Today in the Beta is the big Classic tournament, in fact it is the last tournament of the Beta. There’s plenty of streamers participating, giving us plenty of views of the beta. However, other than streamers there is fewer than three to four hundred people total online this particular Beta server (the PvP server).
With that said layering has already caused tremendous issues for this small amount of people in terms of getting everyone together. People had to be invited to ‘layers’ to see their friends despite their being less than 400 people on the beta server.
I thought layering was supposed to only activate if servers reached their max pop? And I thought layers were supposed to be full of thousands of people? If that is the case why are a FEW HUNDRED people getting layered like crazy in the beta? This is not what was promised, this is straight up sharding.
How the hell are they suppose to test a system that is ment for thousands of people on a beta with only a few hundred if they keep true to the thousands during the beta? You weren’t lied to. You were just taking things out of context/not thinking.
haha, you guys are funny, so how are they going to test layering with 200 people, what is the point? They have their tech turned on to test it, wysiwyg.
What you see is what you get. The entire purpose of these beta players is to advertise their game, they aren’t “testing” layering on 200 people. lol. You guys will never see 500 people in 1 area ever again, unless you play on a pserver. You know what they they call people are are fooled over and over again right?
It was obvious from the last stress test that they were capping layers at a FAR lower number than a ‘server size’ amount of 3k or whatever. Sadly, layer caps aren’t dictated by server stability or authenticity. It’s done for convenience, according to Ion.
Evidence? I have yet to see any difference between sharting and layering, only been told there is one. I have seen, however, sharting of people randomly, which is in effect the same thing. Theory and practice are different.
Imagine for a second that you are not an angst ridden hater. Imagine that you had a beta and the most important thing you needed to test was this new layering tech… would you turn it off near the end of beta because there were less people participating? If you answer anything other than “no” you are lying.
Exactly. This makes it seem like there’s no difference between sharding and layering. People are getting stuck in like 50-100 people ‘layers’. Seems like sharding to me.
Different servers were different sizes, so you know they could test it. Eventually they dropped it down to 2 servers and it was basically unplayable. They would eventually bump it back up to 4.
If you were seeing fewer people it was because you were on one set up to be lower.
Suuuure ya did. Don’t mistake me for your gullible colleagues dude. If you don’t understand the absurdity of creating 500 worlds versus 500 zones, I don’t know what else to say to you.