the only reason anyone is against RDF is because they think it devalued their social experience. when in reality it never did such a thing they were just too numb to that. things like GS, paid server transfers, paid name changes, and paid faction transfers are what devalued their experience. the arguments provided against RDF at this point have been strawman arguments and anyone arguing these points are disingenuous at best.
The rdf icon on the minimap can display which dungeon you need to go to and you can run in manually. It is instanced content so it can work just like BGs but you enter by running in. Now if they made it so as long as 2 people are in the instance you can teleport to it i am fine with that as that would work just like summoning stones at that point. But no teleport back to where you were. When you leave the instance you are outside of instance door, not back where you started from.
The teleport with rdf made it easier and less confusing, but it wasnt aomething that has to be in for rdf to work.
Who says it is widely accepted as the downfall of wow? I donât believe that. For me itâs maybe the single greatest thing they added to wow. I think what led to the downfall of wow was just the release of Cataclysm. I personally enjoyed Cata but I know it is viewed generally as a very divisive and contentious expansion.
I just gave you an example of what a straw man argument is because you have used the term incorrectly a few times in this thread. I thought you would appreciate knowing so you donât continue to make the same mistake in the future.
i mean maybe he enjoys flying to dungeons to make everyone else miserable having to fly there or wait for a summon. dunno why but thats the only theory i can think of.
i have zero interest in leveling anything right now because the lack of RDF. i hate just grinding my dick off for levels in the open world. iâd like to occasionally pop into a dungeon to break up that monotony of zone quests.