nothing is then. gear isn’t. achievements aren’t… nothing. All it offers is a place to start.
More often then not, then information it provides is useful. As a person who uses it daily to form groups, its invaluable.
nothing is then. gear isn’t. achievements aren’t… nothing. All it offers is a place to start.
More often then not, then information it provides is useful. As a person who uses it daily to form groups, its invaluable.
No it’s not. But if you’re only looking at the score then it’s the fault of the lead making the group. Raider IO will show every run the said person has done. How many you fail and success and how much time you did it. It’ll also show party member and ilvl when the run was done. So for the eye who does run alot of m+ you can easily distinguish who got carried and who isn’t.
Also I’m happy to carry people if that’s what the community is crying about. All you have to do is pay me in-game gold 1st
yes, i did. you wanted everyone to earn the best gear but slower. that means everyone gets the same gear making gear essentially pointless. for some reason, the majority of gamers prefer rewards over good content and you are saying to implement a call of duty system where it doesn’t matter how hard the content is that you are doing, just play enough and you get the best stuff there is. that is a bull crap system.
I understand what you’re saying here, and these ppl would exist even if RIO didn’t, and sadly you have to ask yourself this…would it be worth it to actually be grouped w/ppl who are like that, or did they just save you the hassle of finding out halfway through the key that the ppl you’re grouped with are simply a group of jerks not worth your time? 97% sure if it wasn’t the whole low RIO score thing setting them off, it more than likely would have been something else.
Responses like those, as horrid as they are, are a hidden blessing. At least imho.
I am not trusting of a man named Jojo offering me masks, but thank you kind sir! I had no idea visions was this productive.
Why? It keeps us both subbed. The alternative has you quit, come back after 10 months, log one raid and be ahead of me again.
I say that’s the BS system since both of us quit.
It’s not elitist to use raider.io because people value their time, and the point of M+ is to complete the dungeon within the timer.
Raider.io is just a tool, and unfortunately it’s not perfect, but it does its job. Even when you invite someone with a decent score, they may not perform at the level they should, but that’s less likely to happen than if raider.io was not around and you’d just invite based on ilvl, which is not a good way to judge if someone is capable.
So, with all the groups selling carries, which breeds people whom dont know how to do it, one number is better over the other number?
People buying their way into the system isn’t new. It exists in other forms too, like people that pay for boosts in PvP and then try to use their boosted rating achievement to get into games.
But I don’t think people buying enough carries for score is prevalent enough to dismiss the tools usefulness otherwise. Also, you can pretty easily see if someone has just been buying carries. Just like with people that get boosted in PvP, there are plenty of signs in the data that they were carried.
Yea, this is pretty rare. So rare that I honestly can’t recall a time that I have noticed. Was more prevalent and obvious in arena. To that, if players have a few high keys and everything else is low… I’ll probably avoid them anyways.
And yea, as you said, it’s not prevalent enough to skew the score in any meaningful way.
This is my biggest problem with detractors of raiderio. They seem to take it extremely personally if they get denied from a group. Like there’s not 20 other dps applying (let’s be real it’s always a dps complaining about rio). It’s less about gatekeeping and just more about the group leader having so many options that the chance you get denied for any number of reasons is pretty high. You could be a 2k Rogue applying for a 10 siege but maybe the group is looking for a brez class just in case. People need to stop taking it so personally.
People need to stop taking it so personally.
People probably wouldnt take it so personally, if it didnt happen literally thousands of times per day. I dont know a way of being able to show that, because I dont think there is one, easily anyhow. But, gonna bet the amount of people declined is WAY higher than the amount of people accepted.
But, gonna bet the amount of people declined is WAY higher than the amount of people accepted.
well sure. There are a finite number of people making groups, and each one of them can only take 1-4 other people.
That won’t change until more people are willing to click that “start a group” button.
That isnt relevant to people knowing the affixes. Other than any mechanic changes the bosses might have, the level of the key only changes the fact there are affixes. Most people by now know the dungeons. Most people by now also know what the affixes do and how to deal with them.
Except they dont, people think that after doing a +10 they are ready for a +16 or w/e, they arent, they are going to suck, guaranteed, damage scaling makes some random stuff require defensives you otherwise ignore, different strat on bosses cause fights are longer, perfect interrupt rotation, you NEED this experience, not just knowing what the affix does in a pitiful +10.
That WOULD be a good argument, but, I am not talking about +10 or higher. I get declined, and hear about many getting declined for +5’s…
Horrific Visions are supposed to be part of that progression path.
Soloing while somewhat risky is also very viable. I have seen some players 3 masking full clears of Ogrimmar already.
I do wish it wasn’t so time gated. I wish there was a practice mode to practice without the hard risk.
I saw someone asking for .io score on a +4 earlier. Lol.
People probably wouldnt take it so personally, if it didnt happen literally thousands of times per day. I dont know a way of being able to show that, because I dont think there is one, easily anyhow. But, gonna bet the amount of people declined is WAY higher than the amount of people accepted.
well sure. For any given key, I might decline 50-100 people. That’s… just how it goes. And there are lots of reasons for that and many of those have nothing to do with score. For my priest especially, comp matters a lot. So if you aren’t what I need, won’t matter what your score/gear/etc are.
If people are bothered by getting declined though, they really just need to focus on doing their own key.
So if you aren’t what I need, won’t matter what your score/gear/etc are.
See, now we are shifting from the argument of “Your score isnt high enough and you dont have experience so I decline”, to “You arent what I need so I decline”.
So, regardless of which argument is brought against it, then it just changes to try and justify it.
I saw someone asking for .io score on a +4 earlier. Lol.
Lawl. Ive been helping guildies with 4 and 5’s for the last like 6 hours today, cause, reset and seeing if they can get higher. Weve had to pug like maybe 2 people total (as people had to go) we didnt bother with IO. Just said “Ok, do your best dont die to stupid”.
See, now we are shifting from the argument of “Your score isnt high enough and you dont have experience so I decline”, to “You arent what I need so I decline”.
So, regardless of which argument is brought against it, then it just changes to try and justify it.
?
I wasn’t shifting or changing the argument. Simply was responding to your specific comment.