We oppose the 30-per-day cap!

I speak on behalf of the Truffula Trees and the Brown Barbaloots.

How do you think blizzard got to this point? Here’s what I think. Those in charge of this game saw what they considered, “exploitative and automated” game play. We don’t know what that means but blizzard had a list of what they considered exploitative game play tactics and automated game play tactics. They brainstormed about what they could do about what they saw as a problem. Someone suggested a daily dungeon cap. It was discussed and decided this might work. They didn’t toss numbers into a hat and pull out “30.” They looked at the data and decided 30 was small enough to have an effect on “exploitative and automated game play” but large enough to not affect the vast majority of what blizzard considered legitimate players.

We don’t know many things that blizzard knows, they don’t release the information, data, or detailed explanations but that seems like a likely scenario. What do you think happened?

I find that to be, kind of a problem personally. Specifically the ‘detailed explanations’ part.

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Oh, I fully acknowledge that this is likely a case of “Crap, we gotta do something… but what!?”

I can totally accept this as a stop gap measure, but it absolutely should be temporary. Reasoned through, it totally will cut down on this exploitative behaviour… in the short term. As many others have pointed out by now though, this is a momentary setback for those operations, who can simply spin up other accounts on other servers to rotate between.

It cuts their profits down, but it seems enough people are willing to pay money for this stuff (*sigh*) that it remains a lucrative business that will likely adapt to these changes. This leaves the regular player base to simply deal with it. It does change the nature of how some folks play the game, and it absolutely changes the nature of how many folks think about the game.

Honestly, had Blizzard come out and said, “Dang guys, this one is tricky! We need some time to work on this, so we’re going to slap a 30 instance limit in place as a bandaid until we can figure out what the crap to do!”, I think people would have had a lot more understanding.

As you said, those are your thoughts. These are just mine :slight_smile:

I agree. What I’d really like to see is the number of subs broken down into classic only players, retail only players, and players of both. But I do think the blizzard devs in control of classic are trying to produce the best game they can within the monetary constrains management sets.

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We don’t know what goes on in the minds of blizzard devs. I don’t know and I agree with Mayatua, I wish they gave us more detail explanations about how they view the game and why they make their choices.

But you know, there’s a statement made out in the world about practically everything. Conservative say it, liberals say it, businesses say it and so do their customers. It said so often it’s become a cliche.

Of course x is ok, but there’s a limit.

It’s possible that is exactly what blizzard is saying now and they decided 30 is that limit. Of course 60’s can boost lowbies in low level dungeons and they can even charge gold for it, but there’s a limit. Of course 60’s can farm low level dungeons over and over again, but there’s a limit. Of course you all can do x, y, and z, but there’s a limit.

All these things happened in vanilla but they were a small part of the game then and have become the dominate part of the game now. So we decided there’s a limit for the greater good of the game and the vast majority of the players. That limit is 30.

Again, I don’t know what happens behind the closed doors at blizzard, but that seems at least possible.

You really think 3.4k posts and a hundred or so likes is any kind of measure for a majority… You must think the playerbase of Classic is less than 10,000 then… or even lower.

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A lot of you seem to think that you paying $15 equals you deserve the changes you want. No. Blizzard made a change and a lot of us are happy with it. Thanks!

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Mind telling me why you are happy with it? Since I have yet to read a decent explanation for people to be happy with this change.

Blizzard kind of sees giving too much information and specifics, because many players tend to play internet lawyer and transform into mental gymnasts when they do.

I cannot blame blizzard for being vague as hell now.

I wouldn’t say I’m happy about it but I’m not unhappy about it. People resetting an instance more than 30 times in a day sets off my suspicion alarms. Yes I’ve heard all the arguments about farming such and such. My personal feeling is that the type of behavior this is curtailing is likely something that was unintended anyway.

I’d like to thank you Misadventure for helping keep these thread anti-30 day threads up and alive. I appreciate your efforts in making sure the discussion stays alive and on the front page. #icantinstance

I disagree having the freedom to instance all day couldn’t be more blizzard like well old blizzard. New blizzard eh.

There is “instancing all day” and there is “abusing the reset mechanic”

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Yeah, I’d like more information but I understand why blizzard doesn’t give it. Better to deal with the backlash from not giving out info than the backlash over anything they say. It doesn’t matter what they say, some group will be pissed off about it.

You casuals actually disgust me. If anyone is trying to get SGC or HoJ and does it for 6 hours a day at 5 resets an hour…after that they can’t play the game the way they want for 24 hours. What about people that work 5 long days a week and have 2 days off to grind their life away…He can only do that for 6 hours then his weekend is over? Anyone that is ranking on a hardcore server is playing 12 hours+ or was during the start of Classic. The equivalent dedication towards pve is unachievable now. Blizzard’s that one dumb blonde with all the bad ideas.

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you only speak for the privat servers bot cultur… you clearly dont speak for the old vanilla players who see everyday how classic is not vanilla and how vanilla is destroyed by the privat server sh** mentality…

the problem is more classic is based on a complet casual playerbase, all the playerbase do is to search how to make the content easier at any cost for herase the content in a casual time play…

vanilla 2005 was never casual and too many frustrated casual destroyed what vanilla was with the privat server mentality and retail one…

if we want a vanilla xp what blizzard do is not enough in restriction… the playerbase is completly full of baby crying and casual players in 2020…

they need 1.12 + full strat from 2005 + bis list for to do an easier version of the content and pretend to be better ?

all you can see in classic is a huge carry and a bot cultur from privat server whow as never controlled and certainly not vanilla…

I am in favor of reversing the instance cap limit. Strongly degrades my will to play classic. This was not there in the beginning and should never have been implemented.

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30 instances per day is too many imo

Make it 10 and tell the complainers to get a life

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