You sound like the 1 % of people that are for no changes. I would rather them keep updating and making changes to classic. Reality is its not same game it was 15 years ago. We all know how the game works its not a new game anymore. More quaility of life changes need to be made so people are not sitting in city sapmming through chat and waiting to manually assemble groups to do content and gear up or arena. Poeple just wanna raid and pvp. Whos ROLE PLAYING? seriously more changes need to be made
The only KEY difference between M+ and H+ is that M+ is end game progression and H+ is catch up gear 33ilvl behind lol. And during ICC, with Gamma awarding 232, it puts at 45 ilvl difference with 277s.
Not even remotely close.
And no, they didnât ruin Wrath by adding in minor alt gear catch up.
Itâs players that ruined Wrath.
If you remember, which you probably have ignored, the lack of dungeon participation was at the abyssal level during later phases of TBCC. Even mid of P1 actually.
Classic was never meant to be some sort of other game. It will become retail. Thatâs the whole point. Luckily for you, you can quit at any time.
What classic can do is address some pain points and bring forth already known-to-be-good QoL changes into the game earlier. Such as collections. But Classic is not to spin in some other direction like some sort of franchise.
Yes? How does that have any relevance to what I said. The emblem system has and always will be underutilized and to this day Iâll never understand why we have 4 different emblems. Instead of the idea I provided a more through fleshed out emblem system would be nicer than H+++ in my opinion.
226 ilvl drops when current content is 245/258 is catch-up gear. Sidereals are the only the exception and even that is catch up since itâs the lower difficulty of the previous raid
I think any reasonable person would disagree that 200 ilvl gear is relevant when current content is at 245/258.
Well looks like theyâre solving this problem too with LFD
By that logic their are four pvp seasons, but only two currencies. Just because their is four raid tiers doesnât mean we need currency bloat. You canât even obtain Valor unless you exchange it and itâs kind of funny that you can still get heroism generically, but only if you havenât finished the quests that give it.
Agreed, they could easily reduce down the currencies and streamline the process as other games have been doing.
Each tier doesnât need itâs own bespoke currency, we could easily have two badge tiers that rotate/scale based on releases. Just rotate down as tiers are released. Obviously with some nuance involved.
Currency bloat is something Blizzard is amazing at doing despite their claims of trying to reduce it.
RDF and Heroic dungeons did the job better in original Wrath.
This is what happens when people who didnât play Wrath read a Blizzard post about âWeâre adding these Mythic dungeons to help you gear your alts better and faster!!!ââŠand donât realize Blizz removed a system that did the job better, was actual authentic Wrath, was more accessible and more convenient.
Yes it only applied after the ICC raid was added, but it could just as easily have worked with earlier tiers. Blizz just needed to remove a few dungeons from the list. Thatâs it.
Well that depends on what the intention is, if the goal is just funnel everyone into the current tier ASAP and skip as much lower level content as possible yes.
But thatâs not how wrath was designed, and itâs one of the objections a lot of people have with retail. I mean why not just make dailies randomly drop current raid level gear?
Iâm aware they were in Wrath. If you think RDF and Heroic dungeons giving you 200 item level gear is enough past Phase 1 then idk what to tell youâŠ
M+ is not content and never should of became a thing. It definitely contributed to Retails downfall. They really donât understand what makes a game great unfortunately.
I donât disagree that people have complained about multiple currencies either. Iâm pointing out that the effect of reducing them(which they actually did do in wrath classic in terms of what drops) means you can skip more content by getting badges from what was lower level content.
Honestly really confused by this response. Tiers/Seasons are treated identically when it comes to gear, but the currencies are treated differently for no reason other than bloat.
Last season arena gear gets funneled down to honor.
Last tier badges become no longer obtainable, but yet they keep them in the game via the currency exchange.
Deunan statement is literally saying they should just streamline the currencies which wouldnât change the speed at which you could acquire any gear, but you respond with raid gear dropping on dailies?
Incase you are confused what our statements were about it was the idea of removing currency to remove bloat, You donât have to change any gear pricing because currently two emblems tiers arenât even obtainable.