Your argument doesn’t make sense. Sure were middle of the pack but why can’t we have stayed up there with the Fury Warriors, Balance Druids, and Frost Mages. Why was elemental shamans being up there a problem?
Great, then use your own logic and stop predicting we’re going to “still be middle of the pack”.
pretty horrible change in the name of ‘accessability’…
Why would this change not accompany a LB/CL buff to compensate for fewer casts if its not a nerf? or anything else to help compensate?
Their logic for the specific changes they made makes sense. The spec requiring 120+ apm to play could be an accessibility problem for some players.
That being said, some minor compensation buffs will probably be warranted, but any tier list type ranking this early in the tier is speculation
and you are playing wrong and non optimally if you just spam LB@.6s casts, and will lose damage and your storm ele will not have 100% uptime.
the spec does not require 120 APM, that is insane. You spend most of your time casting lava surge procs and earth shocks, both of which are on the normal GCD.
You were never up there to begin with. And two of those classes you mentioned are also getting nerfs to their tier sets.
Fury, Aff, Rogues(All) Fire All have higher APM requirements so the spec doesn’t require high APM at all and those aren’t being nerfed into oblivion only us.
I pvp a lot and legit never seen a storm elemental, good change
Uh, no. Fury and Outlaw yea, but Fire maybe if they fish a lot of Heating Up procs.
Again, see other posts. The spec doesnt require 120+atm. LB at 0.6s filler is not to be spammed or its a severe dps loss as the storm ele will not have 100% uptime. You have to keep using lava bursts to keep it up. So occasionally you would be using the fast filler.
“Uh no, actually yes.”
Love your contrarian contribution.
I don’t know where your got 120+ apm. Simulation craft had us at around 72 apm. Fury is at 76, Havoc DH at 73, Outlaw at 70. If 72 was too high then these classes should get nerfs as well.
Now if you put Aff into a dungeon add the constant target changes and it goes up a LOT
I understand more than most what you’re saying with sims vs realistic numbers based on encounters, but you’re coming across as a defender of an unwarranted (and quite sizeable) nerf to a baseline talent as the partial result of an interaction brought about by the tier set.
I see less frustration in elemental being mid-tier, as it will still have the viability to CE/key/whatever, but it’s more so in the timing and reasoning presented for the change. Days before reset with all of PTR to address this, and no compensating buff of any kind to address a blatant nerf in disguise.
“Uh no, actually yes.”
Love your contrarian contribution.
Well, she’s lying, just pointing that out. Not all Rogue specs are high APM. Not all Mage specs are high APM.
Barely anyone plays Outlaw, and Fury is looking like its flavor of the patch.
We were in sims. I know sims are not equivalent to real world numbers but the potential of doing as much dps as them was there, now not so much.
The ability to maintain Storm Elemental at long duration and high uptime allows for extended periods of Lightning Bolts with a cast time of less than 0.6 seconds. Players have reported that this is uncomfortable to play
Who gives them this feedback. Was it someone on the community council?
Their logic for the specific changes they made makes sense. The spec requiring 120+ apm to play could be an accessibility problem for some players.
According to old sims apm was about 74, which was behind fury warrior. It wasnt most apm build, and its absolutely wasnt hard rotation build. It was required to do anything possible to make Wind Gust stacks actually not to reset, and dropping it was drasticly decreasing overall dps.
I think that in raid ele would drop those stacks anyway if shaman should do any mechanics. But we never knew it actually. Raid is never same as simcraft or dummy, u actually need to do things and by current statistics it looks that raid is not elemental shaman friendly.
What is more that build never was forced. Only one talent decides if you are using this build or not. Elemental shamans were going to trade “comfort” and “safe to play” build for “risky” but more rewarding, and I dont see any problem with it.
If they wanted just to make build comfortable and accessible, let any cast shorter than 0.8 sec, for example, be holded (button) for repeat use.
This is just bad changes, bad reasons.
It isn’t even a partial result, Storm elemental has brought us to that cast time the entirety of shadowlands Give/take depending on your stat build and environment, They are nerfing us and saying it’s for “Accessibility” When it CLEARLY ISN’T
The great thing about being any other class is blizzard atleast tells you to grab the vaseline, When it comes to Shaman’s? It’s just implied you alerady have it there.