So, allowing nearly infinite number of hand-ins via charms, which is limited only by how many 10s of them you have, is acceptable? With 100s, 1000s or even 10000s of players doing this, because it would simply be easier to do rather than the actual content of the game to get OP, and pretty much trivialize the bronze system for not only gear but all the rewards… as acceptable?
Why then do any other content, how much easier the rewards would be to get, all those RNG based WB mounts, the heirlooms, which were only supposed to be for those who got them in OG Mists? That to me is not fundamentally within the confines of fair, it would maybe have been fair if there were no cosmetics at all with the exception of the exclusives, but when you involve other cosmetics that are already obtainable live, nope, I just don’t see it, as being fair, fair to those again who put in far more time and effort, or thought that the item would no longer be obtainable. Only to have it be brought back.
Now not only that, but you also have to look at it at a coding point of view, not only did the froggies drop charms, but they also dropped threads too, unless there truly is a hard limit on the stats of the cloak. Having a cloak with near ‘Infinite Potential’ could be game breaking, with again those 100s, 1000s or 10000s of players with insane cloaks, because gear has its ilvl limit, the cloak can eventually exceed that gear in terms of power.
I mean look at the stat squishes we had over the years it not only makes things simpler but helps make the game run a bit smoother on most machines. You have that with those frogs I find it more likely not to do so.
Also look at it this way, do you think it’s fair then if that amount of people are doing frogs? That only a few people can tag them and get loot credit? I tried doing the Dragonhawk quest on a character, it has a hyperspawn, but people were farming them, they are needed for a quest, they shouldn’t be farmed because this game mode has player power attached to nearly all mobs. It took a good few minutes to kill 5, when it shouldn’t have because tag limit.
I’ll spell it out for you about the ‘exploit’ part, yeah, the hyperspawn exists, but did threads in OG Mists, did the nearly unlimited hand-ins of charms exist for the entirety of OG Mists? People simply like to ignore that fact, that charms function a bit differently back then, that frogs didn’t directly give player power.
So why are people not killing frogs now? You can go kill frogs to your heart’s content, I mean what is preventing you on doing so, the hyperspawn is still there…