Well hello there!
This has been a fundamental problem I have with Druids in the lore until Zandalari Dinomancers and Kul Tiran Thornspeakers were brought in to the game with BFA. I donât like the idea of my Horde characters havinâ their identity overridden by the Alliance, and vice versa. The fact that the Tauren and Darkspear Trolls were âtaught by the Night Elvesâ was enough of a turn off that I practically never touched Druid until Legion/BFA. That and Iâm not a fan of how the class plays in general except for Resto.
Now that I have the option to play a Druid who is NOT taught by the Night Elves and is NOT part of the Cenarion Circle, I have more interest in the class.
I feel the same about how theyâve written Paladins and Shamans. For the longest time, playinâ a Horde Paladin or Alliance Shaman just hasnât felt right due to how one-sided the aesthetics are. The options are more open to me now with Zandalari âPaladinsâ and Dark Iron âShamansâ.
But those are just my opinions and feelings.
The Tauren were taught by the night elves and by Cenarius. Cenarius was the one who taught the Night elves.
Iâm not saying it couldnât be relearned, in a future content update perhaps there could be a quest similar to night warrior. The worgen lead by Celeste or one of the other worgen druid npcs could made seek out knowledge about their heritage which leads them to Goldrin or Ralaar Fangfire.
But it is unlikely that the night elves would ever teach anyone how to use the pack form.
Personally, I just wouldâve had the Worgen, Tauren, and Trolls not have been taught Druidism from Cenarius and the Night Elves in the first place. Give them more of their own identity instead of just takinâ it from the Night Elves.
But itâs too late to change it now without massive retcons or makinâ an entire new story line of them âgoing their own wayâ away from the Cenarion Circle. Who knows what the future holds. Iâll just be happy with my Dinomancer and Thornspeaker.
Vulpera getting warlocks but not Zandalari is honestly so strange to me.
Dwarf warlocks were added to symbolize dark iron dwarves joiningâŚ
Undead monks.
Highmountain druids⌠they show zero examples of druidism in their entire zone.
Kultirans getting druid and shamans but not Paladins.
Worgen warlocks.
EXACTLY! You took the words right out of my mouth
Why would the elements work with a race that pollutes and blows up the planet?
Goblin Shamans are my biggest Race/class combo question in the game.
They Pollute (Water and Air)
They blow up (Earth)
And abuse (Fire)
I think ARs have pointed to some race/class combinations which are much better suited to the AR-dwarf warlocks (should be dark iron), Nelf mages (void elves).
For me though the combination which does not fit is Draenei shaman. I realize why they were added but they have been a stand alone story with little interaction with the rest of their race. The focus of alliance shaman story-wise has squarely shifted to dwarves. They are very much a dead end story wise.
Orc Mage
Orc Rogue (kind of)
Tauren Priest
Gnome Warrior
Undead Monk
Pandaren Rogue
Edit: To be clear thereâs probably lore to support these combos, but when I think âMageâ or âRogueâ or whatever, I donât envision that race as one that would be the class.
Troll Priest
Also I believe Undead Priest were retconned.
Pretty sure that in lore, all Troll Priests are Shadow, and itâs just how it is because you canât really restrict specs by raceâŚ
Also, really? I distinctly remember an Undead Priest playing a pretty large role in their order campaignâŚ
Gnome warrior is the worst thing
You know what they sayâŚ
They all make sense and are explained. You not agreeing doesnât change the fact that they make sense to the people actually creating the lore in the first place.
Pretty much all of them make sense if you know the lore.
But for me the ones that feel off are Tauren + Zandalari Paladins.
Primarily because the lore behind them doesnât match up with whatâs presented ingame. Like Tauren Paladins are basically Sun Druids but in gameplay itâs all Silver Hand themed. Same thing with Zandalari and them getting their Light from a loa.
Though that problem would 110% go away if they implemented glyphs that let you change the spells so they fit the combo. Like having the Judgement hammer be changed to a axe for Zandalari and/or a tribal mace for Tauren.
Goblin Shaman
Tauren Paladin
any Troll paladin
Nah, if I remember correctly. Troll priest are one of those that has a lore explanation that isnât really matching in the game play. Like Tauren Pallys. They arenât suppose to be âPriestâ necessarily more like witch doctors. Theyâre Loa worshipers. I guess itâs all still a form of worship with different dieties.
Most priest = Naaru/Light
NElves = Elune
Trolls = Loa
Tauren = Sun
Most Undead priests are shadow users since the light burns them when they use it, but there has been in game examples of forsaken wielding the light in spite of this.
Edit: To be fair, you really could go back to any troll available class and go âbecause Loaâ.
Iâd have to say LFD Death Knights. Literally, wtf? The Light leaves them when they die and the two âmagicsâ are opposed. If they arenât in a constant, enormous amount of searing pain⌠then theyâre in a constant, enormous amount of searing pain.
Itâs supposed to hurt a lot (a HECK ton!) when a forsaken channels it, I cannot imagine being âforgedâ in Light and undead.
My headcanon for my Nightborne warlock is that she learned fel magics from the Legion, but after Suramar was liberated, she was looked down upon and took to adventuring. She makes the shalâdorei look good, so they begrudgingly accept her.
Add a glyph that replaces hammers with totems and Iâd faction change to tauren. Just imagine Totem of Wrath.
Its super hard to actually notice while playing, but the hammer used for Judgment is actually the Doomhammer, which technically already fits the more shamanic Sunwalkers better than the Light focused paladins.