We oppose the 30-per-day cap!

Nope. I will actually keep my subscription as this change demonstrates that Blizzard is actually monitoring and cares about Classic WoW. :slight_smile:

This doesn’t concern you, if you’re not signing on. This concerns the majority of the Classic playerbase.

But thanks for what was a very funny read. It really made my day!! :smiley:

You’re welcome.

Sorry, but I don’t believe that Blizzard would make such a change if they thought from their logs and reports that this change would affect the MAJORITY of the Classic player base. I am more inclined to believe that this change will only affect a very LOUD minority of players who are obviously doing things that Blizzard does not want them to do in game.

Also your objection over your “oppression at the hands of Blizzard” tells me that you do not know the real meaning of the words you are typing. A Thesaurus is your friend. If you don’t know what a Thesaurus is, I recommend you start with a dictionary and work your way forward. :smiley:

Thanks.

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Sorry, but I don’t believe that Blizzard would make such a change if they thought from their logs and reports that this change would affect the MAJORITY of the Classic player base.

Blizzard did not have the feedback of the majority of the Classic playerbase before we complained about it. We are doing this in service of the game.

I am more inclined to believe that this change will only affect a very LOUD minority of players who are obviously doing things that Blizzard does not want them to do in game.

Compare the replies on this thread to the replies on the main thread. You are the vocal minority here.

Also your objection over your “oppression at the hands of Blizzard” tells me that you do not know the real meaning of the words you are typing.

Check the OED.

If you don’t know what a Thesaurus is, I recommend you start with a dictionary and work your way forward. :smiley:

Again, OED.

Remove the instance lock. This does nothing against botting. It only hurts players who use dungeons to farm prebis or legitimately farm gold in there for their own use. In case you may or may not have noticed, raiding is not cheap. You can easily get into hundreds of gold per raid night on repairs and consumables. Matukas For Dev 2020.

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I don’t understand how someone could argue that as a play if you run more than 30 duns a day your exploiting the game. If you are a no lifer, if you have free time in excess of 8 hours a day it is entirely feasible for someone to reach lockout. What happens when the lock out coincides with a Raid ? 24 hours is a decent chunk of time, time that we pay a subscription for. I personally play in excess of 12 hours a day since launch. I have almost over 100 hours on my main account in game just by running dungeons, farming craftables, and gold farming in instances. I main a rogue and herb farm, lock pick or simply go blender mode on some mobs. This change infringes on my ability to play my main and essentially forces me to buy another account just so I can continue playing the game I enjoy. I refuse to listen to the notion “Go do something else or play something else” I pay for this. Let me into the game I’m paying for. If you think restrictions are necessary, put it on the toon and not the entire account. Some of us has multiple lvl 60’s we’ve invested time into over the last 9 months and now they are all locked behind a time wall every day. Can I at least transfer my toon to another account so I may continue to use it? How about just reverting the rash change implemented and fixing the game in a more meaningful way and not just sling a new coat of lip stick on this fat disgusting pile of crap you’ve created.

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I don’t understand how someone could argue that as a play if you run more than 30 duns a day your exploiting the game. I

It’s because the argument holds no weight. It’s a really weird retail-centric mentality that players should be told when and how to play a 15-year-old game.

Yeah, all Blizzard has is the raw data that tells them exactly how often how many people run more than 30 dungeons a day. If it was a majority they never would have made this change.

Blizzard still doesn’t have the feedback of the majority of the classic player base since forum posters are just a self select fringe group that’s a tiny fraction of the player base.

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lol who is this “we”? Don’t talk for other people, you represent yourself. Personally, I have no issue with the change.

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What is most hilarious, is people in this forum actually think they represent and “majority” of players. Maybe…MAYBE 10% of players even come to the forums.

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Yeah, all Blizzard has is the raw data that tells them exactly how often how many people run more than 30 dungeons a day. If it was a majority they never would have made this change.

Then why haven’t they shared this data? Show us how many people were running more than 5 lockouts per day before this change, so we can talk about numbers.

Blizzard still doesn’t have the feedback of the majority of the classic player base since forum posters are just a self select fringe group that’s a tiny fraction of the player base.

Blizzard can read chat logs. I suggest you hop on any sizeable server and take a gander at trade chat or LFG sometime. See who isn’t complaining.

It makes me sad to so many botters…post in this thread.

#30lockftw

As I have specified previously, “we” refers to the majority of the Classic playerbase.

Blizzard never shares data. I wish they would, especially data about the number of subs and how many play classic only, both, or retail only. But even without the data I’d tend to believe blizzard when they say the dungeon cap only affects a handful of players over some with no representative data that’s obviously using confirmation bias to claim the majority agrees with him.

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Blizzard never shares data. I wish they would, especially data about the number of subs and how many play classic only, both, or retail only.

Blizzard doesn’t share data now, but they used to. I also wish they would return to doing so.

But even without the data I’d tend to believe blizzard when they say the dungeon cap only affects a handful of players

But the issue I have with this is the framing. They’re telling what their data shows after the change. Who’s going to intentionally do 5 sets of dungeon lockouts and then get locked out of their ZG run? I doubt anyone would. Add the fact that we can’t even track this in-game, since there’s no UI, and obviously most people who were farming dungeons are going to avoid hitting the cap. That’s the result of the change. Or at least, that’s the result of the change in my case, and in the cases of my friends. I’m open to having this hypothesis disproven if they’d just show us the data for who was hitting over 5 lockouts before the change. I’ll admit to being wrong if they do that.

I’d add–if anyone from Blizzard is reading–that there’s nothing compromising about this data (whereas subscription numbers might be more compromising for a company interested in showing performance), so there is nothing threatening about sharing it with us.

Uh huh, and were is your PROOF that you represent the majority besides you saying so?

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Kinda pathetic, how many people defend this change, ain’t it?

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Check the tallies, posted above. Or even better, check the ratio of likes to responses in the main thread.

The responses mean absolutely nothing on this forum. It more than likely is 6-10 individuals swapping out their forum character. Your claim is dubious, at best. The only way anyone could even consider your idea of checking the posts above, is if people were limited to using one avatar for the forums.

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Because as we know, you mongoloids always resort to “rEtAiL iS bAd!” when you have no real argument. Stop trying to make retail the reason you’re a maladjusted people of trash. Retail has NOTHING to do with this, and you’re a garbage person for trying to steer that way.

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I too try to put my faith in Blizzard. It is hard when communication is light, but I do believe they have people who only want the best for the game working there, and that they are doing what they can within the bounds and restrictions they’ve been asked to adhere to.

Having said that, my major concern with that statement they released is that they perhaps failed to consider many folks who used to be going over 30 instances per day, but are now making active efforts to not do that because they know about the change.

Using Feral Druids here just as an example, but how many of them were mass farming this prior to the hotfix, but then stopped going over 30 per 24h because they didn’t want to get locked out of a raid. My fear is that Blizzards metrics wouldn’t include them as people who are affected by this change.

It doesn’t mean the change isn’t having a negative impact on people, it just means that very few people are being surprised by the limitations.