Melee Hunter best Hunter.
This. Like many have said before, it shouldāve been the 4th spec option from the beginning.
Yep
Oh yes please! We want that playstyle back. And the best way to do so that does not affect/hurt the existing specs(and the players that like those), is to add in a 4th spec.
I get your point. Although there has been requests for a Melee hunter spec for years in the past. It certainly has itās place. Some will love it.
The only problem really, is that it took something away from us that we(many of us) wanted to keep playing with.
I want to once again refer to the point that thematically/in terms of design, we donāt have to make it a case of - either-or -.
We can have both as a new ranged DoT-spec with the philosophy of today in terms of design, would have an identity of itās own.
Hintā¦We need range Survival Hunters back - #457 by Ghorak-laughing-skull
If the only real issue with bringing that in as a 4th spec, is like Kindwolf says, that they donāt want to add a 4th spec to a pure damage class then I would urge them to change their(the devs) minds.
Now, I would want to go off-topic for a bit and provide a link to a late post of my in regards to Beast Mastery, and how I think that the spec still lacks in depth.
Link Beast Mastery[Aspects!]
Currently it feels like BM lacks that core theme. Itās a spec that should have a focus on the pet.
But, beyond some passive talents, you donāt really have much that actually embrace the fantasy. Any active talents you can pick are all stand-alone abilities with no real ties to any core mechanics of the spec.
My idea on the Aspect system is to bring that past fantasy back of you as the hunter becoming one with the wild.
The Aspects of old was a system I thought had much potential, but what we have today are some basic utility focused stuff(for the most part). BM has Aspect of the Wild, and thats good. It is also the reason why I think BM should have even more focus on the Aspects you use offensively.
Anyway, I also included the petition for giving us A Murder of Crows baseline along with a passive effect tying it to Kill Command.
Thoughts?
In order to keep this thread on topic, I would love it if any feedback regarding BM is posted in the linked topic.
Thanks in advance!
There has and Iāll respond with a better answer in a bit but Iāve not felt the need to play as a melee hunter in over a decade. I donāt see that changing in my perception of it.
I remember the conversations on MMO champion years ago, but it just never did it for me personally.
A fourth specā¦after DHāsā¦which they gave two specsā¦ While stating it was easier and better to have two specs for classesā¦
Super unlikely to have a fourth spec, again especially for Hunter.
Youāre loss, itās a fantastic spec.
Weāre really the only class that uses ranged weapons at all. Long gone are the days of stat sticks(but wait, thereās Classic). I did do the Xylem challenge as SV and got that special Talonclaw appearance. But Iām not going to justify melee Survival on that. It might as well have been some other 2H weapon melee spec, and we all know thereās already a crap-ton of those.
But Survival isnāt even a GOOD melee spec anyway. Itās one thing to make it melee as unwarranted, and itās the next thing to make it, practically, the worst melee spec of them all. I donāt think sub rogues have it that bad since they got good stuff already as rogues, and likewise for hance shammies(now thereās a thought: where are they?). Iām the new breed and I gave MSV a chance both expansions, but I canāt count on it for good damage throughput whilst staying alive.
If you think surv is a bad melee itās because you donāt know how to play it.
They decided on two specs(1dmg 1tank) for DHs because they had no clear vision for what a third option shouldāve been like.
Is it easier to create and maintain 2 specs for a class rather than 3? Than 4? Heck yeah it is.
Weāre not saying that every class in the game should get a 4th spec option.
Much like with Druid, it should be done where it makes sense. Where there is some part of the class thatās still missing.
As far as introducing a new spec into the game, it will always require a lot of time and work to implement. Now, why not do that with a spec that has itās set of players that want to play with it, already cut out?
As far as bringing in a theme/playstyle into the game, the old ranged Survival, with the DoTs(venoms, poisons and explosive shot), is already sought after by many.
Glad that you think so. Others like you, feel the same.
Having said that, what youāre doing, is voicing your opinion. Donāt dismiss other players preferences and opinions just because they might differ from that of your own.
A 4th spec option for the ranged Survival(DoT-spec) wouldnāt hurt your current melee spec. So why be against it?
Youāre right itās fantastic, and one of the best 1v1 specs right nowā¦
Sure it would, it splits the class Dev team even more and becomes harder to balance.
Itās also highly unlikely! Pigs will fly when we see anything other than druids with four specs.
Dwelling on an extinct spec, and suggesting a highly unlikely solution, is unproductive and unhealthy.
Thereās not much point refuting this if you and I arenāt even in the same business.
I tell you what: MSV is so good, Iām actually DISCONTINUING my mothballing for it. The only spec I gear up for anymore is MM, because I have certain principles against BM. Any good piece of SV gear is vendor trash. You can give me a leggo polearm and if it can be vendored, it shall be vendored, and this is someone who actually got the Xylem mage tower appearance for Talonclaw, when SV was worse than it is today.
And since hunters are counters to hunters, MSVs arenāt going to like me very much. They shall yet hate my guts and trash-talk me for playing the easy spec.
