Wait, there's seriously no penalty for leaving a key?

So, instead people afk and lounge about in the back, since if they left the group otherwise they aren’t going to be helping out anyway.

Really tempted to start my own M+ leaver penalty thread, I wonder what the response will be to that one.

If group leaders had more penalties tacked on to them, it could plausibly make the game experience better for everyone else.

This is so backwards-- I dont know where to begin. I want to say it would hold you accountable, but I cant see you in a situation where a penalty would come into play.

You aren’t pushing high keys.

Who is held accountable in League of Legends where there is a leaver penalty? At best, you have someone running it down, or two people flaming each other. Everyone votes no for a surrender (cause it’s WINNABLE GUYS.) Or maybe they want to see the other person suffer.

Try thinking rationally on your idea to punish people who leave a group, without bending over backwards to ignore all the issues. Then, realize it is a terrible idea because that is the only rational conclusion, since all you have spun this idea bringing are negatives.

Also wouldn’t it be odd if there’s a leaver penalty in keys below 10, but not in keys above 10?

Actually, I now think this is a great idea. What better way to motivate players to improve?

Me being rational, is pointing out that you have very limited experience in what you are talking about.

Did we ever get to see your experience?

Sure, this is an exaggeration on my part. Even with a penalty, I could still leave and incur the penalty.

But the ramifications of a punishment system I’ve been mentioning will still hold true with this distinction. When trying to get the most out of my game time, if it’s clear the group is incapable of achieving the goals I had for the run, I have an incentive to try to get someone else to leave first, if I’m able to succeed before whatever the penalty would be. If the punishment is 1 hour, if I’m able to get someone else to leave in under an hour, that’s the optimal way for me to play. Is that better than if I just leave?

How many of those game modes are 100% premade, have no vote to kick, PVP, or have a defined end time? You can’t just pluck a system from one mode and drop it into another without any regard for how the modes are different. In most other competitive modes, being bad results in the game ending sooner. And even for the cases where that isn’t true, even more of those modes have some kind of timer to heavily influence the game ending time, if not finish the game outright.

If I get a group that can’t complete the content, it doesn’t end until the group disbands, someone leaves, or the server shuts down. And playing even worse will do nothing to influence how quickly the game ends.

It’s not in this thread. There has been some discussion on emergencies, though honestly I don’t really think that’s a very good argument for no punishment. If I have an emergency, I’m going to leave WoW whether there is a penalty for doing so or not. You’ve not once seen me even mention the word emergency until now.

With that said, it’s a deflection to try to act like that has been anything but an example used in a minority of cases. By far the more common use cases being discussed are cases of incapable groups and toxicity.

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I think I’ve linked myself 3 or 4 times now.
https://raider.io/characters/us/moon-guard/Vailance

Ok. So I only have 11s done.

Does that mean I am allowed to have an opinion?

Hasnt exactly stopped anyone else :sweat_smile:

Sure, but you reduced my argument to one of losing and then built your response to what I said around that strawman. I wouldn’t care about you using the term losing to describe what I’ve said if you hadn’t tried to then use that as the basis of your stance against what I said.

That has nothing to do with the point at all. People join every content level before they’re ready to be a meaningful contributor at that level. And players performing better than those players in that content have a choice to carry those underperformers or leave. You don’t have to reach a +16 for this to be true; and you called me arrogant…

I was just wondering where the barrier for dismissing anyone that disagreed with you was, esp since these changes would effect all content.

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Intention isn’t to gatekeep, but if someone starts lecturing me how it is, and tells me how much they know better, I have zero issue bringing their experience into question.

I feel like Val is someone that’s never been told no

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Let’s see your game design degree linked then, because you’re talking about game design, moderation, and managing player behavior as though you have authority based on your raider io score.

You’re talking to people that are notorious for going through everything about a person’s experience to discount their opinion. Who are somehow upset that you’ve gone through a person’s experience to discount their opinion.

Hypocrites are gonna hypocrite.

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This is the funniest part of this thread, since you are literally saying that to the person actually trying to find people’s raider io pages to discredit them.

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I didn’t say or imply that the practice was bad or wrong. I said the people complaining about him doing it are regulars at…doing it.

They’ve just found someone lacking the experience that agrees with them so they are leaping to the defense.

Common hypocrisy is common.