I get it. There’s people that don’t invest enough time in the class or are just angry and start putting out uncritical and poorly thought out arguments. All it does is create more static, more noise. And then it becomes harder to parse through what’s actually serious and what’s just somebodies stream of consciousness hot air. It’s probably why the devs don’t actually respond much.
There’s also the issue of “gatekeeping” though. I’ve done it before. Where you get agitated and start judging peoples experience and erect barriers to entry for feedback. “You haven’t even done “x”(PvP or PvE) so get to that level before you start making suggestions.” Looking at someones current achievements in the expansion doesn’t always paint the best picture of where they are coming from. Some people took a long break and are coming back and still see familiar old problems. I didn’t play Shaman as much this expansion because I didn’t really like DF overall(WHY THE HELL DIDNT AN EXPANSION ABOUT ELEMENTAL DRAGONS AND PRIMALISTS FEATURE MORE SHAMAN LORE???). Shaman is still my main and I have an …unfortunate number of hours played on the class.
I’ll approach it from pvp, but its still applicable to pve mobility issues. In pvp mobility may be even more of an issue for the class.
All 3 specs are in need of mobility buffs. What shamans have now is just not keeping up with the current meta and the way the game has evolved mobility wise.
I mean try playing Resto shaman in arena and having a demon hunter and a WW monk on the other team. You’re pretty much dead in the water. There’s just no way to not get trained.
This is also true of enhancement, maybe even worse. You just don’t have the kit to be able to effectively stay on mobile targets(or even just being able to get to them sometimes). Feral lunge once every 30 secs does not cut it. Ghost wolf, even with thunderous paws, doesn’t cut it.
I agree about Winds of Al’Akir. I would just make the CDR baseline. I wouldn’t mind Feral lunge being baseline for the class, but I just don’t think they’ll do it. They should make it baseline for enhancement though.
And then lastly, Thunderous paws is a solid mechanic, it just doesn’t have enough juice behind it. 25% increased speed doesn’t cut it. It needs to be like a 3 second version of the druid ability ‘Tiger Dash’. Maybe not the full 200% speed part(Maybe 80-100%), but when you switch into ghost wolf and its off cooldown, there should be more ‘Zoom Zoom’. They would probably increase the Cd to 30 secs if they significantly boosted the speed, but at least it would actually help you get away from something lol. Same thing for Gust of Wind. I personally think its a cool ability, its just weak. It also needs more juice behind it.
So: 1) Feral Lunge baseline
2) Winds of Al-Akir CDR baseline
3) Juiced up Thunderous Paws
4) Juiced up Gust of Wind
I don’t see these changes as unreasonable at all. It’s just improving upon what’s already there.