Likely because 15 yrs ago most people had jobs, or real jobs, where they couldn’t spare 1-2 hrs on a weekday to run around getting WB’s for a video game.
When I see someone with all WB’s, including rend and other over the top stuff, I think…“Man dude, how long you been unemployed?”
And now parses will replace achievements in the real world, which I guess makes sense. When you have a “Mcjob” or no job at all, parses become a real sense of achievement.
They weren’t a thing in vanilla as much because there was no server-wide communication, organization, and planning. It’s not hard in the slightest to get WBs, and the benefit they bring far outweigh the time commitment. But we didn’t have Discord, trackers, and the extensive knowledge we have now during those days.
It seems to me you’re projecting your own misconceptions and incorrect beliefs to justify not getting WBs.
So spending 15 minutes getting ZG/Ony/Rend (that are scheduled 3+ times a day in groups on my server) as well as taking a short flight path and clicking a flower is no lifing it. Because getting buffs for a raid while having a coffee and listening to the news before work is huge. Ok then.
The only ones really debatable are the DMT buffs, but those really just require 20g or so for a summon/cleared instance… and the DMF buff if you’re on a PVP server and it’s in an enemy zone. Otherwise it’s a joke to call buffing no lifing.
Show me on the doll where the mean parse hurt you?
You seem really upset over something that doesn’t affect you. You also seem to be really out of touch with both how to get world buffs (if it’s taking you 2 hours) and life in the real world (if you think people with jobs can’t spare a few minutes to grab buffs.)
World buffs as a meta are definitely awful, but not as bad as blizzard just allowing obvious mob pathing bugs in dungeons. I remember people being banned in vanilla for the now normal shenanigans of exploiting pathing to farm ridiculous amounts of gold from dungeons.
Like someone pointed out earlier, it’s mostly a symptom of different times. Voice chat was a not common luxury back then. We had garbage geocities websites for guild planning, not multi channel discords that made coordination simple.
There is also much better information available, and finding it is easier than it’s ever been. So everyone has become min max tryhards.
If you have half a brain and access to your server’s discord it takes a combined 20 minutes to get Zanzas/Dragonslayer/ZG/DMT/Songflower. The most time intensive thing is running through Dire Maul. Everything else is just logging on for scheduled buffs.
If you aren’t saving time in raids by getting world buffs you’re doing something wrong.
OP has an inferiority complex and wants to cope by suggesting that at least their real life situation is better than these gamers. I highly doubt that though
Please stop lol. No one was using dialup in 2007. The closest I came was playing tethered off my cell-phone for a while when my roommate didn’t pay the cable bill.
Among individuals who use the internet at home, 70% have a broadband connection while 23% use dialup.
And thats all individuals. People who used their internet enough to not just play an MMO, but raid seriously definitely skewed MUCH heavier towards “broadband” than the sampling of “all individuals” which would have also included your 80 year old grandmother.
Not saying literally no one anywhere used dial-up to play. But to act like it was something that was having a profound impact on the difficulty of raiding as a whole is kinda hilarious