We told you Blizzard was not going to cave in

You established nothing but you do you cause it’s so impressive.

Yeah and if you multiply that by the number of races, all the gear, the professions, and all the possible types of content, and each boss or part inside each, you can do you will get some very high numbers. That is not how balancing works though, specially in an mmo rpg.

You’re a proponent of forcing every pug to “roll the dice” with every other person in the game by removing our ability to decide who we play with and find others in the pug pool who have the same interests as us. We’re “supposed to fail” a certain number of times so that you don’t have to deal with the fact that some people just don’t want to play with you. In other words, a troll. A troll who, while being a detrimental member of the community, continues to hop up on a high horse to look down on the rest of us for being detrimental members of the community. But congrats, I bit. Now to figure out how to ignore…

no you dont but guess what there are times in all guilds where you have to meet a dps check in a boss fight. why would you intentionally say im not going to be the best i can for this fight so we can meet that dps requirement. this screams i dont care about my guild, friends, or anyone i group with i only care about my choice.

That is one way to look at it. But calling me a troll because you don’t agree with my stance is very childish.

I do think Group Finder is too strong, and we have way too many tools to make perfect groups. I think all pugging should have a risk to it, and players should be more social, to get around said risk. The best group should be through your connections you make, not through addons and game systems.

You can take that as you want, if that view point makes me a troll. So be it. I’m the best troll on this forum.

If they are able to get that content done, and still have all its members play how they want. Pick what path they wanted. They are way more skilled, and better than a group who “needs” to min/max just to get it done. One gave up nothing, to reach the same goal. Even if one side did it faster. Does not matter, at the end the goal is still reached.

No one is locked out of gear though. If it’s good, go acquire it. So that’s a silly premise. Professions hardly have an impact of the level of Covenants, and Racials have been a source of contention, the whole Alliance raid scene crumbling is because of bad racial balance, what a bad argument to even make!

You’re literally proving my point.

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Actually many of them love to min/max, sim, and push themselves to the absolute limit. I use to push with them. My desire for that is gone. They understand that. I still raid and push keys with them. If we’re in a situation where my choice or something I’m doing is holding them back, they know I’ll step out. When they have the encounter down they bring me back in for the kill. You know, we look out for friends. Been running together over 10 years now.

Agreed. For the first time this is true player choice. “But muh parses!” crew is just dumb.

Oh and I’m still on a like CD for an hour.

Your nonsensical, stupid opinion ruins the game for a much larger group of people than you represent. You are welcome to invite the first 4 people that apply to your groups, and fail accordingly. Asking to take away my ability to find people of like mind to play the game with sounds spiteful, and that is what makes you a troll.

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This is the problem in my book.

If every option provided flavor, that results in the same output, then players can make a meaningful choice without retribution. It is absurd how much you are punished for picking the wrong azerite traits, for example. My survival hunter has a 10-15k difference in output (I top out at ~40k average) based on poor azerite choices. Why is it that 25%+ of my dps can be impacted by this? Not only that… but it’s all wrapped up in freakin’ RNG.

FYI everyone know they were not going to do it before launch. 4 years of failed launched systems told us that. That doesn’t mean we weren’t going to try. It will change in 9.1, that I guarantee you.

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Am i supposed to like devs that don’t interact with the community, leave things in a terrible state, barely interact with us and only see us as 15 dollars a month?
There is tons of passionate players giving very VERY good feedback about systems and abilities and most of it feels like it is totally ignored.

you make bad systems, people complain, its not like its hard to spot a bad system, if you look at history, which to you must come as a shock.

How about you find a GOOD change that was complained about, aye?

People take the easiest route through anything they do, it just happens that your toon is clearly not the best option they can take, sorry mate.

I do want something new and they have something that can work well, but they cannot get of their high horse to come down to a player level instead of a using meterics like playtime to decide systems. You and me re just numbers, i hope you understand, its just business to them. Also what system have they changed, they didn’t even try swapable covenants, it never even saw the light of day.

Well which cesspool have you been sitting in. You don’t even know the players your arguing against. You think you do, but you don’t, eh?

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Exactly, I’m in my raid spot to help my guild complete content, and do it in a timeframe that we can get rewards. So yeah If I can boost my DPS by 5-10% or my healing by that amount I’m going to. Sure maybe I can get my twitch reflexes up and make up the difference, but not really cuz then I’m even higher by having made those optimal choices. I love experimenting with builds in games, but sometimes there is a difference big enough that the “fun” one stops being fun.

its not about how fast you do it. its about holding your team back for a period of time sure you will down that boss “weeks later after you gained more gear and over lvl the instance” why do you intentinally want to hold your team back thats the real question im getting at that i want you to answer? because it seems to me its for selfish reasons only.

You get it my friend.

Another childish take.

If being more social in a mmo ruins the game for you. Well, I don’t know what to say. In life, we all can’t have what we want. Wow is a flawed game, but I still find enjoyment out of it. Even if they don’t listen to what I want.

I would love for them to make armory and achievements only being seen by guild mates, and force addons like raider Io to break. You would see more people in guilds, and friends list being used a ton more. and for people like you…who attack people you don’t agree with. If you left, that might help the game also to be honest.

Of all the opinions, this is the most wrong.

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Yeah, true dude, the game should just remove all the things that make balance hard, they should make players build their own classes and make everything able to be changed from moment to moment, that way everyone can be optimal at everything at all times and blizz doesn’t need to balance anything anymore and I can live my dream of doing 5% more dps at all the things. Now the only thing between me and success is my lack of skill… oh wait…

Wod and cata was worse. And BFA really was not bad. It was subpar.