Not sure about you but 15 years ago I was 15. I had a lot more time then then I do now.
I’m employed and work full time and would get world buffs. What are you on about?
I do think parses are dumb, but if that is what some players care about then so be it. They pay for there sub, they can play how they want to.
Lets just put this out there too. I hate world buffs. I spent the first 6-7 months of Classic getting full world buffs before every raid. Then I rerolled and joined a guild that did not require them so I stopped. Most people in the guild still got them every week though.
We had time. Tons of time because we MADE time. Yes, we all had jobs and responsibilities but we made it work. Vanilla was far more time consuming because it was progressive, not gated. We didn’t have the luxury of foresight. So this mean scholo/strath 2 hour runs, MC even on farm at patch took 2 hours. And keep in mind that progressive raiders were running this schedule for 2 years. Not the 3 weeks Classic players did, who then proceeded to fold like lawn chairs.
But the reason why world buffs wasn’t fully explored was because of exactly that. Time.
And in addition, server firsts were a thing. If we just happened to drop the head, do you think we’d tell other guilds? No way. We didn’t even share strats.
That’s pretty reductionist. For one, log sites have existed for a decade. But also people would be pushing regardless of whether they had a log site or not.
If anything, warcraftlogs saved Classic. Without it a lot of people would have quit much much earlier.
There were the realm forums, which basically served the function of server discords back then. They were used to track guilds’ raid progress, etc. There was Teamspeak/Ventrilo.
People just didn’t think of coordinating, calendaring, and synchronizing world buffs, and it didn’t have time to evolve into a meta. If it would have, Blizzard would have certainly nerfed them into the ground, as they eventually did in TBC.