Again that’s personal preference. I hate a game with too many cutscenes. It’s one of the reasons I stopped playing SWTOR. It got to the point that it felt like I was watching a movie rather than playing a game. And WOW’s quest text isn’t pointless. Everything you gather or kill is for a reason.
Even by level 5, you know WoW is something special. Or at least I did. I think it’s reasonable to say if you play an MMO for an evening, you get a pretty good idea on whether you are going to like it or not.
I’ll say it again… if you need to convince people to keep playing the game until it gets good, you don’t have a very a good game on your hands.
By Level 5 in WoW… if it’s Classic, you’ve slaughtered boars and scorpids, helped a wounded troll get revenge, bonked peons, and battled through a swath of demons in a cave to slay the cultist summoning them. In current WoW, you’ve crashed on an uncharted island, fought murlocs, quilboar, and maybe even a few ogres. You’ve flown on a device and blasted undead monstrosities from the sky and learned of a dragon being brought back from the dead.
By level 5 in Final Fantasy, you’ve run around town, picking up herbs, making a list of wares for a shopkeeper, delivered various items and letters around town, and signed up for your class guild hall or whatever it is. By level 5, I have yet to even swing my axe. I haven’t even ventured out of the town yet, just running around delivering letters and spices.
In WoW, you feel like a fledgling hero… in FF, you’re a mailman.
I mean, I can go straight from Exile’s Reach to enjoyably speed-tanking Freehold… It might still be sparse in buttons, with only twice as many points of decision by level 20 as my Dragoon has at level 80, but the pace and engagement at least is certainly right up there.
Well, yes. At low level with two skills that are both on the GCD, combat will feel slow, just like at low level in Classic WoW. By level 50, you have tons of off-GCD skills along with positionals to worry about. If it’s still slow for you at that point, you’re just not trying.
“WoW players”, as if that were something mutually exclusive. Right…
And again,
Perhaps you’ve forgotten that, ideally, we should unequivocally have had more rotational depth, nuance, cohesion, etc., available to us by 5.5 than we had in 2.4? Or maybe you just haven’t been around that long?
I’ve played XIV regularly, every raid, every job to cap across my Fending/Maiming/Casting or Aiming/Striking/Healing alt, since 1.x. But surely, the fact I’ve also played WoW invalidates all that.
XIV’s combo-centric classes are riddled with bloat, to the point that I have more actual decisions to make on specs with even just a third their button count.
BLM? Pre-Shadowbringers Monk? Pre-simplified Monk, Machinist, or Ninja? Not too bad. High-SkS 4.3 or 3.5 Monk and HW Ninja remain some of the best rotational experiences I’ve ever had. But they’re more the exceptions between vapid bloat or barely-varied spam.
Can I ask what you specifically what you mean by this? Because I see it get used alot by people who describe FFXIV, and I get this distinct feeling that they don’t know what the word actually means half the time.
You can just about hit level 5 without ever leaving the very first city what with all the fetch quests they cram in there. Unless you purely just follow the MSQ.
It’s being talked about because people are sick of complaining about the state of WoW. If WoW devs weren’t such narrrow minded egotistical elitist jerks, people wouldn’t talk about FF.