They have to much uptime to hit for 165k mortal strikes with a huge MS effect in arena that is already dampened.
I would also like to petition for ele shaman nerf as well. There is nothing to react to, they just run around with no animations randomly killing entire teams. They look lost in the woods.
Edit: one more thing - the game may be in a bad state when the time to cast a cc is not fast enough to even save them. How many times I have been mid global trying to help someone when they just…die.
48 Likes
sharpen blade and shiv op
5 Likes
I dont know about a huge nerf, but the top end could definitely be lowered a bit.
Yes
That means you’re doing it too late.
5 Likes
yeah warriors and rogues need a nerf asap
7 Likes
well seriously sharpen blade is pretty much a mandatory talent so maybe
Need to nerf rogue as well. This is ridiculous how overtuned these classes are
9 Likes
If you nerf these aspects, what do warriors have? I don’t like the current design either, it seems like warrior plays like a melee 3 minute mage, while some other melee enjoy very high sustained damage.
But since rage is kind of meaningless now how to balance warrior damage?
keep in mind though a 165k ms would require a lot of uptime, stacks and all cd’s, this is not something that will happen consistently at all
3 Likes
Pretty good sustain dmg, Mortal strike still does work every c-smash, Disruption, and pretty decent survivability.
All pretty good things.
7 Likes
And what class does warrior not have huge uptime against?
4 Likes
Mhm. Arms has a lot of things to modify Mortal Strike, and a lot of crit modifiers, which results in…big swings.
I’m not sure if it needs to get knocked down, or knocked down much, but I’d understand if they shaved a bit of crit and/or crit damage off some stuff.
2 Likes
Nerf martial prowess by 10% per stack and csmash by 10% on the amp.
For some odd reason warriors have evolved to be able to keep on mages and everyone else is paying the price for it.
This isn’t the days of old of some big angry guy with a full rage bar waddling around waiting to connect eventually to deliver nuclear damage.
11 Likes
You aren’t kidding. As a resto Druid relying on hots, I can’t get hots rolling fast enough to even matter in pvp right now. If I see a warrior targeting me, I’ll pre bark and iron skin the storm bolt just to die 3 seconds into the stun. If damage is going to be this high, then at a minimum, stun durations need to be cut back some. There’s literally no counter play to damage being this high. Right now it feels like the bg teams that win are the ones with less healers. Healing actually hurts the team more than helping anymore.
2 Likes
You forgot to add S tier mobility.
7 Likes
There was never a truer statement.
Well warriors mobility has not changed for a long time, charge / intercept was wrapped into 2 stacks of charge when they removed stances, and heroic leap.
The only thing I think might make people crazy is the double bladestorm, but that’s both of the warriors major offensive CD’s
If you have a warrior, find a good mage or hunter to fight, you will see that after the initial burst of mobility, a warrior can still be put into the position of waddling.
3 Likes
lock self healing needs a nerf warrior is not even the best class in the game.
8 Likes
Yep lock does need self healing nerfs, but warrior top end damage still needs to get nerfed too. One doesn’t have to do with the other
5 Likes