[UPDATED] Mage and Paladin Tuning Incoming - July 18

I haven’t played in a while… were they really that powerful because ouch…big nerfs

Good thing the class is just x10000 more fun to play than my geared resto druid or this monk I quit before the season even started.

Seriously though buff other healers instead of nerfing the one that feels good atm.

2 Likes

Here’s my wishlist.

Nerf Beacon Trinket. Very rare trinket shouldn’t be mandatory for high end keystones.

Nerf Guardian druids, everyone is already rerolling to them for M+

Is there any reason Aug Evoker has NOT been touched? Did you guys see how they are being abused? Do you need more time?

Is there any reason priest haven’t been touched with all the utility they provide with nullifying keystone mechanics/dungeon mechanics Seems crazy that one class can be so op for so long.

Paladin nerfs are fine. But you should be nerfing all the top performers.

4 Likes

I think they just want the content to be more difficult overall

I,for the last ten or so years, completely unable to understand how blizz guys actually do “the balance” thing.What the hell is WE feel, WE think, WE want! Completely out of mind and out of sight it seems.

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You cannot progress too fast. They lose money

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This comment aged poorly.

Healing nerf, okay, Hpal is already the top performing healer in terms of overhealing % by a wide margin.

But, this damage nerf makes no sense. It legitimately is completely and totally unwarranted. Hpal throughput in damage has been behind every healer in the game since Glimmer was first introduced and then subsequently nerfed in BfA.

On top of that, a Hpal focusing on damage and spot healing the group still has intense mana issues. Why does only Hpal suffer from mana drain when dealing damage when Rsham, Rdruid, MW, Prevoker and Priests don’t see much effect at all from spamming their damaging abilties? Hpal has infinite mana if it plays passive, only heals, and never casts a single CS or judgement, sure, but if it wants to deal damage it just feels punishing. We already get to cast less CS and HoW now. You’re going to send Hpal ST back to being utterly pointless. And Daybreak + Blessing of Winter doesn’t even fix the mana problem.

Please reconsider this wildy horrible decision in regards to Hpal damage.

5 Likes

Hpalas are finally playable, don’t over nerf hpals. Mana regen was the only thing that needed to be tuned, the healing nerfs are just overkill. Don’t punish PvP for PvE.

3 Likes

The mana regen in PvP thing is kind of insane. I get they want people to use blessings and daybreak but like damn, they really don’t want healers enjoying themselves in PvP. Maybe that’s the plan all along to kill healers in PvP which in turn will just kill PvP finally. It’s worked pretty well for solo shuffle!

At least in PvE the class is just mechanically so much more fun to play than anything else right now.

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Why the lazy blanket aura nerfs instead of fixing the actual problems? This makes AC even worse than it already was. “Not looking to change preferred playstyles” yet you are nerfing an already underutilized, underperforming playstyle effectively putting the final nail in the coffin.

Please use your brains and target the actual Overpowered stuff that needs to be changed instead of just nerfing everything.

3 Likes

oh did it? cus i still havent seen a log of 100k+ dps overall

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Because it doesn’t exist

Holy Paladin: No man nerfs a holy paladin! This is madness!

Blizzard:

Holy Paladin: NOOOOOOOOOOOOOOOOoooooooooooooooooooo

3 Likes

I don’t understand this need to push down rather than lift up…

If a flat 8/15% nerf was what is going to “bring pallys in line” why not just… give other healers that instead?

For people who are happy about this, what would you rather have…

  1. Wake up one day, and your raid is worse, your M+ group is worse, but some ephemeral sense of balance has been restored because we got those holy paladins.
  2. Your raid, and M+ groups are better universally, and that sense of balance is there because everyones class has gotten better?

What’s the downside to buffing 8/15% all other healers? Raid’s a smidge easier… okay?
M+ keys are infinitely scalable, so groups that were doing 26/27’s whatever are doing… 27/28’s? groups that weren’t are a little more competitive?

6 Likes

because in specific minor circumstances with a group that is mostly taking care of itself, pally’s who can use most/all of their GCD’s dps’ing are doing good damage…

/shrug

yeah exactly… browsing logs of 26+ keys with the 3k+ io best Holy Paladins (with Aug Evoker in group) I am seeing DPS overall average 40-50k.

It’s pretty lame to flat nerf 12% across all damage when 99.9% of players and dungeon scenarios do not have the Holy Pally putting everything into damage… super unnecessary nerf, imo

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Damn right they are, they aren’t going to nerf the new experimental pet spec, let the nerf hammer madness begin!

i420 Ret Paladin plays like i440 anything else

… and you’re nerfing HOLY?

lol ok.

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I don’t actually know how hPal players thought they weren’t going to get smacked this week. Highest overperforming healer in the game by a mile, with ridiculous dps output at the same time.

This’ll bring the healing more in line, I hope to see the M+ dps-healer build dropped by about 30% damage output to bring them in line with other healers…

Because when a healer can do 100k+ dps zone wide versus everyone else’s 40k, there’s no reason to bring any other choice.

3 Likes