UI Changes in Rise of Azshara

Any updates on this? Really declining my QoL in game not being able to mute specific sounds.

7 Likes

Yea I main a Paladin… Every ability I have triggers the GCD. All I hear is Swoosh on repeat…Darn fizzle sound. Playing with sound off, you can not immerse yourself into the story or content. Can’t really play till there is some type of a fix or workaround… I don’t want to be cheated out of the experience of the content.

2 Likes

Fizzle sound is back after years. I can’t stand it and honestly (not an empty threat) may have to stop playing. It is annoying as hell and I don’t want to be forced to turn off all in game sounds as most sound work done by the designers is extraordinary.

Please fix this or revert the changes OR at least allow us to silence the “fizzle” error sound on the GCD.

8 Likes

They have added new lua API’s to mute sounds in todays build:
MuteSoundFile(“soundFile” or fileDataID)
UnmuteSoundFile(“soundFile” or fileDataID)

Unfortunately it only let’s you mute, but not to replace sounds…

And using those API’s will require players to create some addon/WA/macro to mute sounds every login.

2 Likes

That is not a fix to what we had. I’m disappointed if this is all we’re getting. I replaced sound files for everything that gave me a headache, except Owlkin Frenzy, which is muted. And I replaced my gun sounds with fun things.

Blizz destroying this function may well have made this game completely undesirable now for me.

11 Likes

Definitely not the best solution, Blizzard. Why… why change that? I simply can’t understand. Why can I override my interface textures inside the Interface folder but not the sounds?

Why change that?

That’s a pointless change. Pretty sad. Several people will have to taste this sour decision, now. For no reason at all.

11 Likes

See the wiki for more details

https://wow.gamepedia.com/API_MuteSoundFile

There already is an addon that can mute specific sounds

  • https://github.com/funkydude/MuteSoundFile
  • https://www.curseforge.com/wow/addons/mutesoundfile

Mute Annoying WoW Sounds will probably also be updated

  • https://www.curseforge.com/wow/addons/mute-wow-sounds

Example for muting the fizzle sounds:

local sounds = {
	569772, -- sound/spells/fizzle/fizzleholya.ogg
	569773, -- sound/spells/fizzle/fizzlefirea.ogg
	569774, -- sound/spells/fizzle/fizzlenaturea.ogg
	569775, -- sound/spells/fizzle/fizzlefrosta.ogg
	569776, -- sound/spells/fizzle/fizzleshadowa.ogg
}

for _, fdid in pairs(sounds) do
	MuteSoundFile(fdid)
end

You can put this in a WeakAura or in the REHack addon or make one yourself with https://addon.bool.no/

8 Likes

It breaks some of it. I am having problems with the quest objectives frame throwing an error and have no idea how to fix it. I have to /reload every time the scene changes in a load screen or cutscene.

I really wish Blizzard would make more things movable within their own environment instead of needing a hacky addon to tidy the UI.

2 Likes

I have had my UI the way I like it with MoveAnything for… I don’t know how long. I can move my player frame and target frame just fine but the buffs/debuffs stay way up at the top of the screen above the minimap and can’t be moved by normal means. The quest objectives overlap the side action bars without modification.

I like my frame and my target’s frame near my feet with the buffs/debuffs of both as well as their cast bars clustered with them. The game happens in the middle of my screen, not the extreme top left and top right. I like my info where my eyes are. Now it’s broken and Blizz offers no way to change these things internally.

2 Likes

Is there any substitute for the error squelching in my macros?

/console Sound_EnableErrorSpeech 0

I hate listening to all the annoying error noises.

2 Likes

We can’t even move the player and target frames using the game’s own interface without an error now? I deleted my WTF folder, cache, all variables… there should be nothing left but Blizzard in there and it still errors and won’t move.

I do not like your choice of layout. What is so world breaking in allowing us to edit our UI layout?

1 Like

I suspect this was done to combat botting using an addon in combination with an extrrnal application screen scraping the player and target frame to gather information needed to know when to heal self, etc.

2 Likes

I hope they don’t stop there, I NEED my vanilla gun sounds back

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They can’t just stop with muting sounds, we need to be able to add custom sound files to replace existing ones. I had a random “Wilhelm Scream” sound added to some horde races that I could sometimes hear when I killed them. It always made me laugh. I added music to flying mounts. And so many other things to mention. They just killed something that kept me playing this game.

1 Like

https://www.curseforge.com/wow/addons/mutesoundfile

enter these into the above addon to mute the Worgen sniffing:

564378 sound/creature/worgenfemale/worgenfemale_emotesniff_02.ogg
564383 sound/creature/worgenfemale/worgenfemale_emotesniff_03.ogg
564422 sound/creature/worgenfemale/worgenfemale_emotesniff_01.ogg
564536 sound/creature/worgenmale/worgenmale_emotesniff_03.ogg
564544 sound/creature/worgenmale/worgenmale_emotesniff_02.ogg
564560 sound/creature/worgenmale/worgenmale_emotesniff_01.ogg

1 Like

Ketho,

Do you know of an addon that will provide spew (or some other way of notification) for when any sound file is played so that we can easily get the name and/or ID of the file?

I don’t know of any, at least not from within the addon environment

That’s too bad. I thought perhaps there might be an event that fires when a sound file is played. If not, it seems that it would be a really good (and easy) suggestion!

go to wow.tools to look up IDs. Click on “Files”

1 Like