Warrior burst needs a huge nerf

Just disable tier set bonus in PVP and done

Try playing Frost then, itā€™s oppressive as a Warrior. You say we can break all these roots, but what value is breaking a root if Iā€™m slowed as well?

Maybe ask a team member to peel for you. I know Iā€™m getting my healer to dispel for me.

Even then, Iā€™m often sitting on 0 Charge charges having used both just to keep up.

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No one enjoys playing frost

But yeah itā€™s the anti melee spec that dies in a kick

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lol more ā€œwarrior is opā€ propaganda

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It seems to work, tho.

Is it though?

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I do.

Itā€™s a chill time.

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Lol avatar is not unpeelable and if you use it you usually get weak aurad and CCd. Warriors absolutely can be kited and most classes have recieved more mobility or utility tools with the talent rework. Just like warriors did.

But the endless wizard tears over it is just mind boggling. Do we need to go and list every single wizard ability that creates space and then try to justify two charges and a leap? You wont be happy til warriors and all melee sit in 15 second mage roots and die to hard casted frostbolts

I think spear shouldb e nerfed to 1 pull, and no one likes dieing in a stun. Thatā€™s a really silly thing to say. Do you like dieing in a kidney shot?

On the topic of Bladestorm dealing crazy levels of damage, if you have all of your cooldowns rolling it deals 120k tooltip damage, before armor/versa/anyother DR over 5.5 seconds, not very crazy for a 1.5 minute CD lined up with other CDs. Yeah Unhinged pumps the damage a lot. Unhinged is an uncontrollable capstone talent, itā€™s supposed to be crazy useful Iā€™m sure it will get a 50% + nerf like all of our other capstones.

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Eh, I donā€™t mind where SV is right now. Itā€™s not great, but me dying isnā€™t the main issue. In multiple matches last night, every arms just sticks on me the entire timeā€¦ AND I have difficulty kiting them.

So pick one.

Damage
Mobility
Defensives

You donā€™t get all of them. If Arms wants to have damage and high uptime, then I have to able to punish them if they push in and LOS their healers. Iā€™m so sick of this awful gameplay.

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Yes, its fake news.

Oh ok, got it chief. :lying_face:

Kennie FrostMage

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let em have 100% uptime. Tone the damage down some. Warriors canā€™t sit in cc all game and be useful. But, 150k MS into Bark Skin and Iron Bark? Come on fellas, lets be reasonable. The burst is way too overtuned. Not just Warriors but Rogues too. You just canā€™t play and enjoy the game as it is.

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Tbh frost is kinda big dam atm though with 4 set. lance spam for big dam and random big glacials that gib people.

Once its nerfed though it will go back to garbo dampener warlock tool spec

My mage is too undergeared to do big dam

I do love the animation for glacial though

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Its pretty broken atm. I donā€™t think anyone enjoys the 230k glacial + 30k ice nova + 75k ice lance dead in a global from 80% frost if it ramped up and has procs/incanters at 5 and randomly gibs you. Well the frost mage enjoys it people on other end not so much.

Otta gear it and hit it while its op before its back to dampener spamming frostbolts :joy:

I expect like a 33% nerf on glacial

It reminds me of the glacial spike from FF8 back in the day now that I think about it. We even form it above our heads the same way

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But Frost Mage 500k Glacial spikes are okay?

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Thatā€™s because you have only one defensive ability. As a Warrior I know I can extend and play poorly against a Hunter because I know you have no way to defend yourself or reduce the damage you take while I do.

Your ability to survive shouldnā€™t be determined by what classes/specs face you. Thatā€™s why Warriors can stay on you, because otherwise itā€™s not fair for the Warrior at all. Do you think I want to play all matches getting arrowed and blasted from range? Iā€™m there to have fun too, not be a target for archers to shoot at.

Itā€™s not a shade of grey, this is binary. If I cannot have high uptime I die. If I donā€™t blow all my defenses I die. And damage? 160K is still not even half a bar of health in Arena where most have 400K health now.

Like until 10.0.5 I felt like the kill target was Hunter if present, then Warrior.

This is insane for a Hunter to deal with. Considering we have a disengage on a 25 CD. Other classes that donā€™t have as much gap creators it makes it a nightmare to deal with Warriors. Now if it was a straight 1v1 situation against a Warrior I could root them all day and keep them at a distance. But if they have a DK or another melee that can Freedom the Warr or lock me down with more stuns/pull me in Iā€™m screwedā€¦Melee essentially has full uptime right now. Kiting is not what it used to be.

This is the bane of every Hunter, Spear just wins the game for Warriors against a Hunter.

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See this is the truth of it here.

The Warrior is never alone when they kill you.

Thanks for proving my point that what you want is just to kill easier, not balance. If you wanted balance youā€™d ask for another means of defense that would help you in general, instead youā€™re angling to get rid of anyone that gives you trouble.

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