war mode was the worst thing that ever happened to wpvp. By the way, arent you in all these servers saying the same thing? I guess im not the only one who realized pvp servers need to be returned
True, you are one of seven people saying it and pretending war mode is the reason it died.
pvp servers were way better than warmode, 100 times better, end of story.
Given the headache balance has been for the classic PVP realms I would not count too much on this. Also given the extreme focus on portal camping/etc even PVP players will get tired of it.
Sadly the presumed majority are not you. PVP realms attract certain people and while you wont be camping and greifing, it will still happen more than what most consider to be normal Wpvp. (SS vs TM, etc.)
I doubt it. Not even the Classic players could handle Phase 2, on PvP Servers, when it came out:
I’ll bet just being ganked without the ability to turn it off, like you can right now, is still going to upset people, just like it did, in the past.
EDIT: Again, I’m not saying “no” to PvP Servers. Just proving the utter silliness of it all.
If Blizzard thought this was a value-added idea, then why would they have removed PvP servers in the first place? When I started back in Cataclysm, I joined Korgath because the friend that introduced me to WoW had all his toons there. It was a PvP server and I leveled two toons to max, did end-game PvE content (there was no M+ back then), even earned some PvP titles.
I don’t miss having PvP servers as I feel WarMode fulfills that niche, but I’m not against you (and any players that share your desire for that) to get what you’re asking for. However, ask yourself these two questions:
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What does PvP-only bring that War Mode doesn’t? If players really enjoyed PvP-only as much as you think, then they’d be in that mode all the time. With cross-realm sharding, you should find plenty of open-world opponents (or newbs to gank). If you think War Mode is a ghost town and PvP-only servers are the answer, then your premise is flawed (PvP-only servers will also be a ghost town).
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What’s the return on investment for Blizzard? It might seem trivial to a non-developer for WoW to just flip a switch and grant what you ask, but it’s quite likely more involved than that, so there’s a one-time cost to re-deploy that capability and an on-going cost for maintaining that capability. Perhaps that that on-going cost could be minimized if they can roll major patches to all server types without having to have a divergent code branch on every single build. Still, doesn’t sound like a good business decision, so why would they do it? Do you really think players that un-subbed will come back in droves if only PvP servers would return? Why would Blizz spend dev dollars on something’s that not at least a reasonable chance of a win (more than 50% chance of a profit if the investment is made)?
Look at the attention (or lack thereof) that PvP gets… no new arenas or BGs for extended periods, glitches don’t get fixed in a timely manner, just overlooked in general. Clearly PvP is not a bread-winner for them so they don’t prioritize it (which is sad, but seemingly true).
We had guild rivalry, player rivalry, and an actual server community. Now we have a bunch of randoms who we’ll never see again. lol
Y’all really haven’t figured out cross-server interactions are not the same thing as war mode yet?
They are the exact same thing because that’s what they are.
Lol, no. If you can come up with an actual argument against war mode, it needs to not involve cross-server interaction or phasing, because those things are not part of war mode, they are modern and separate features of the game.
So what do we think, will it be 99% single faction, or have an unsustainably low population?
War mode isn’t cross server? Do you have any idea what you’re even talking about?
Cross Server is not a fault of War Mode. That exists outside of War Mode as a system, it would exist if they kept PvP servers around. You cannot point to something unrelated to war mode and call it a fault of war mode.
Nobody said it was, but war mode is still cross server. lol
So to be clear, the above quote has nothing to do with PvP servers and War Mode?
I’m not sure if you’re light weight trolling me or you’re just responding for a post count.
Yeah, well, we’ve all been down this road before, have we? Faction inbalances on PVP Servers made it more of a PVE Server than a PVP Server.
What you’re requesting for is a PVE Server without Warmode enabled.
While people throwing percentages out are sometimes lying, I only joined my Player verse Player server because a co-worker wanted to play the game. I told him what to expect verse an Environment server and he said he wanted the challenge.
After a month he got tired of being Ganked by people and quit the game. Me, normally an Environment player, not having any other friends playing the game and not wanting to start over on another server put up with it for 7 more years until I left in 2011. So technically I was forced to play on a PvP server verse a PvE server.
Only time I had fun on that server is when I went into a Battleground and the odds where even, and skill, not quantity showed who the better players where, FOR THE HORDE!!!
Longer sub times. Classic players especially pvp players might consider modern wow once the are burned out on classic.
If the Blizz suits see a profit to be had, they’ll take it. I think you’ll be waiting a long time.
I get the feeling that Classic players are there to relive the old nostalgia “feels” they had 10-20 years ago. Even if Retail were free to them, they would not play it. PvP alone is just not a draw nor a profit source for Blizz.
I could be wrong, because I was stunned that Classic was as popular as it was on launch (err… re-launch? lol). I think it’s worth the experiment to see if you’re right and PvP-only servers would not be what @Cäpslöck predicted: 99% single faction and/or have an unsustainably low population.