Venting as a frustrated healer

I don’t play a healer, but I did in wotlk. I cannot imagine trying now.
While raiding it feels like I’m instantly dead or I’m fine, no gradual damage.

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That’s true, I’ve main swapped like 10 times since I started posting here. Looks like I’m a forum newbie every time!

Based on your no-life research of many classes and the game, what recommendations do you have for developers?

Maybe you should get good instead of crying in the forums.

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A lot of healer content creators have pointed this out, using healing clips from several xpacs ago and comparing it to current clips. It’s staggering how different the healing is. Very bursty when it used to be more about maintaining your HPS.

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The problem is that people do not comprehend healing. The term braindead dps, probably at least has something to do with the fact that a vast majority of dps players just stand in stuff and blame healer when they die. I would venture to say less than 20% of players probably not even 10% comprehend healing. They see HPS meters, and they just think hmm well i saw a healer doing 1.5 million hps, so the fact that this guy only did 750k and i died must be healer problem.

Healing is capped. You can only heal the amount that was dealt, and more importantly dealt in a reasonable fashion.

If someone gets 1 shot, you cant heal it.

If a pull deals 1 million damage in 5 seconds, the healer is only going to have 200k hps~ no matter how big the heals, no matter how much you over heal, etc.

I main healing, and I completely understand this… and EVEN I sometimes think wait is this healer bad? when it was mechanics… And then later I learn the mechanic or whatever. But the point is being a healer means just accepting that most people dont comprehend how it works and you’re going to get blamed for things when other people dont comprehend whats really happening.

The OP is doing 5s and 6s.

There are people doing 10s that arent struggiling.

I guess they must be breaking the game.

Either way

was not needed

Part of healing is learning what is your fault, and what isn’t your fault.

Defensives can be foregone below the pinnacle because just by running lower key levels, it’s like they have 50% dr active at all times.

Other classes can alleviate healing needed to be done, but there’s plenty of room for self-improvement in most cases.

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as a dps running M+ I can’t see how ya’ll continue to play as healer… it looks like hell. I do everything in my power to avoid damage and mitigate or self heal as a Dk but holy crap I just couldn’t heal as wow is now. I enjoyed healing in Cata myself.

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Healing is fun now.

I disliked healing dungeons in Cata because dps sucked. It was just too slow vs playing a tank, and topping dps meters (at least, it helped the group along.)

Cata raid healing was fine.

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The numbers being extreme thing have been a thing ever since mythic plus existed. Not isolated to TWW.

Ive been having not too hard of a time beyond a few bosses with higher rot damage combined with high movement. For the most part I don’t think I often get targeted with mechanics, and I don’t have to move much on trash.

Also if a player gets hit for 80% and then dies, that’s not the healers fault. If they are getting hit by that on higher difficulty they are dead without you having the chance, treat it that way.

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Balancing healer is fascinating to me. I don’t know how I would go about balancing a role that’s difficulty is nearly entirely based on the collective IQ of your party.

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They’ve ruined healing in endgame content. It’s brutal and not fun. Delve healing isn’t bad though

I think the worst part about healing right now is that a lot of the healers are unable to deal with poisons and curses.
In the past we had some dungeons that had an annoying/op debuff but this xpac just feels like every dungeon has insane poisons and/or curses.

Also the fact that ranged dps still have a 20+ sec CD to kick and mobs just spam cast all day.

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that’s a group comp issue, not a healer issue.

If something can be removed ,it should be unless it’s trivial.

Typical projection and blame redirection. Instead of looking at avoidable damage taken they go looking at healing received.

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Right, fights that come to mind from my time as a resto druid in wotlk was Sindragosa and Anub’arak, big ticking damage!
You had to keep constant heals on like… everybody, but nobody was spiking to zero randomly unless they failed the burrow mechanic or tank took a big hit. Managing mana and cooldowns, keep hps as high as you can without going oom.

Ya I raid healed in Cata. Now? It’s too busy. No thanks. Ya’ll have fun with it. I zug brain out lol.

And then people still expect you to contribute DPS too.

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