Upcoming Item Level Increase

yeah this is where the confusion is. mine weren’t 370, but now they are and there hasn’t been any reset yet for me.

i stand corrected. just logged in, and yes the caches are showing a higher ilvl now. if you’re still showing the old rewards, you probably need to exit out and log back in.

Still the same item level for me since last night on all my characters.

What item level were you before you picked up the reward?

The wording is weird, because where in the past they’ve used “scales up to XXX” this time it says “will go up to XXX” which leaves the question of whether it will scale up to the new number, or simply all 360s are made 370, all 385s are made 400s. I would assume its still a scale issue, meaning if your item level puts you in the 385 emissary range, you’ll still get 385 rewards, but if you’re closer to 400 item level, now the emissary will scale to 400 instead of maxing out at 385.

This really butters my biscuit. Thank you Blizzard

404
/10 char

Dont fret. Youll soon get to grind your neck up to 65 and grind/farm essences to go with it.

World quest item levels still appear wildly inconsistent and confusing. As an example, right now I show the following two quests:

  • Azerite Empowerment - Alchemist Pitts slain - Azerite Armor Cache (370)
  • Azerite Wounds - Azeroth wounds healed - Azerite Armor Cache (355)

It’s almost as if the most confusing or complicated method for determining item level rewards is being used.

the ilvls still scale the same; it’s just that they’re taking another step up. this doesn’t mean you’ll see 370 gear for wq rewards if you’re still sitting at 310 - you have to still gear up to reach the next ilvl plateau.

That’s not what I’m referring to. Several of my ilvl 390-400 characters are seeing the discrepancy. They all qualify for the highest ilvl quest rewards already so its not a scaling issue.

Just wanted to chime in real quick as it seems like there is some confusion. We have increased the maximum item level for these rewards but that doesn’t mean they are always at that new number. Your character’s item level can play into it but World Quests always have a varied range in the item level that they reward so you will continue to see that variation, some of them just now can go up to 370 instead of 360.

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We understand that. Our contention is and has always been for players who exist at the item levels where the maximum rewards are distributed. It does not seem consistent or reasonable that world quest cache rewards and against overwhelming odds reward the same item level gear as 1800-2100 arenas. To a lesser degree, the same problem exists for players who predominantly participate in m+ and heroic raiding. The effort and difficulty of the content needs to be consistent with the rewards, or else interest and participation in the more difficult or harder to organize content wanes.

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Any plans to update item level rewards of faction assaults? 370 is actually worthless, especially seeing as that’s the max and it scales with item level. Why weren’t these updated to emissary level rewards or similar?

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High end PvP, M+ and Heroic/Mythic Raiding are still way more lucrative than those World Quests and LFR. There’s a ongoing meme/delusion where people think that a LFR-raider that gets a Titanforged 415 once in a lifetime is as geared as a Mythic Raider, which is of course not true.

Even with those World Quests going to 400, high-end players are still waaay beyond the powerlevel of a regular player. Hell, even a player who consistently does Heroic Raiding is beyond those rewards already, since they are inconstant and the world trinkets/Azerite pieces are uninteresting.

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1800-2100 is currently top 5-10% of the pvp ladder. Currently 5018 players above 1800 in the US, and participation last season was between 100k-120k. There are currently 2522 players above 2100 in the US, which is the rating requirement to get drops higher than what is now given from the world quest reward caches.

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Faction assaults are glorified WQs, and as of today WQs can go up to 370. Faction assaults are already there, why would they get any higher?

Perhaps if faction assaults were warmode-obligatory it would make sense to raise the item levels – AOO proves that Blizzard believes PVP is deserving of 395 item level gear.

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It just makes no sense to introduce 370 capped content back in December to leave it forever, the only true reward is a grind for a mount. There is hardly any other purpose, unless you want WQ level rewards. It’s essentially doing a short-term emissary, so why are the rewards not the level of an emissary?

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Probably because they are far more frequent than equipment emissaries (19 hour cycle repeating like clockwork) and Blizzard might feel that’s too frequent for emissary-level gear.

Yes it’s possible to have equipment caches come up back to back, or close to it, but it’s far less frequent than something that is going to be up every 19 hours without fail.

Personally I think when they decided to remove Azerite armor from the rewards “because players wouldn’t want 4-ring armor anymore” they just abandoned the entire gearing process of faction assaults.

They never asked for feedback. They simply announced what was going to happen. Any thoughts that our feedback / protests would change their minds were nothing but delusional.

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