Just remember your first impression when seeing Talonclaw for the first time, and realizing it meant RSV was being change to MSV.
As these types of implementations always do. So why not do it with a spec that, like I said above, has players interested in it already? Even before itās actually hereā¦
Really? AWESOME! As we already have flying pigs in WoW, itās just a matter of time then!
This is your point of view, Sure.
Besides, isnāt that really what part of the whole forum thing is meant to be about? For us to provide feedback as to what we like to see in the future forā¦anything regarding WoW?
The whole idea behind constructive feedback, is for players to voice their preferences on what changes they would like to see. Why they want them to happen. Why they think there is a reason that they should happen. As well as in what form they would like to see those changes in the game.
Simply saying that: I hate this! orā¦ This is garbage!
Saying things like that, is of no help to a developer. Based on that type of feedback, they can only guess what you actually want/why you want something to be removed.
Me too! It was so exciting! I was like finally Iike, I get to melee with my pet!
Talonclaw still has some of the best spear mogs, I really like the PvP ones.
For anyone interested.
Iāve changed some stuff in my proposed design for a ranged Survival spec(4th spec option).
The original post(with suggestions) further up in this thread, is this: We need range Survival Hunters back - #457 by Ghorak-laughing-skull
Changes:
- Clarified how the Core Abilities would actually work. In case someone that reads it does not know what they are based on.
- Removed Steady Shot as the baseline focus builder. Replaced it with Cobra Shot.
- The talent Spitting Cobra that before gave you Cobra Shot as a replacement for Steady Shot has now been altered to provide a different effect. This was in response to feedback given of an effect that some would want to play with.
- The talent The Beast Within has been changed(The name as well. Itās now called Intoxication), to no longer be based on the actions of your pet. Again, due to feedback given.
It now holds both an element of RNG. But also a guaranteed trigger. Hopefully, the new design is something people would want.
Cheers for any feedback given guys!
MoP was the best version of most specs.
I actually see no problem with the devs having to team split over the issue. Devs get paid a hell of a lot (I say this as an IT graduate and someone who also went back to school for CS/Forensics), so this really isnāt as big a deal as itās being made out to be.
I would also like to point out that if the only selling point for MSV is 1v1, itās not a very good one. Again, this is further segregating the spec into only certain player types and probably why Iāve yet to see any MSV hunters in PVE content.
Iām all for making a 4th spec for melee and allowing SV to retain its original dot specification, which tons of people loved having. This does not break the class, but it does make it more complex and we actually NEED more of that right now.
For years weāve been sold this idea and told that we need to be mid-range/low-ball DPS, but when it gets to the point that hunters will get benched over lots of other classes that can bring more DPS AND utility to a raid: This is an issue.
A lot of our core talents have just been completely gutted/swapped to talents/separated between the specs BADLY and it looks like Blizzard doesnāt care to do anything about it (I would argue similarly that some classes like enhance shams/feral druids are also in a bad place).
Blizzard needs to do a MUCH better job at making classes:
- Fun to play/Enjoyable
- Competitive with each other
Glad to see this still going. Iām even getting Tempted to finish leveling this guy.
I donāt mind if they donāt balance this spec around PvP at all. It was Hunterās go to for pve and it was great.
Thanks for all the support guys. Hopefully we are heard for the next update
I find the irony of this statement hilarious. Considering 95% of your posts are simple āMSV best specā spam with no thought put into what you typed. You respond like a broken record to incite the players who prefer ranged survival and want a spec they played for over a decade to come back. So please, before you complain at someone else for being unproductive to the topic at hand, take a look at what you are typing first.
Personally, I truly feel a 4th spec is in Blizzards best interest for this scenario. Especially when you stop and ask why they did it for Feral and Guardian. They did it because they had 2 specās derived from the same talent tree. Now look at what they have done to MM? They have a mix of old SVās skills as talents in a failed attempt to derive 2 different playstyles(specs, per say). Itās not working. It hasnāt worked since they first tried it.
And as others have said. itās cool you enjoy melee Survival. Iām glad you enjoy it. Iām glad a tiny percentage of the playerbase enjoys it. But itās rude to just dismiss the opinion of everyone who played and still longs for ranged Survival. Remember, Ranged SV was one of the most popular specās before they killed it in preperation for Legion, much like Demonology.
Tldr
Yea, youāre better of trying to get BM melee and SV ranged, than motioning for a fourth spec.
But go ahead, keep that hope alive, itās really good to focus on a dead spec, and not unhealthy at all.
I just feel sorry for all yāall.
Also melee Hunter best Hunter.
Melee Hunter, your not hunters anymore, you are EQ Beast Masters. WoW could either
1 Just release the EQ BM class in WoW as the next hero spec
-or
2 Release the Ranger class they have eluded to and just switch all hunter classes as melee
Either of those choices make more sense to me than ruining my ranged trap spec to represent and entirely different class. (was quite a shock to come back to the game to find myself just holding some stupid melee weapon.