests do NOT make leveling a GREAT experience. particularly when being FORCED to quest and waste time in crossing the world for a dungeon run. if you want to talk huge time investment i can agree its a grind, but you want to talk time, then answer with truthfulness why there is no rdf? something that would help mix up the levelling process and lessen the grind by just a bit.
im glad you enjoy the journey, but you just said
why would you not be shouting from the rooftops for RDF which would put you in situations with even more combat?
now you say you enjoy the journey? which is it… you play for the combat or for the journey? because the comment was that classic had the best quest experience. which, as i have stated, for me it doesnt, its acceptable because its standard with mmo’s but nothing about the majority of quests screams excitement.
As I said before, I’ve had no problems getting groups with the LFG tool.
9 times out of 10 I’ll form my own group in a few mins during peak times. Often all roles needed to make a group are queued up waiting for someone to send out the invites. If not I’ll inv who I can and spam /4 for a little while whilst questing.
Enjoying the combat and also liking to run dungeons, whist enjoying the journey to max level aren’t mutually exclusive concepts?
I just like the game, low level BGs, dungeons, questing, raids, heroics, professions, mount farming, achi hunting, I like it all.
The only thing in the entire game I don’t particularly enjoy is arenas, maybe because I lack the desire to put the effort in and I find it stressful.
I don’t understand your point with the whole combat vs journey