Want to see pathfinder complaints end?

Yeah I get ya. I’m just narrowing down my side of the argument so it’s not confused.

I understand on their side there are technical limitations as well but they also need to understand flying is an integral part of the game. Take what GGG’s Chris Wilson said over the weekend, in response to questions about removing systems.

He said, paraphrasing here that “We can’t just remove things we added to the game years ago and expect it to go over well. Even if we have a ton of ideas we think would improve the game we cannot just go in and change stuff now that would anger the fans.” Chris Wilson gets it.

I think really there’s this massive block of ice between us fans and the WoW dev team that maybe the success of Classic is breaking.

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This is why the only thing blizz could do to make me buy Shadowlands and keep subbed after launch day is to explicitly state when flight will become available, Pathfinder or not. And even then I’m out until 6 weeks before that date, not gonna pay blizz to punish me anymore.

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I’ll keep bumping these threads till either I give up on wow entirely or things change for the better. Dear Ion… NO MORE DELAYS! If I was to “Compromise” as so many anti-fliers seem to want it would look like this.

  • Main factions you can earn rep with - Revered.
  • Main Story lines for your covenant
  • Uncovered map

Nothing more, no part two electric boogaloo, no new lands none of that… let me enjoy my flying and if people REALLY want a no flying mode then make one like warmode or use warmode IDK.

Pretty much. I don’t hate too many systems in place for BFA; they need tweaking. Fewer WQs overall, but with more time required to complete. Rather than 2min, maybe 4-5min; but the reward is substantially greater, especially on resources.

You’d prefer not because it lessens a grindy and unfun mechanic?

Should we expect less from an “MVP”, though?

Because you replace a grind with another grind.

All you did was recreate the same issue with a different system. :tada: :tada: :confetti_ball: :tada: :tada:

I think I’d rather be doing a dungeon than doing a monotonous, boring and time gated, world quest.

Many players would prefer dungeons. Many players also enjoy world quests. If World Quests are lucrative, you’d still be doing WQs for Pathfinder.

I’ve already offered my opinion in previous posts. Feel free to read up. :slight_smile:

Tabards were brought in for reputations that had nothing like a daily, so I doubt it will happen. And the complaints would probably switch back to having to do some sort of grind anyway, it took a lot of dungeon time to get any reputation at all with tabards.

Dailies can be done with out an extensive amount of play time in a day, and can be supplemented with emissary quest days.

I like the option for mindlessly grinding out mobs out in the world for turn ins too.

You dont understand it because you are only considering your own bias toward the subject. Its the same arbitrary arguement of “why not just stay on the ground if you dont like flying”. Both are non-sensical. Flying gives a competitive edge and trivializes content. Rep tabards, while im all for them do the same. Especially when rep unlocks early gear and flying. They would be “left behind” if they opted not to use them.
Additionally, all creatures will choose the path of least resistance to achieve their end goal, regardless of whether or not it negativly impacts their investment and their sense of intrinsic reward. If something you can achieve z by doing x or y but x is easier, you will choose x. Its by design.

What content is trivialized? Surely not the gray mobs that only carry silver and the odd green, already labeled “trash”? And hopefully not the 3D maze map terrain??

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They made reputation grinding bearable for me…

Ok but that doesn’t mean Org is limited to RFC and WC. It just means you don’t see any underlying connections. All of the capital city factions are deeply involved with most of the world. At least that’s what the lore would have us believe. The smaller side factions might just be concerned about their own things but nonetheless would welcome a champion that fights under their banner for a time.

All of this is easily explained by some one-liners in the game, if need be. But it certainly doesn’t warrant deleting the entire function because those one-liners don’t exist.

Why does it need an unlock though? What point does that make? This again is about doing what you as a player want to do when you login to the game.

You still need to level through an area to actually finish out leveling and the story which I think most everyone is onboard with. So maybe the tabard can be obtained at friendly when the story arcs for the faction are done. That’s my thinking on it. Anything more than that is just hating on people who dislike world quests / dailies.

Nah, it wouldn’t. The other part of this is the rep cap. Like we have today with WQs. The sum of all available WQ you can do in a day would be the 24h cap. So regardless of what activity you do to get rep it stops rewarding rep until the cap lifts the following day, or week however it’s planned. That way no particular activity is getting an edge.

Nah, I really dislike this. Because I emphasize here I hate world quests and dailies. I don’t mind leveling initially through a zone and I don’t mind the story arcs but I’m not doing mindless puzzle games for months again. When you say put it at revered you’re just spiking the conversation.

Insofar as it being convenient you’re looking at it wrong. What part of the game do you enjoy the most? Do that. Be rewarded for doing that. Thinking of the journey like a job and “chores must be done” is wrongthink that should be abandoned.

But raising rep the current way seems easier than that, at least to me.

Maybe let people do BOTH/EITHER? That would be nice.

This is fair. And just to clear up any possible confusion – I do not mind tabards existing, but I do want more avenues available to acquire rep.

Unfortunately, this just isn’t part of the design philosophy of the current game devs. (I don’t like it, I liked weekly Valor caps, and seasonal Conquest caps.)

I do like how we’re out in the world more often. I think having more activities impacting character progression (reputation in this case) would be a reasonable addition. Treasure-Hunting, for example, you do it alongside world quests. Tabards still make sense for dungeons, but possibly adding it to Rare/elite enemies for outdoors would be good too. Slapping it onto rewards for completing LFR wings would be great too.

Basically, expand the system. Possibly rehash the MOP system where you select a reputation to boost for daily/weekly activities.

yeah as i said tabards would not replace WQs merely give players an optional means to gain rep by using them during content that you would earn exp from

say theres no current active WQs that give kil tiran rep the tabard will allow rep with every kill in BFA dungeons but to keep people from milking it for spamming endless paragons once you hit exalted the tabard no longer offers any benefit for that alt you have to earn rep without the tabard on that alt but it could be BoA so other toons can equip it

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people were flying 5 days after part two was released , how much easy to get rep do you want it

I’d rather posters get suspended for spam and trolling, that would make the problem stop almost overnight too.

no it merely sweeps the problem under the rug after and pretending itll just go away after all the more a company ignores a problem only makes it worse

you fall down and break a leg do you merely walk it off or do you address the seriousness of the issue? me personally id rather have a professional handle the issue instead of pretending its nothing

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