Anyone care? [crickets] [single cough in the background] [crickets]
Yeah no one cares you are quitting either. Leave peacefully please so you dont disturb the others. People are not not actually liking your thread. They are liking the drama. 5/10 OP
The funniest thing about the anima is you can restore your covenant using just anima from that zone.
Like you could restore Bastion using anima awarded solely from Bastion world quests. I don’t understand how that makes any sense. Where are we getting this anima when the zone is supposed to be dying due to a lack of souls?
Couldn’t spare enough anima for a greeter construct at the beginning of the Bastion story and then they start handing it out like candy for just completing some martial arts training.
I didn’t play or keep up with WoW at all for the last 6 years. Not even a little bit. It didn’t take a rocket scientist to see what Warlords was about to do to the franchise, so I left towards the end of Mists. After seeing all the hype surrounding this expansion, I thought I would give it another shot. I regret that decision.
It saddens me. There was just so much potential and I was really stoked to get back into Warcraft. I actually missed playing. If for some reason a Blizzard employee reads this, it is not the art people and quest writers… it is whomever all runs the systems designs. It is the people that interweaved the entire game around (the completely optional!!) The Maw zone and Torghast. It is the people that decided to take an RPG-style game where the entire point is a reward at the end of the big fight tell people that they may have to run the exact same fight for weeks on end to eventually get a random object only suitable for the town vendor. At this point, I semi-seriously expect The Maw to be a future raid zone. Big cut scene, crank up current occupants’ damage and health, insert bosses on conspicuously-designed rare spawn locations, stick The Jailor at the end. Done.
Like I saw what was going to happen at the end of Mists, I now see the same thing about to happen again. This time, it appears to be the WoW eSport Show and the class design and product quality appears to be managed by a skeleton crew. The final product feels very much like a beta release from years past. I know that testing is done prior to any final release. Was this really what a majority of people doing the testing told you they wanted? They were OK with this? What happened to Blizzard over the last few years? Did the WoW people get moved to other franchises?
I should have done more research before making a purchase. That one is on me.
It’s called Time Played Metric and is in place to save the developers jobs.
I’m staying around to clear some more of the story line on my main but I’m barely logging in anymore. I should put it down and go do FFXIV’s free content up to Level 35. Just wish I knew what was the best solo’ing class in FFXIV and I would re-download it. Anyone can share what is the best solo’ing class I’d appreciate it.
I think if a game that cost a copy plus sub has only 2 days worth of content, it’s not enough content.
And if someone wants to no life the content so fast they can actually eat up hours of content in a day “not hours because it’s gated but hours because there’s that much to do”. Then it’s their choice.
Right now the game has turned into do the vault check list and pvp for progression.
This is effectively what I do… the weekly chores that you can do solo. But this is not worth a subscription. This is F2P gameplay, and for me it’s free since I use my gold to pay for time. But even then, this still isn’t worth the gold cost
I find the storyline HARDER to follow with it being timegated every single week and drip fed.
It’s like reading a page of a book a day. It’s not enough to get invested in, and by day 200 you’ve mostly forgotten what happened on page 28, unless it was written VERY poignantly, which just isn’t the case here and for 99% of writers, much less 20 year old videogame writers.
Preach it. This is the most pressing issue atm imo, even more so than class imbalance. Collectively my group of my friends are all feeling the effects of the over-the-top gating. Combined with the lack of rewards in Torghast and M+ it’s kinda ruining the expansion for us. I’ll admit, I’ve harped on and on about gating in the past on here, as far back as WoD I believe, but I didn’t really think they’d take it to such an extreme blatant level. It’s going to hurt them in the long run but maybe that’s exactly what they want.
The Maw is visually as well as mockingly comparable to Hell almost as a way to punish players. Walking back and forth for rewards that I personally don’t consider worth it has made me stay away from the Maw entirely aside from running to Torghast and saving the souls for Renown. Likewise, I’ll only run a M+ dungeon for the weekly when in the past I enjoyed sinking serious hours in. What’s the point in expending so much time and energy for little reward, especially when so many aspects of the game as so strictly gated. This unabated greed is poisoning the well of good ideas and is frankly disgusting. Take me back to the days of reputation and raid unlocks being the main gates encountered.
You’ve been doing the exact same story lines, dungeons and everything for 16 years if you’ve even played for that long. You really think each new expansion isn’t a copy paste of the last one. Find a new hobby or new game, leave mine alone.