but they are a thing btw the thing you said about void elves outnumbering the high elves is wrong according to Ythisens, a former Warcraft CM on that thread, we can say the devs said this, devs said that all day
also if any of u think i’m taking this discourse seriously i really don’t think you should
Yes they could add more void options, they could add more helf options.
But that’s not why all the horde people are irrate over this, what they’re saying is the problem, being loss of identity, which can be fixed in the design process, because art is amazing that way.
It’s ok, as someone that has experienced so little of the game as you, as shown by your low achievement score in comparison to me, a lvl 10, I don’t expect you to know about the fact that Blood Elves are the playable High Elves.
You have plenty of RP options to pretend that you’re playing one on Alliance side, but Void Elves desperately need for their identity to be enforced, not watered down.
Because I wanted to try out the new starting area.
And because the point flew right over your head at the speed of light.
No but if they’re going to give wildhammer tattoos to ironforge dwarves, i see no problem with providing more designs for people to have tools for helves.
And come on now you know as well as i do they already finished the void elf story arc.
A degree of player agency doesn’t mean they should further disregard others requests for visual distinction when arguably what you have now is already a detriment to BE visual distinction and VE visual uniqueness, moving forward that would mean Blizzard has to think of others now.
Oh my gosh me too, I still need at least two more though so I can pick the Necrolords covenant on a character on both sides and have at least two characters in each covenant finally.