ARR isn’t good. No one is arguing that’s a good game.
Heavenward and later expansions are. You don’t sound like you played Heavenward+.
I like the more boss focused PvE. I swear half of PvE in WoW is pointless trash and I HATE trash lol. As a result, most boss fights in the game are longer than a standard WoW boss fight. The rotations are also much more robust than WoWs super basic builder spender rotations. Combine that with some jobs requiring positionals to maximize DPS and it’s more entertaining to me. I also enjoy the fact the game has much more long form content, meaning content that isn’t focused solely on a single expansion.
Edit: Oh, also the story is actually good, not like WoWs horrible fanfiction nonsense.
Have you played literally any other MMORPG, or even a JRPG at that before? Ever?
True, but you still have to see a bit more depending on the size of the game. Like for wow, because my friends are used to very interactive quests with cutscenes that make it feel personal, they didn’t like how wow was just “heres a big text menu with pointless wording that will never mean anything, go kill 10 hogs”. wow lacks depth that ffxiv fullfills right away.
You played it for like 5 minutes and went “herpdy derpdy derp, its such a bad game” you clearly didn’t give it a chance. You clearly went in expecting to not like it, and shockingly after 5 minutes of playing you decided you didn’t like it.
I don’t think a lot of WoW players grew up on Final Fantasy games.
I was broke so I pirated NES, SNES, and PS1 emulators and got Final Fantasy games on them using the family PC. (Also why I grew up playing blizzard games instead of the newest console games)
Also, Chronotrigger, Breath of Fire, Tales of Lufia, Dragon Warrior (later called, Dragon Quest), etc.
To me, FF14 is a fantastic Final Fantasy game that is also an MMO- but somehow people don’t approach it as a final fantasy game and get confused when you have to read through hours of dialog lol.
I have played all Final Fantasy games from 1 to 15. I did not play FFXI. I have played the Breath of Fire series, the Dragon Warrior series, and many more. Chrono Trigger and Chrono Cross. Lufia. Lunar Silver Star Story. I grew up on JRPGs.
For MMOs, I’ve played Eve Online, WoW, the Matrix Online, SWTOR, LOTRO, and Age of Conan.
Guess what? I’m playing WoW because it is the best and most fun of them all.
I would also like to point out to people that think I just want to hate on Final Fantasy… I was a huge Square fanboy. I own almost every single FF soundtrack. I have several different Chrono Trigger soundtracks, some that are very hard to find. I have a full line of FF7 and FF8 action figure collectibles.
If you think I don’t want to LOVE FF14, you are kidding yourselves.
There’s a sizable divergence between FF9 & prior to FF10 and beyond, in every aspect. Let’s not pretend that every title is loved and adorned collectively, numerically speaking. There’s a pretty huge divide between the landmark above among FF fans, in respective camps.
11 was full of story if the player wanted to see it but what 11 didn’t do, unlike 14, was saddle players who wanted to skip/didn’t care about the story and present them with the only option of swiping their credit card in order to avoid it.
that interface though. Looks like trash lol.
Nah…you hatin’
saddle players who wanted to skip/didn’t care about the story and present them with the only option of swiping their credit card in order to avoid it.
That to me sounds like swiping your credit card to skip to the world of ruin in FF6. It just doesn’t make sense. The first chapter of the story is slow, that’s not unusual.
Nah…you hatin’
“Try my game, it’s awesome!”
“I tried it, I didn’t like it.”
“HATER!!!”
I don’t know how I feel about it. Trying to get to Dragoon & have one of the classes I need for it at 30 & still need to get the other to 15. Dungeons are ok, but I’m pretty salty that I didn’t know that if you roll on some thing then leave, you don’t get that item if there at least one person still there who hasn’t rolled/passed on the item. Class quests are cool & like those, I like the hunts & missions, but there’s just something about FF that irks me & I don’t know what it is.
Trying to get to Dragoon & have one of the classes I need for it at 30 & still need to get the other to 15.
The only class you need lvl 30 for Dragoon is Lancer. No other requirements.
Or well you need to finish the lancer quests I suppose.
I thought marauder was also needed.
They dropped the double job thing a while back, I forget when.
Ahhh ok. I was looking at outdated guides then.
Wow Forums has better PVP than systemlands arena and BGs.
That to me sounds like swiping your credit card to skip to the world of ruin in FF6. It just doesn’t make sense. The first chapter of the story is slow, that’s not unusual.
lol what?
Wholly putting aside that somehow the comparison between a single player game and a MMO are being conflated, by the time you make it there, you’ve collected the majority of the games magicite - not necessarily the best, but most. Most characters by then are sitting between lvl 45-55 and very little has to be done in world of ruin other than go round up the gang again and defeat Kefka (doable sub 60) unless you care about sidequests and high end items/magicite. Your comparison structure is so awful but by the time you make it through ARR & lvl 50 (out of 80), you have almost exactly the same amount of abilities a level 20 in current retail wow does lmfao. It’s Pathetic.
Again, the problem for a lot of folks, who can look past the mediocre gameplay (sadly, even at end-game), anime-tropes, garbage pvp, etc. is that as a new player they are forced to bare down on a story and it’s many tedious, uninteresting quests and ridiculous dialogue OR swipe their card to by pass it. This is not equitable to just skipping leveling, don’t pretend that it is, and even that is awful design/service offering that should be rejected and wouldn’t even be a thing in this game or that, if the experience of leveling was good to begin with.
I’ll remind you again, we’re talking about a MMO, where the multiplayer aspect has historically always come first before any other aspect, even in 11 and that means player freedom to chose how they wish to proceed through the game, not at the mercy of swiping a card to bypass the undesirable.
It’s quite a money hustle even though 25 doll hairs is chump change, it’s about the principle.