I love how they’re all “This is a zone so alien it’s like nothing you can imagine and nothing you’ve seen before” (paraphrasing) and the zone is just water you can walk on and balls everywhere.
(Don’t get me wrong, I think it looks good but it’s not exactly groundbreaking.)
Perhaps the issue is how the developers are selling the patch and not how players are responding to that sales pitch. Players want stuff that is new and original, and making a sales pitch about how we can walk on water and how we will see floating rocks doesn’t really fit that bill.
To the players, this sales pitch demonstrate that the development team is kind of out of touch with their player base (or perhaps the issue is there isn’t any real deep substance in the patch, so this is really all they have to be excited about).
Developers excitement is different to player excitement, they sound really excited about somethings that the player must get excited during their first steps on the zone not a video that’ll kill that first impresion.
They could show the water but not mention anything, so maybe players will open topics on the forums like “Did you notice the water on the video?” instead they sent us an idea really redundant about their creation.
I prefer like during Blizzcon when they show artist working with 3D Models and the assets instead of the final work and not that selling speach like you’ll find this like new and this is alien…etc Or the post that a developer did some weeks ago about allied races customization and he explained more.
You don’t understand because you’re not a Dev. And they don’t understand why we don’t love it. It’s because we don’t have an abject hatred for Shaman like they do since the community Bus Shocked one of their brothers.
True besides the Stone Spheres from Costa Rica, I wonder which places they took as references, it’ll be better for them to mention places and some of their design process instead of mix match alien / real places on the same video.
If they mention, we got inspiration from this part of the world but we added an alien effect for the fantasy world that’s Warcraft, that could sound better that mentioning water a lot…
If they mentioned well, this is a new concept because we checked Bioluminescence water around the real world and took that as reference in order to create a new floor concept.
" The bioluminescent sea will glow when it’s disturbed by a wave breaking or a splash in the water at night."
I agree with you 100%. Giving just a little snapshot of the development process intrigued people and made them want to check out the zone for themselves. This developer video did the opposite. A lot of this is because players are already dissatisfied with the game. By highlighting things that players have actually experienced before, the developers gave the players reason to pick the video apart.
I just found the instant contradiction amusing. The art team is doing the best they can with Danuser’s writing, but my god this is just weird and not warcraft at all.