So… just so I understand. Nearly everyone complained about WoD’s lack of content. That raid logging was boring.
So, in Legion, they added many different forms of content. They tried new things in BFA and SL.
But WoD players have spent the last 3 xpacs complaining until nearly everything has been removed.
Your solution is to remove the last thing left? How would WoD 2.0? be any different? Are we ignoring that there are players already complaining about lack of content?
I’d make them much smaller, or at least broken into smaller parts that have their own entrances. This way it’s way less time consuming and accessible to a lot more people.
I’d rework the loot system too. It desperately needs modernizing.
And players complained. They removed the majority of the dailies for WoD.
Then players complained about having nothing to do…
But WoW has never really had a great story. Suddenly it mattered in MoP?
Yes and no. WoW has always had dungeons. They just stopped being relevant after a few weeks. For a huge investment to create them. It makes sense to scale them in the same way they added lfr to justify raiding.
They have tried adding so many thing since legion. If they attach player power, raid loggers complain. If they don’t attach player power, people give up after a week.
Dailies wasn’t an issue it was pvp ,this started alot of problem at that time. Wod,is was flying (as usual) then realms connections and sharding,do we go on ,and on ?
Probably unpopular opinion, but flex mythic. Or at least some flexibility. 25 man rosters that leave people on the sidelines not playing the game is kinda sucky design. But, you also need the extra members in case Timmy the tank is working late one day.
We don’t get sub numbers anymore, but I rarely if ever hear that they’ve gone any direction but down over the last four xpacs, which have had M+, this supposedly popular feature. Perhaps it’s only popular to the remaining playerbase that can’t seem to extricate themselves from the gear carousel.